.. |
CActor.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CActor.hpp
|
Work on CSaveUI and CSfxManager
|
2016-12-28 19:53:00 -10:00 |
CActorModelParticles.cpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CActorModelParticles.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CActorParameters.hpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CAi.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CAi.hpp
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
CAiFuncMap.cpp
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CAiFuncMap.hpp
|
CBodyState and CStateMachine work
|
2016-08-15 13:43:04 -07:00 |
CAnimationParameters.hpp
|
SpacePirate loader imp
|
2016-06-20 21:15:30 -07:00 |
CDamageInfo.cpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CDamageInfo.hpp
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
CDamageVulnerability.hpp
|
More ScriptLoader imps
|
2016-04-18 14:17:49 -10:00 |
CEnergyDrainSource.cpp
|
macOS build sync
|
2016-09-29 17:33:35 -10:00 |
CEnergyDrainSource.hpp
|
macOS build sync
|
2016-09-29 17:33:35 -10:00 |
CEntity.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CEntity.hpp
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
CEnvFxManager.cpp
|
CScriptAreaAttributes imps, update hecl
|
2016-10-01 20:06:20 -07:00 |
CEnvFxManager.hpp
|
CScriptAreaAttributes imps, update hecl
|
2016-10-01 20:06:20 -07:00 |
CFluidPlane.cpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlane.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneCPU.cpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneCPU.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneDoor.cpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidPlaneDoor.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CFluidUVMotion.cpp
|
Add ScriptWater loader imp
|
2016-04-19 22:44:08 -07:00 |
CFluidUVMotion.hpp
|
Various implementatations
|
2016-04-29 03:08:46 -07:00 |
CGameArea.cpp
|
Silence warnings, and fix Windows build
|
2016-12-21 11:27:15 -08:00 |
CGameArea.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CGameLight.cpp
|
GCC Fix
|
2016-10-09 10:07:09 -07:00 |
CGameLight.hpp
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
CGrappleParameters.hpp
|
ScriptLoader support imps
|
2016-04-17 19:33:23 -10:00 |
CHUDMemoParms.cpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CHUDMemoParms.hpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CHealthInfo.cpp
|
Initial CPatterned classes
|
2016-04-24 19:03:38 -10:00 |
CHealthInfo.hpp
|
Update kaubfuda
|
2016-06-30 12:35:11 -07:00 |
CLightParameters.hpp
|
Fix MP3 SAVW support, code cleanup, and more stubs
|
2016-08-30 17:33:59 -07:00 |
CMakeLists.txt
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
CMorphBall.cpp
|
Additional ThermalCold filter work; CStateManager fields
|
2016-07-22 09:46:30 -10:00 |
CMorphBall.hpp
|
Several CAnimData integrations
|
2016-09-03 16:27:35 -10:00 |
CPathFindArea.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindArea.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindAreaOctree.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindAreaOctree.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindDraw.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindDraw.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindLink.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindLink.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindOpenList.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindOpenList.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindRegion.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindRegion.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPathFindSearch.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindSearch.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindSpline.cpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPathFindSpline.hpp
|
PATH stubs
|
2016-08-10 09:05:14 -07:00 |
CPatterned.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CPatterned.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPatternedInfo.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPatternedInfo.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPhysicsActor.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPhysicsActor.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPlayer.cpp
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
CPlayer.hpp
|
Collision flags and SFX type handling
|
2016-12-25 23:58:44 -08:00 |
CPlayerCameraBob.cpp
|
CFirstPersonCamera imps
|
2016-09-16 15:21:19 -07:00 |
CPlayerCameraBob.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPlayerEnergyDrain.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CPlayerEnergyDrain.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CRepulsor.cpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CRepulsor.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CRipple.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CRipple.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CRippleManager.cpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CRippleManager.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CScannableParameters.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActor.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActor.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActorKeyframe.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActorKeyframe.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActorRotate.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptActorRotate.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptAiJumpPoint.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptAiJumpPoint.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptAreaAttributes.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptAreaAttributes.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptBeam.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptBeam.hpp
