#include "CBoolPOINode.hpp" namespace urde { CBoolPOINode::CBoolPOINode() : CPOINode("root", 1, CCharAnimTime(), -1, false, 1.f, -1, 0) {} CBoolPOINode::CBoolPOINode(CInputStream& in) : CPOINode(in), x38_val(in.readBool()) {} }