#ifndef __URDE_CSCRIPTGUNTURRET_HPP__ #define __URDE_CSCRIPTGUNTURRET_HPP__ #include "CPhysicsActor.hpp" namespace urde { class CScriptGunTurretData { }; class CScriptGunTurret : public CPhysicsActor { public: enum class ETurretComponent { Turret, Gun }; private: public: CScriptGunTurret(TUniqueId uid, std::string_view name, ETurretComponent comp, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData, const zeus::CAABox& aabb, const CHealthInfo& hInfo, const CDamageVulnerability& dVuln, const CActorParameters& aParms, const CScriptGunTurretData& turretData); }; } #endif // __URDE_CSCRIPTGUNTURRET_HPP__