#include "ANCS.hpp" #include "DataSpec/DNAMP1/DNAMP1.hpp" #include "DataSpec/DNAMP1/ANCS.hpp" #include "DataSpec/DNAMP2/DNAMP2.hpp" #include "DataSpec/DNAMP2/ANCS.hpp" #include "DataSpec/DNAMP3/DNAMP3.hpp" #include "DataSpec/DNAMP3/CHAR.hpp" #include "hecl/Blender/Connection.hpp" namespace DataSpec::DNAANCS { template bool ReadANCSToBlender(hecl::blender::Connection& conn, const ANCSDNA& ancs, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, const SpecBase& dataspec, std::function fileChanged, bool force) { /* Extract character CMDL/CSKR first */ std::vector> chResInfo; ancs.getCharacterResInfo(chResInfo); for (const auto& info : chResInfo) { const nod::Node* node; const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(info.cmdl, &node, true, true); if (cmdlE) { hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE); if (force || cmdlPath.isNone()) { if (!conn.createBlend(cmdlPath, hecl::blender::BlendType::Mesh)) return false; std::string bestName = pakRouter.getBestEntryName(*cmdlE); hecl::SystemStringConv bestNameView(bestName); fileChanged(bestNameView.c_str()); typename ANCSDNA::CSKRType cskr; pakRouter.lookupAndReadDNA(info.cskr, cskr); typename ANCSDNA::CINFType cinf; pakRouter.lookupAndReadDNA(info.cinf, cinf); using RigPair = std::pair; RigPair rigPair(&cskr, &cinf); PAKEntryReadStream rs = cmdlE->beginReadStream(*node); DNACMDL::ReadCMDLToBlender (conn, rs, pakRouter, *cmdlE, dataspec, rigPair); conn.saveBlend(); } } } std::string bestName = pakRouter.getBestEntryName(entry); hecl::SystemStringConv bestNameView(bestName); fileChanged(bestNameView.c_str()); /* Establish ANCS blend */ if (!conn.createBlend(outPath, hecl::blender::BlendType::Actor)) return false; std::string firstName; typename ANCSDNA::CINFType firstCinf; { hecl::blender::PyOutStream os = conn.beginPythonOut(true); os.format("import bpy\n" "from mathutils import Vector\n" "bpy.context.scene.name = '%s'\n" "bpy.context.scene.hecl_mesh_obj = bpy.context.scene.name\n" "\n" "# Using 'Blender Game'\n" "bpy.context.scene.render.engine = 'BLENDER_GAME'\n" "\n" "# Clear Scene\n" "for ob in bpy.data.objects:\n" " if ob.type != 'LAMP' and ob.type != 'CAMERA':\n" " bpy.context.scene.objects.unlink(ob)\n" " bpy.data.objects.remove(ob)\n" "\n" "actor_data = bpy.context.scene.hecl_sact_data\n", pakRouter.getBestEntryName(entry).c_str()); std::unordered_set cinfsDone; for (const auto& info : chResInfo) { /* Provide data to add-on */ os.format("actor_subtype = actor_data.subtypes.add()\n" "actor_subtype.name = '%s'\n\n", info.name.c_str()); /* Build CINF if needed */ if (cinfsDone.find(info.cinf) == cinfsDone.end()) { typename ANCSDNA::CINFType cinf; pakRouter.lookupAndReadDNA(info.cinf, cinf); cinf.sendCINFToBlender(os, info.cinf); if (cinfsDone.empty()) { firstName = ANCSDNA::CINFType::GetCINFArmatureName(info.cinf); firstCinf = cinf; } cinfsDone.insert(info.cinf); } else os.format("arm_obj = bpy.data.objects['CINF_%s']\n", info.cinf.toString().c_str()); os << "actor_subtype.linked_armature = arm_obj.name\n"; /* Link CMDL */ const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(info.cmdl, nullptr, true, true); if (cmdlE) { hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE); os.linkBlend(cmdlPath.getAbsolutePathUTF8().data(), pakRouter.getBestEntryName(*cmdlE).data(), true); /* Attach CMDL to CINF */ os << "if obj.name not in bpy.context.scene.objects:\n" " bpy.context.scene.objects.link(obj)\n" "obj.parent = arm_obj\n" "obj.parent_type = 'ARMATURE'\n" "actor_subtype.linked_mesh = obj.name\n\n"; } /* Link overlays */ for (const auto& overlay : info.overlays) { os << "overlay = actor_subtype.overlays.add()\n"; os.format("overlay.name = '%s'\n", overlay.first.toString().c_str()); /* Link CMDL */ const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(overlay.second.first, nullptr, true, true); if (cmdlE) { hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE); os.linkBlend(cmdlPath.getAbsolutePathUTF8().data(), pakRouter.getBestEntryName(*cmdlE).data(), true); /* Attach CMDL to CINF */ os << "if obj.name not in bpy.context.scene.objects:\n" " bpy.context.scene.objects.link(obj)\n" "obj.parent = arm_obj\n" "obj.parent_type = 'ARMATURE'\n" "overlay.linked_mesh = obj.name\n\n"; } } } } { hecl::blender::DataStream ds = conn.beginData(); std::unordered_map matrices = ds.getBoneMatrices(firstName); ds.close(); DNAANIM::RigInverter inverter(firstCinf, matrices); hecl::blender::PyOutStream os = conn.beginPythonOut(true); os << "import bpy\n" "actor_data = bpy.context.scene.hecl_sact_data\n"; /* Get animation primitives */ std::map> animResInfo; ancs.getAnimationResInfo(animResInfo); for (const auto& id : animResInfo) { typename ANCSDNA::ANIMType anim; if (pakRouter.lookupAndReadDNA(id.second.animId, anim, true)) { os.format("act = bpy.data.actions.new('%s')\n" "act.use_fake_user = True\n", id.second.name.c_str()); anim.sendANIMToBlender(os, inverter, id.second.additive); } os.format("actor_action = actor_data.actions.add()\n" "actor_action.name = '%s'\n", id.second.name.c_str()); } } conn.saveBlend(); return true; } template bool ReadANCSToBlender, DNAMP1::ANCS, DNAMP1::MaterialSet, DNACMDL::SurfaceHeader_1, 2> (hecl::blender::Connection& conn, const DNAMP1::ANCS& ancs, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, const SpecBase& dataspec, std::function fileChanged, bool force); template bool ReadANCSToBlender, DNAMP2::ANCS, DNAMP2::MaterialSet, DNACMDL::SurfaceHeader_2, 4> (hecl::blender::Connection& conn, const DNAMP2::ANCS& ancs, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, const SpecBase& dataspec, std::function fileChanged, bool force); template bool ReadANCSToBlender, DNAMP3::CHAR, DNAMP3::MaterialSet, DNACMDL::SurfaceHeader_3, 4> (hecl::blender::Connection& conn, const DNAMP3::CHAR& ancs, const hecl::ProjectPath& outPath, PAKRouter& pakRouter, const typename PAKRouter::EntryType& entry, const SpecBase& dataspec, std::function fileChanged, bool force); }