#include "ViewManager.hpp" #include "specter/Control.hpp" #include "specter/Space.hpp" #include "specter/Menu.hpp" #include "SplashScreen.hpp" #include "locale/locale.hpp" #include "ResourceBrowser.hpp" #include "icons/icons.hpp" #include "badging/Badging.hpp" #include "Runtime/Particle/CGenDescription.hpp" #include "Runtime/Particle/CElectricDescription.hpp" #include "Runtime/Particle/CSwooshDescription.hpp" #include "Runtime/Graphics/CModel.hpp" #include "Runtime/Graphics/CGraphics.hpp" #include "Runtime/Character/CSkinRules.hpp" #include "Graphics/CMetroidModelInstance.hpp" #include "World/CWorldTransManager.hpp" #include "Graphics/Shaders/CColoredQuadFilter.hpp" #include "Graphics/Shaders/CTexturedQuadFilter.hpp" #include "Audio/CStreamAudioManager.hpp" #include using YAMLNode = athena::io::YAMLNode; namespace urde { void ViewManager::BuildTestPART(urde::IObjectStore& objStore) { m_modelTest = objStore.GetObj("MP1/Shared/CMDL_B2B41738.blend"); #if 1 SObjectTag samusCharSet = m_projManager.TagFromPath(_S("MP1/Shared/ANCS_77289A4A.*")); SObjectTag platModel = m_projManager.TagFromPath(_S("MP1/Shared/CMDL_6FA561D0.blend")); SObjectTag bgModel = m_projManager.TagFromPath(_S("MP1/Shared/CMDL_BC34D54C.blend")); CAnimRes samusAnimRes(samusCharSet.id, 2, zeus::CVector3f{2.f, 2.f, 2.f}, 1, true); g_GameState->GetWorldTransitionManager()->EnableTransition(samusAnimRes, platModel.id, zeus::CVector3f::skOne, bgModel.id, zeus::CVector3f::skOne, true); #endif SObjectTag areaTag = m_projManager.TagFromPath( _S("MP1/Metroid1/!1IntroLevel1027/00 Exterior Docking Hangar/!area.blend")); auto areaData = m_projManager.resourceFactoryMP1().LoadResourceSync(areaTag); //m_modelTest = objStore.GetObj("gun_cmdl"); //m_modelTest = objStore.GetObj("CMDL_GameCube"); //m_partGenDesc = objStore.GetObj({hecl::FOURCC('PART'), 0x0deb9456}); //m_partGenDesc = objStore.GetObj("PowerCharge"); //m_partGen.reset(new urde::CElementGen(m_partGenDesc, // urde::CElementGen::EModelOrientationType::Normal, // urde::CElementGen::EOptionalSystemFlags::None)); //m_partGen->SetGlobalScale({5.f, 5.f, 5.f}); m_lineRenderer.reset(new urde::CLineRenderer(urde::CLineRenderer::EPrimitiveMode::LineStrip, 4, nullptr, true)); TLockedToken xrayPalette = objStore.GetObj("TXTR_XRayPalette"); m_particleView.reset(new ParticleView(*this, m_viewResources, *m_rootView, xrayPalette)); #if 0 m_moviePlayer.reset(new CMoviePlayer("Video/SpecialEnding.thp", 1.f, false, true)); m_moviePlayer->SetFrame({-1.0f, 1.0f, 0.f}, {-1.0f, -1.0f, 0.f}, {1.0f, -1.0f, 0.f}, {1.0f, 1.0f, 0.f}); CDvdFile testRSF("Audio/frontend_1.rsf"); u64 rsfLen = testRSF.Length(); m_rsfBuf.reset(new u8[rsfLen]); testRSF.SyncRead(m_rsfBuf.get(), rsfLen); CMoviePlayer::SetStaticAudio(m_rsfBuf.get(), rsfLen, 416480, 1973664); m_videoVoice = m_voiceEngine->allocateNewStereoVoice(32000, &m_voiceCallback); m_videoVoice->start(); #endif //m_newAudioPlayer.emplace(*m_voiceEngine, "Audio/frontend_1.rsf", 416480, 1973664); //m_newAudioPlayer->StartMixing(); // Test DSP streaming CStreamAudioManager::Start(false, "Audio/rui_samusL.dsp|Audio/rui_samusR.dsp", 0x7f, true, 1.f, 1.f); //m_rootView->accessContentViews().clear(); m_rootView->accessContentViews().push_back(m_particleView.get()); m_rootView->updateSize(); } void ViewManager::InitMP1(MP1::CMain& main) { main.Init(m_fileStoreManager, m_voiceEngine.get(), *m_amuseAllocWrapper); } void