#ifndef _DNAMP1_CTWEAKGAME_HPP_ #define _DNAMP1_CTWEAKGAME_HPP_ #include "../../DNACommon/Tweaks/ITweakGame.hpp" namespace DataSpec { namespace DNAMP1 { struct CTweakGame : ITweakGame { DECL_YAML String<-1> m_worldPrefix; String<-1> m_ruinsArea; // ???? Value m_fov; Value unknown1; Value unknown2; Value unknown3; Value unknown4; Value unknown5; Value unknown6; Value unknown7; Value unknown8; Value unknown9; Value unknown10; Value unknown11; Value unknown12; Value unknown13; Value unknown14; Value unknown15; Value unknown16; Value unknown17; Value unknown18; Value hardmodeDamageMult; Value hardmodeWeaponMult; virtual const std::string& GetWorldPrefix() const { return m_worldPrefix; } CTweakGame(athena::io::IStreamReader& in) { this->read(in); } }; } } #endif