metaforce/Runtime/CMemoryCardSys.hpp

185 lines
7.4 KiB
C++

#pragma once
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "Runtime/CGameHintInfo.hpp"
#include "Runtime/Streams/CMemoryStreamOut.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/CWorldSaveGameInfo.hpp"
#include "Runtime/GuiSys/CStringTable.hpp"
#include "Runtime/World/CWorld.hpp"
#include "Runtime/rstl.hpp"
#include <kabufuda/Card.hpp>
namespace metaforce {
class CDummyWorld;
class CSimplePool;
class CStringTable;
class CSaveWorldMemory {
friend class CMemoryCardSys;
CAssetId x0_strgId;
CAssetId x4_savwId;
u32 x8_areaCount;
std::vector<s32> xc_areaIds;
std::vector<CWorldLayers::Area> x1c_defaultLayerStates;
TLockedToken<CStringTable> x2c_worldName; /* used to be optional */
TLockedToken<CWorldSaveGameInfo> x3c_saveWorld; /* used to be optional */
public:
CAssetId GetWorldNameId() const { return x0_strgId; }
CAssetId GetSaveWorldAssetId() const { return x4_savwId; }
u32 GetAreaCount() const { return x8_areaCount; }
const std::vector<CWorldLayers::Area>& GetDefaultLayerStates() const { return x1c_defaultLayerStates; }
const TLockedToken<CStringTable>& GetWorldName() const { return x2c_worldName; }
const TLockedToken<CWorldSaveGameInfo>& GetSaveWorld() const { return x3c_saveWorld; }
const char16_t* GetFrontEndName() const {
if (!x2c_worldName)
return u"";
return x2c_worldName->GetString(0);
}
};
class CSaveWorldIntermediate {
friend class CMemoryCardSys;
CAssetId x0_mlvlId;
CAssetId x4_strgId;
CAssetId x8_savwId;
std::vector<s32> xc_areaIds;
std::vector<CWorldLayers::Area> x1c_defaultLayerStates;
std::unique_ptr<CDummyWorld> x2c_dummyWorld;
TLockedToken<CWorldSaveGameInfo> x34_saveWorld; /* Used to be auto_ptr */
public:
CSaveWorldIntermediate(CAssetId mlvl, CAssetId savw);
bool InitializePump();
};
class CMemoryCardSys {
TLockedToken<CGameHintInfo> x0_hints;
std::vector<std::pair<CAssetId, CSaveWorldMemory>> xc_memoryWorlds; /* MLVL as key */
std::optional<std::vector<CSaveWorldIntermediate>> x1c_worldInter; /* used to be auto_ptr of vector */
std::vector<std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>> x20_scanStates;
rstl::reserved_vector<u32, 6> x30_scanCategoryCounts;
public:
static void _ResetCVar(kabufuda::ECardSlot slot);
static void _ResolveDolphinCardPath(const CVar* cv, kabufuda::ECardSlot slot);
static std::string ResolveDolphinCardPath(kabufuda::ECardSlot slot);
static bool CreateDolphinCard(kabufuda::ECardSlot slot);
static std::string _GetDolphinCardPath(kabufuda::ECardSlot slot);
static std::string _CreateDolphinCard(kabufuda::ECardSlot slot, bool dolphin);
using ECardResult = kabufuda::ECardResult;
struct CardResult {
ECardResult result;
CardResult(ECardResult res) : result(res) {}
operator ECardResult() const { return result; }
explicit operator bool() const { return result != ECardResult::READY; }
};
struct CardFileHandle {
kabufuda::ECardSlot slot;
kabufuda::FileHandle handle;
CardFileHandle(kabufuda::ECardSlot slot) : slot(slot) {}
int getFileNo() const { return handle.getFileNo(); }
};
using CardStat = kabufuda::CardStat;
const std::vector<CGameHintInfo::CGameHint>& GetHints() const { return x0_hints->GetHints(); }
const std::vector<std::pair<CAssetId, CSaveWorldMemory>>& GetMemoryWorlds() const { return xc_memoryWorlds; }
const std::vector<std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>>& GetScanStates() const {
return x20_scanStates;
}
u32 GetScanCategoryCount(CWorldSaveGameInfo::EScanCategory cat) const { return x30_scanCategoryCounts[int(cat)]; }
std::vector<std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>>::const_iterator
