#ifndef _DNAMP1_FLYINGPIRATE_HPP_ #define _DNAMP1_FLYINGPIRATE_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct FlyingPirate : IScriptObject { DECL_YAML String<-1> name; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; Value unknown1; Value unknown2; Value unknown3; UniqueID32 wpsc1; DamageInfo damageInfo1; Value unknown4; UniqueID32 wpsc2; DamageInfo damageInfo2; UniqueID32 wpsc3; Value unknown5; Value unknown6; UniqueID32 particle1; DamageInfo damageInfo3; Value unknown7; Value unknown8; Value unknown9; Value unknown10; Value unknown11; Value unknown12; Value unknown13; Value unknown14; Value unknown15; UniqueID32 particle2; UniqueID32 particle3; UniqueID32 particle4; Value unknown16; Value unknown17; Value unknown18; Value unknown19; Value unknown20; }; } } #endif