#include "CMetaAnimSequence.hpp" namespace urde { CMetaAnimSequence::CMetaAnimSequence(CInputStream& in) { } std::shared_ptr CMetaAnimSequence::GetAnimationTree(const CAnimSysContext& animSys, const CMetaAnimTreeBuildOrders& orders) const { } void CMetaAnimSequence::GetUniquePrimitives(std::set& primsOut) const { } std::shared_ptr CMetaAnimSequence::VGetAnimationTree(const CAnimSysContext& animSys, const CMetaAnimTreeBuildOrders& orders) const { } }