mirror of https://github.com/AxioDL/metaforce.git
37 lines
1.6 KiB
C++
37 lines
1.6 KiB
C++
#include "Runtime/World/CEntity.hpp"
|
|
#include "Runtime/World/CActor.hpp"
|
|
#include "Runtime/World/CAi.hpp"
|
|
#include "Runtime/World/CPatterned.hpp"
|
|
#include "Runtime/World/CPlayer.hpp"
|
|
|
|
#include "imgui.h"
|
|
|
|
#define IMGUI_ENTITY_INSPECT(CLS, PARENT, NAME, BLOCK) \
|
|
std::string_view CLS::ImGuiType() { return #NAME; } \
|
|
void CLS::ImGuiInspect() { \
|
|
PARENT::ImGuiInspect(); \
|
|
if (ImGui::CollapsingHeader(#NAME)) \
|
|
BLOCK \
|
|
}
|
|
|
|
namespace metaforce {
|
|
std::string_view CEntity::ImGuiType() { return "Entity"; }
|
|
|
|
void CEntity::ImGuiInspect() {
|
|
if (ImGui::CollapsingHeader("Entity", ImGuiTreeNodeFlags_DefaultOpen)) {
|
|
ImGui::Text("ID: %x", x8_uid.Value());
|
|
ImGui::Text("Name: %s", x10_name.c_str());
|
|
}
|
|
}
|
|
|
|
IMGUI_ENTITY_INSPECT(CActor, CEntity, Actor, {
|
|
const zeus::CVector3f& pos = GetTranslation();
|
|
ImGui::Text("Position: %f, %f, %f", pos.x(), pos.y(), pos.z());
|
|
})
|
|
IMGUI_ENTITY_INSPECT(CPhysicsActor, CActor, Physics Actor, {})
|
|
IMGUI_ENTITY_INSPECT(CAi, CPhysicsActor, AI, {})
|
|
IMGUI_ENTITY_INSPECT(CPatterned, CAi, Patterned, {})
|
|
|
|
IMGUI_ENTITY_INSPECT(CPlayer, CPhysicsActor, Player, {})
|
|
} // namespace metaforce
|