ViewManager::ParticleView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub) { specter::View::resized(root, sub); urde::CGraphics::SetViewportResolution({sub.size[0], sub.size[1]}); } void ViewManager::ParticleView::draw(boo::IGraphicsCommandQueue *gfxQ) { gfxQ->clearTarget(false, true); //g_GameState->GetWorldTransitionManager()->Update(1.f / 60.f); //g_GameState->GetWorldTransitionManager()->Draw(); if (m_vm.m_modelTest.IsLoaded()) { #if 1 CModelFlags flags; flags.m_extendedShaderIdx = 0; //flags.m_extendedShaderIdx = 2; //if (std::fmod(m_theta, M_PIF) < M_PIF / 2.f) // flags.m_extendedShaderIdx = 1; m_theta += 0.01f; CGraphics::SetModelMatrix(zeus::CTransform::RotateZ(m_theta)); g_Renderer->SetWorldViewpoint(zeus::lookAt(zeus::CVector3f{0.f, -10.f, 7.f}, {0.f, 0.f, 3.f})); boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame(); float aspect = windowRect.size[0] / float(windowRect.size[1]); CGraphics::SetPerspective(55.0, aspect, 0.1f, 1000.f); //CGraphics::SetFog(ERglFogMode::PerspExp, 7.f, 15.f, zeus::CColor::skRed); //CGraphics::SetFog(ERglFogMode::PerspExp, 10.f + std::sin(m_theta) * 5.f, 15.f + std::sin(m_theta) * 5.f, zeus::CColor::skRed); zeus::CFrustum frustum; frustum.updatePlanes(CGraphics::g_GXModelView, zeus::SProjPersp(55.0, aspect, 0.1f, 1000.f)); g_Renderer->SetClippingPlanes(frustum); std::vector lights = {CLight::BuildLocalAmbient({}, {0.05f, 0.05f, 0.05f, 1.f}), CLight::BuildCustom({5.f, -20.f, 10.f}, {0.f, 1.f, 0.f}, {200.f, 200.f, 200.f}, 0.f, 0.f, 1.f, 1.f, 0.f, 0.f)}; //lights = {CLight::BuildLocalAmbient({}, {1.0f, 0.0f, 0.0f, 1.f})}; m_vm.m_modelTest->GetInstance().ActivateLights(lights); //g_Renderer->SetThermal(true, 1.f, zeus::CColor::skWhite); //g_Renderer->SetThermalColdScale(std::sin(m_theta) * 0.5f + 0.5f); //g_Renderer->DoThermalBlendCold(); //flags.m_extendedShaderIdx = 2; flags.m_extendedShaderIdx = 1; m_widescreen.draw(zeus::CColor::skBlack, std::sin(m_theta * 3.f) / 2.f + 0.5f); m_vm.m_modelTest->Draw(flags); //m_xrayBlur.draw(25.f); m_camBlur.draw((std::sin(m_theta * 3.f) / 2.f + 0.5f) * 3.f); //g_Renderer->DoThermalBlendHot(); //m_spaceWarpFilter.setStrength(std::sin(m_theta * 5.f) * 0.5f + 0.5f); //m_spaceWarpFilter.draw(zeus::CVector2f{0.f, 0.f}); #endif } if (m_vm.m_partGen) { m_vm.m_partGen->Update(1.0 / 60.0); if (m_vm.m_partGen->IsSystemDeletable()) m_vm.m_partGen->Reset(); CGraphics::SetModelMatrix(zeus::CTransform::Identity()); CGraphics::SetViewPointMatrix(zeus::CTransform::Identity() + zeus::CVector3f(0.f, -10.f, 0.f)); boo::SWindowRect windowRect = m_vm.m_mainWindow->getWindowFrame(); float aspect = windowRect.size[0] / float(windowRect.size[1]); CGraphics::SetPerspective(55.0, aspect, 0.1f, 1000.f); //gfxQ->clearTarget(false, true); m_vm.m_partGen->Render(); /* m_vm.m_lineRenderer->Reset(); m_vm.m_lineRenderer->AddVertex({-0.5f, 0.f, -0.5f}, zeus::CColor::skBlue, 1.f); m_vm.m_lineRenderer->AddVertex({-0.5f, 0.f, 0.5f}, zeus::CColor::skBlue, 1.f); m_vm.m_lineRenderer->AddVertex({0.5f, 10.f, 0.5f}, zeus::CColor::skRed, 3.f); m_vm.m_lineRenderer->AddVertex({0.5f, 0.f, -0.5f}, zeus::CColor::skBlue, 1.f); m_vm.m_lineRenderer->Render(); */ } if (m_vm.m_moviePlayer) { if (m_vm.m_moviePlayer->GetIsMovieFinishedPlaying()) { m_vm.m_moviePlayer.reset(new CMoviePlayer("Video/01_startloop.thp", -1.f, true, false)); m_vm.m_moviePlayer->SetFrame({-1.0f, 1.0f, 0.f}, {-1.0f, -1.0f, 