#ifndef __URDE_CFACEPLATEDECORATION_HPP__ #define __URDE_CFACEPLATEDECORATION_HPP__ #include "RetroTypes.hpp" #include "Graphics/Shaders/CTexturedQuadFilter.hpp" namespace urde { class CStateManager; namespace MP1 { class CFaceplateDecoration { CAssetId x0_id; TToken x4_tex; bool xc_ready = false; std::experimental::optional m_texFilter; public: CFaceplateDecoration(CStateManager& stateMgr); void Update(float dt, CStateManager& stateMgr); void Draw(CStateManager& stateMgr); }; } } #endif // __URDE_CFACEPLATEDECORATION_HPP__