#pragma once

#include <string_view>

#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/World/CEntity.hpp"

#include <zeus/CColor.hpp>
#include <zeus/CVector2f.hpp>

namespace urde {
class CScriptDistanceFog : public CEntity {
  ERglFogMode x34_mode;
  zeus::CColor x38_color;
  zeus::CVector2f x3c_range;
  float x44_colorDelta;
  zeus::CVector2f x48_rangeDelta;
  float x50_thermalTarget;
  float x54_thermalSpeed;
  float x58_xrayTarget;
  float x5c_xraySpeed;
  bool x60_explicit;
  bool x61_nonZero;

public:
  CScriptDistanceFog(TUniqueId, std::string_view, const CEntityInfo&, ERglFogMode, const zeus::CColor&,
                     const zeus::CVector2f&, float, const zeus::CVector2f&, bool, bool, float, float, float, float);

  void Accept(IVisitor& visitor) override;
  void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
};
} // namespace urde