#ifndef __URDE_CSCRIPTDEBRIS_HPP__ #define __URDE_CSCRIPTDEBRIS_HPP__ #include "CPhysicsActor.hpp" namespace urde { class CScriptDebris : public CPhysicsActor { public: enum class EScaleType { }; enum class EOrientationType { }; private: TReservedAverage x2e0_; public: CScriptDebris(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CActorParameters&, ResId, const zeus::CVector3f&, float, const zeus::CVector3f&, const zeus::CColor&, float, float, float, EScaleType, bool, bool, bool); void Accept(IVisitor& visitor); #if 0 CScriptDebris(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CTransform&, CModelData&&, const CActorParameters&, float, float, float, float, float, float, float, float, float, const zeus::CColor&, const zeus::CColor&, float, const zeus::CVector3f&, const zeus::CVector3f&, float, float, const zeus::CVector3f&, u32, const zeus::CVector3f&, bool, bool, EOrientationType, u32, const zeus::CVector3f&, bool, bool, EOrientationType, u32, const zeus::CVector3f&, EOrientationType, bool, bool, bool); #endif }; } #endif // __URDE_CSCRIPTDEBRIS_HPP__