## URDE **Status:** Extract Only ### Download Precompiled builds are available at https://github.com/AxioDL/urde/releases ### Platform Support * Windows 7+ (64-bit support only) * Mac OS X 10.9+ * Linux * With development packages of recent udev, xorg+xcb, xinput, glx, asound * Arch is known to function with [vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)* * **[Coming Soon]** FreeBSD ### Build Prerequisites: * [CMake 3+](https://cmake.org) * [Python 3+](https://python.org) * LLVM * [Specialized Windows Package](https://www.dropbox.com/s/4u0rckvh3d3tvr1/LLVM-3.7.0-win64.exe) * [OS X Package](http://llvm.org/releases/3.7.0/clang+llvm-3.7.0-x86_64-apple-darwin.tar.xz) * [Visual Studio 2015 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx) (Windows builders) * [Xcode Tools](https://developer.apple.com/xcode/download/) (Mac builders) ### Build Directions (Release) #### make ```sh git clone https://github.com/AxioDL/urde.git mkdir urde-build cd urde git submodule update --init --recursive cd ../urde-build cmake -DCMAKE_BUILD_TYPE=Release ../urde make ``` #### Visual Studio Using *Git Shell* with [GitHub for Windows](https://desktop.github.com/) ```sh git clone https://github.com/AxioDL/urde.git mkdir urde-build cd urde git submodule update --init --recursive cd ../urde-build ``` Windows 7/8 users should then run: ```sh cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Release ../urde ``` Windows 10 users should then run: ```sh cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_BUILD_TYPE=Release ../urde ``` Then open `urde.sln` #### Xcode ```sh git clone https://github.com/AxioDL/urde.git mkdir urde-build cd urde git submodule update --init --recursive cd ../urde-build cmake -G Xcode -DCMAKE_BUILD_TYPE=Release ../urde ``` Then open `urde.xcodeproj`