#include "CScriptRandomRelay.hpp" namespace urde { CScriptRandomRelay::CScriptRandomRelay(TUniqueId uid, const std::string& name, const CEntityInfo& info, s32 connCount, s32 variance, bool clamp, bool active) : CEntity(uid, info, active, name), x34_connectionCount((clamp && connCount > 100) ? 100 : connCount), x38_variance(variance), x3c_clamp(clamp) { } }