#ifndef _DNAMP1_WARWASP_HPP_ #define _DNAMP1_WARWASP_HPP_ #include "../../DNACommon/DNACommon.hpp" #include "IScriptObject.hpp" #include "Parameters.hpp" namespace Retro { namespace DNAMP1 { struct Warwasp : IScriptObject { DECL_YAML String<-1> name; Value unknown1; Value location; Value orientation; Value scale; PatternedInfo patternedInfo; ActorParameters actorParameters; Value unknown2; DamageInfo damageInfo1; UniqueID32 wpsc1; DamageInfo damageInfo2; UniqueID32 particle; Value unknown3; }; } } #endif