0.f}, {1.0f, -1.0f, 0.f}, {1.0f, 1.0f, 0.f}); } m_vm.m_moviePlayer->Update(1.f / 60.f); m_vm.m_moviePlayer->DrawFrame(); } if (m_frame == 300) g_GameState->GetWorldTransitionManager()->PleaseStopSoon(); //g_GameState->GetWorldTransitionManager()->Update(1.f / 60.f); //g_GameState->GetWorldTransitionManager()->Draw(); m_vm.m_projManager.mainDraw(); ++m_frame; } specter::View* ViewManager::BuildSpaceViews() { m_rootSpaceView = m_rootSpace->buildSpaceView(m_viewResources); return m_rootSpaceView; } specter::RootView* ViewManager::SetupRootView() { m_rootView.reset(new specter::RootView(*this, m_viewResources, m_mainWindow.get())); m_rootView->setBackground(zeus::CColor::skBlack); return m_rootView.get(); } SplashScreen* ViewManager::SetupSplashView() { m_splash.reset(new SplashScreen(*this, m_viewResources)); if (!m_showSplash) m_splash->close(true); return m_splash.get(); } void ViewManager::RootSpaceViewBuilt(specter::View *view) { std::vector& cViews = m_rootView->accessContentViews(); cViews.clear(); cViews.push_back(view); cViews.push_back(m_splash.get()); m_rootView->updateSize(); } void ViewManager::ProjectChanged(hecl::Database::Project& proj) { CDvdFile::Shutdown(); CDvdFile::Initialize(hecl::ProjectPath(proj.getProjectWorkingPath(), _S("out/MP1"))); } void ViewManager::SetupEditorView() { m_rootSpace.reset(new RootSpace(*this)); SplitSpace* split = new SplitSpace(*this, nullptr, specter::SplitView::Axis::Horizontal); m_rootSpace->setChild(std::unique_ptr(split)); split->setChildSlot(0, std::make_unique(*this, split)); split->setChildSlot(1, std::make_unique(*this, split)); BuildSpaceViews(); } void ViewManager::SetupEditorView(ConfigReader& r) { m_rootSpace.reset(Space::NewRootSpaceFromConfigStream(*this, r)); BuildSpaceViews(); } void ViewManager::SaveEditorView(ConfigWriter& w) { if (!m_rootSpace) return; m_rootSpace->saveState(w); } void ViewManager::DismissSplash() { if (!m_showSplash) return; m_showSplash = false; m_splash->close(); } ViewManager::ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr) : m_fileStoreManager(fileMgr), m_cvarManager(cvarMgr), m_projManager(*this), m_fontCache(fileMgr), m_translator(urde::SystemLocaleOrEnglish()), m_voiceCallback(*this), m_recentProjectsPath(hecl::SysFormat(_S("%s/recent_projects.txt"), fileMgr.getStoreRoot().c_str())), m_recentFilesPath(hecl::SysFormat(_S("%s/recent_files.txt"), fileMgr.getStoreRoot().c_str())) { Space::SpaceMenuNode::InitializeStrings(*this); char path[2048]; hecl::Sstat theStat; FILE* fp = hecl::Fopen(m_recentProjectsPath.c_str(), _S("r"), hecl::FileLockType::Read); if (fp) { while (fgets(path, 2048, fp)) { std::string pathStr(path); pathStr.pop_back(); hecl::SystemStringView pathStrView(pathStr); if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode)) m_recentProjects.push_back(pathStrView); } fclose(fp); } fp = hecl::Fopen(m_recentFilesPath.c_str(), _S("r"), hecl::FileLockType::Read); if (fp) { while (fgets(path, 2048, fp)) { std::string pathStr(path); pathStr.pop_back(); hecl::SystemStringView pathStrView(pathStr); if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode)) m_recentFiles.push_back(pathStrView); } fclose(fp); } } ViewManager::~ViewManager() {} void ViewManager::pushRecentProject(const hecl::SystemString& path) { for (hecl::SystemString& testPath : m_recentProjects) { if (path == testPath) return; } m_recentProjects.push_back(path); FILE* fp = hecl::Fopen(m_recentProjectsPath.c_str(), _S("w"), hecl::FileLockType::Write); if (fp) { for (hecl::SystemString& pPath : m_recentProjects) fprintf(fp, "%s\n", hecl::SystemUTF8View(pPath).c_str()); fclose(fp); } } void ViewManager::pushRecentFile(const hecl::SystemString& path) { for (hecl::SystemString& testPath : m_recentFiles) { if (path == testPath) return; } m_recentFiles.push_back(path); FILE* fp = hecl::Fopen(m_recentFilesPath.c_str(), _S("w"), hecl::FileLockType::Write); if (fp) { for (hecl::SystemString& pPath : m_recentFiles) fprintf(fp, "%s\n", hecl::SystemUTF8View(pPath).c_str()); fclose(fp); }} void ViewManager::init(boo::IApplication* app) { m_mainWindow = std::unique_ptr(app->newWindow(_S("URDE"), 1)); m_mainWindow->showWindow(); m_mainWindow->setWaitCursor(true); float pixelFactor = m_mainWindow->getVirtualPixelFactor(); m_mainBooFactory = m_mainWindow->getMainContextDataFactory(); m_mainPlatformName = m_mainBooFactory->platformName(); m_mainWindow->setTitle(_S("URDE [") + hecl::SystemString(m_mainPlatformName) + _S("]")); m_mainCommandQueue = m_mainWindow->getCommandQueue(); m_viewResources.init(m_mainBooFactory, &m_fontCache, &m_themeData, pixelFactor); m_iconsToken = InitializeIcons(m_viewResources); m_badgeToken = InitializeBadging(m_viewResources); m_viewResources.prepFontCacheAsync(m_mainWindow.get()); specter::RootView* root = SetupRootView(); m_showSplash = true; root->accessContentViews().push_back(SetupSplashView()); root->updateSize(); m_renderTex = root->renderTex(); m_mainWindow->setWaitCursor(false); m_voiceEngine = boo::NewAudioVoiceEngine(); m_amuseAllocWrapper.emplace(*m_voiceEngine); /* CGraphics::InitializeBoo(gf, m_mainWindow->getCommandQueue(), root->renderTex()); CModelShaders::Initialize(m_fileStoreManager, gf); CElementGen::Initialize(); CMoviePlayer::Initialize(); CLineRenderer::Initialize(); */ } bool ViewManager::proc() { boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue(); if (m_rootView->isDestroyed()) return false; if (m_updatePf) { m_viewResources.resetPixelFactor(m_reqPf); specter::RootView* root = SetupRootView(); if (m_rootSpace) BuildSpaceViews(); else { std::vector& cViews = m_rootView->accessContentViews(); cViews.push_back(SetupSplashView()); } root->updateSize(); m_updatePf = false; } m_rootView->dispatchEvents(); m_rootView->internalThink(); if (m_rootSpace) m_rootSpace->think(); if (m_splash) m_splash->think(); if (m_deferSplit) { SplitSpace* ss = static_cast(m_deferSplit->spaceSplit(m_deferSplitAxis, m_deferSplitThisSlot)); m_rootView->startSplitDrag(ss->splitView(), m_deferSplitCoord); m_deferSplit = nullptr; } ++m_editorFrames; if (m_rootSpaceView && m_editorFrames <= 30) m_rootSpaceView->setMultiplyColor(zeus::CColor::lerp({1,1,1,0}, {1,1,1,1}, m_editorFrames / 30.0)); m_projManager.mainUpdate(); m_rootView->draw(gfxQ); CGraphics::EndScene(); gfxQ->execute(); m_voiceEngine->pumpAndMixVoices(); m_projManager.asyncIdle(); m_mainWindow->waitForRetrace(); CBooModel::ClearModelUniformCounters(); CGraphics::TickRenderTimings(); return true; } void ViewManager::stop() { m_videoVoice.reset(); m_projManager.shutdown(); CElementGen::Shutdown(); CMoviePlayer::Shutdown(); CLineRenderer::Shutdown(); CDvdFile::Shutdown(); m_iconsToken.doDestroy(); m_viewResources.destroyResData(); m_fontCache.destroyAtlases(); m_mainWindow->getCommandQueue()->stopRenderer(); } }