LookupScanState(CAssetId id) const {
return rstl::binary_find(x20_scanStates.cbegin(), x20_scanStates.cend(), id,
[](const std::pair<CAssetId, CWorldSaveGameInfo::EScanCategory>& p) { return p.first; });
}
bool HasSaveWorldMemory(CAssetId wldId) const;
const CSaveWorldMemory& GetSaveWorldMemory(CAssetId wldId) const;
CMemoryCardSys();
bool InitializePump();
struct CCardFileInfo {
struct Icon {
CAssetId x0_id;
kabufuda::EAnimationSpeed x4_speed;
TLockedToken<CTexture> x8_tex;
Icon(CAssetId id, kabufuda::EAnimationSpeed speed, CSimplePool& sp);
};
enum class EStatus { Standby, Transferring, Done };
EStatus x0_status = EStatus::Standby;
// CARDFileInfo x4_info;
CardFileHandle m_handle;
std::string x18_fileName;
std::string x28_comment;
CAssetId x3c_bannerTex;
std::optional<TLockedToken<CTexture>> x40_bannerTok;
rstl::reserved_vector<Icon, 8> x50_iconToks;
std::vector<u8> xf4_saveBuffer;
std::vector<u8> x104_cardBuffer;
CCardFileInfo(kabufuda::ECardSlot port, std::string_view name) : m_handle(port), x18_fileName(name) {}
void LockBannerToken(CAssetId bannerTxtr, CSimplePool& sp);
void LockIconToken(CAssetId iconTxtr, kabufuda::EAnimationSpeed speed, CSimplePool& sp);
[[nodiscard]] kabufuda::ECardSlot GetCardPort() const { return m_handle.slot; }
[[nodiscard]] int GetFileNo() const { return m_handle.getFileNo(); }
[[nodiscard]] u32 CalculateBannerDataSize() const;
[[nodiscard]] u32 CalculateTotalDataSize() const;
void BuildCardBuffer();
void WriteBannerData(COutputStream& out) const;
void WriteIconData(COutputStream& out) const;
void SetComment(const std::string& c) { x28_comment = c; }
ECardResult PumpCardTransfer();
ECardResult GetStatus(CardStat& stat) const;
ECardResult CreateFile();
ECardResult WriteFile();
ECardResult CloseFile();
CMemoryStreamOut BeginMemoryOut(u32 sz) {
xf4_saveBuffer.resize(sz);
return CMemoryStreamOut(xf4_saveBuffer.data(), sz, CMemoryStreamOut::EOwnerShip::NotOwned, sz);
}
};
std::pair<CAssetId, TAreaId> GetAreaAndWorldIdForSaveId(s32 saveId) const;
static kabufuda::ProbeResults CardProbe(kabufuda::ECardSlot port);
static ECardResult MountCard(kabufuda::ECardSlot port);
static ECardResult UnmountCard(kabufuda::ECardSlot port);
static ECardResult CheckCard(kabufuda::ECardSlot port);
static ECardResult CreateFile(kabufuda::ECardSlot port, const char* name, u32 size, CardFileHandle& info);
static ECardResult OpenFile(kabufuda::ECardSlot port, const char* name, CardFileHandle& info);
static ECardResult FastOpenFile(kabufuda::ECardSlot port, int fileNo, CardFileHandle& info);
static ECardResult CloseFile(CardFileHandle& info);
static ECardResult ReadFile(CardFileHandle& info, void* buf, s32 length, s32 offset);
static ECardResult WriteFile(CardFileHandle& info, const void* buf, s32 length, s32 offset);
static ECardResult GetNumFreeBytes(kabufuda::ECardSlot port, s32& freeBytes, s32& freeFiles);
static ECardResult GetSerialNo(kabufuda::ECardSlot port, u64& serialOut);
static ECardResult GetResultCode(kabufuda::ECardSlot port);
static ECardResult GetStatus(kabufuda::ECardSlot port, int fileNo, CardStat& statOut);
static ECardResult SetStatus(kabufuda::ECardSlot port, int fileNo, const CardStat& stat);
static ECardResult DeleteFile(kabufuda::ECardSlot port, const char* name);
static ECardResult FastDeleteFile(kabufuda::ECardSlot port, int fileNo);
static ECardResult Rename(kabufuda::ECardSlot port, const char* oldName, const char* newName);
static ECardResult FormatCard(kabufuda::ECardSlot port);
static void CommitToDisk(kabufuda::ECardSlot port);
static void Shutdown();
};
} // namespace metaforce