metaforce/Runtime/Weapon/CPlasmaProjectile.cpp

18 lines
837 B
C++

#include "CPlasmaProjectile.hpp"
#include "TCastTo.hpp"
namespace urde {
CPlasmaProjectile::CPlasmaProjectile(const TToken<CWeaponDescription>& wDesc, std::string_view name, EWeaponType wType,
const CBeamInfo& bInfo, const zeus::CTransform& xf, EMaterialTypes matType,
const CDamageInfo& dInfo, TUniqueId uid, TAreaId aid, TUniqueId owner, u32 w1,
bool b1, EProjectileAttrib attribs)
: CBeamProjectile(wDesc, name, wType, xf, bInfo.x18_, bInfo.x1c_, bInfo.x38_, matType, dInfo, uid, aid, owner, attribs,
b1) {}
void CPlasmaProjectile::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CPlasmaProjectile::Fire(const zeus::CTransform&, CStateManager&, bool) { SetActive(true); }
} // namespace urde