metaforce/Runtime/Character/CCharacterInfo.hpp

58 lines
1.5 KiB
C++

#ifndef __URDE_CCHARACTERINFO_HPP__
#define __URDE_CCHARACTERINFO_HPP__
#include "IOStreams.hpp"
#include "CPASDatabase.hpp"
#include "zeus/CAABox.hpp"
#include "CEffectComponent.hpp"
namespace urde
{
class CCharacterInfo
{
public:
struct CParticleResData
{
std::vector<ResId> x0_part;
std::vector<ResId> x10_swhc;
std::vector<ResId> x20_;
std::vector<ResId> x30_elsc;
CParticleResData(CInputStream& in, u16 tableCount);
};
private:
u16 x0_tableCount;
std::string x4_name;
ResId x14_cmdl;
ResId x18_cskr;
ResId x1c_cinf;
std::vector<std::pair<u32, std::pair<std::string, std::string>>> x20_animInfo;
CPASDatabase x30_pasDatabase;
CParticleResData x44_partRes;
u32 x84_unk;
std::vector<std::pair<std::string, zeus::CAABox>> x88_aabbs;
std::vector<std::pair<std::string, std::vector<CEffectComponent>>> x98_effects;
ResId xa8_cmdlOverlay = 0;
ResId xac_cskrOverlay = 0;
std::vector<u32> xb0_animIdxs;
public:
CCharacterInfo(CInputStream& in);
const std::string& GetCharacterName() const { return x4_name; }
ResId GetModelId() const {return x14_cmdl;}
ResId GetSkinRulesId() const {return x18_cskr;}
ResId GetCharLayoutInfoId() const {return x1c_cinf;}
ResId GetIceModelId() const {return xa8_cmdlOverlay;}
ResId GetIceSkinRulesId() const {return xac_cskrOverlay;}
const CParticleResData& GetParticleResData() const {return x44_partRes;}
};
}
#endif // __URDE_CCHARACTERINFO_HPP__