## URDE **Status:** Extract Only ### Download Precompiled builds of the command-line extraction utility (`hecl`) with embedded dataspec libraries are available at https://github.com/AxioDL/urde/releases. This will give you intermediate dumps of original formats as *blender* and *yaml* representations. Everything else is much too experimental to make portable/stable release builds (for now) ### Platform Support * Windows 7+ (64-bit support only) * Mac OS X 10.9+ * Linux * Arch is known to function with [`glx` vendor setup instructions](https://wiki.archlinux.org/index.php/Category:Graphics) *(main development/testing OS)* * **[WIP]** Vulkan loader detection is also integrated into the cmake for Linux * **[Coming Soon]** FreeBSD * Much multimedia functionality is in place, but not fully tested ### Build Prerequisites: * [CMake 3+](https://cmake.org) * [Python 3+](https://python.org) * LLVM development package *(headers and libs)* * [Specialized Windows Package](https://www.dropbox.com/s/4u0rckvh3d3tvr1/LLVM-3.7.0-win64.exe) * [OS X Package](http://llvm.org/releases/3.7.0/clang+llvm-3.7.0-x86_64-apple-darwin.tar.xz) * **[Windows]** [Visual Studio 2015 and Windows SDK](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx) * **[OS X]** [Xcode Tools](https://developer.apple.com/xcode/download/) * **[Linux]** recent development packages of `udev`, `xorg+xcb`, `xinput`, `glx`, `asound` ### Build Directions (Release) #### make ```sh git clone https://github.com/AxioDL/urde.git mkdir urde-build cd urde git submodule update --init --recursive cd ../urde-build cmake -DCMAKE_BUILD_TYPE=Release ../urde make ``` #### Visual Studio Using *Git Shell* with [GitHub for Windows](https://desktop.github.com/) ```sh git clone https://github.com/AxioDL/urde.git mkdir urde-build cd urde git submodule update --init --recursive cd ../urde-build ``` Windows 7/8 users should then run: ```sh cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_BUILD_TYPE=Release ../urde ``` Windows 10 users should then run: ```sh cmake -G "Visual Studio 14 2015 Win64" -DCMAKE_SYSTEM_VERSION=10.0 -DCMAKE_BUILD_TYPE=Release ../urde ``` Then open `urde.sln` #### Xcode ```sh git clone https://github.com/AxioDL/urde.git mkdir urde-build cd urde git submodule update --init --recursive cd ../urde-build cmake -G Xcode -DCMAKE_BUILD_TYPE=Release -DLLVM_ROOT_DIR= ../urde ``` Then open `urde.xcodeproj`