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
CScriptCameraBlurKeyframe.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptCameraBlurKeyframe.hpp
|
More loader imps
|
2016-05-22 22:36:20 -07:00 |
CScriptCameraFilterKeyframe.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptCameraFilterKeyframe.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptCameraHint.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptCameraHint.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptCameraHintTrigger.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptCameraHintTrigger.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptCameraPitchVolume.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptCameraPitchVolume.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptCameraWaypoint.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptCameraWaypoint.hpp
|
Add CameraWaypoint loader
|
2016-04-23 15:10:47 -10:00 |
CScriptColorModulate.cpp
|
Minor CStateManager fixes, CScriptColorModulate imps
|
2016-08-18 11:34:06 -07:00 |
CScriptColorModulate.hpp
|
Update hecl
|
2016-09-11 11:17:27 -10:00 |
CScriptCounter.cpp
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CScriptCounter.hpp
|
Various Implementations
|
2016-04-24 22:53:06 -07:00 |
CScriptCoverPoint.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptCoverPoint.hpp
|
Various implementatations
|
2016-04-29 03:08:46 -07:00 |
CScriptDamageableTrigger.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptDamageableTrigger.hpp
|
Various imps
|
2016-05-03 02:24:50 -07:00 |
CScriptDebris.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptDebris.hpp
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
CScriptDistanceFog.cpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptDistanceFog.hpp
|
Complete CScriptDistanceFog RE
|
2016-08-08 20:58:19 -07:00 |
CScriptDock.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptDock.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptDockAreaChange.cpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptDockAreaChange.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptDoor.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptDoor.hpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptEffect.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CScriptEffect.hpp
|
More script loaders
|
2016-04-20 11:44:18 -10:00 |
CScriptGenerator.cpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptGenerator.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
CScriptGrapplePoint.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptGrapplePoint.hpp
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
CScriptHUDMemo.cpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CScriptHUDMemo.hpp
|
More loader imps
|
2016-05-20 02:17:51 -07:00 |
CScriptMazeNode.cpp
|
CScanDisplay and CScriptMazeNode stubs
|
2016-08-14 14:38:05 -07:00 |
CScriptMazeNode.hpp
|
CScanDisplay and CScriptMazeNode stubs
|
2016-08-14 14:38:05 -07:00 |
CScriptMemoryRelay.cpp
|
RelayTracker fixes
|
2016-07-25 10:58:47 -07:00 |
CScriptMemoryRelay.hpp
|
RelayTracker fixes
|
2016-07-25 10:58:47 -07:00 |
CScriptPickup.cpp
|
More CPhysicsActor imps
|
2016-09-01 02:31:18 -07:00 |
CScriptPickup.hpp
|
Fix std::make_pair fail (why is it even a problem?)
|
2016-05-12 20:13:34 -07:00 |
CScriptPickupGenerator.cpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CScriptPickupGenerator.hpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CScriptPlatform.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptPlatform.hpp
|
CPhysicsActor fixes, initial clang-format
|
2016-09-02 08:26:29 -07:00 |
CScriptPlayerActor.cpp
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
CScriptPlayerActor.hpp
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
CScriptPointOfInterest.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptPointOfInterest.hpp
|
More gun implementations, and script objects
|
2016-12-09 18:35:20 -08:00 |
CScriptRandomRelay.cpp
|
Update amuse
|
2016-09-02 13:57:45 -07:00 |
CScriptRandomRelay.hpp
|
Various imps, completed CCollisionResponse RE
|
2016-07-24 23:24:57 -07:00 |
CScriptRelay.cpp
|
More FRME work, implement CScriptRelay
|
2016-07-25 19:33:32 -07:00 |
CScriptRelay.hpp
|
More FRME work, implement CScriptRelay
|
2016-07-25 19:33:32 -07:00 |
CScriptSound.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CScriptSound.hpp
|
More script loaders
|
2016-04-20 11:44:18 -10:00 |
CScriptSpawnPoint.cpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CScriptSpawnPoint.hpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CScriptSpecialFunction.cpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptSpecialFunction.hpp
|
Formatting, and more script object implementations
|
2016-12-19 10:27:58 -08:00 |
CScriptSwitch.cpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptSwitch.hpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptTimer.cpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptTimer.hpp
|
Refactor memory card access class as CMemoryCardDriver
|
2016-12-19 09:20:30 -10:00 |
CScriptTrigger.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CScriptTrigger.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CScriptWater.cpp
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
CScriptWater.hpp
|
Various Implementations
|
2016-11-20 13:53:15 -08:00 |
CScriptWaypoint.cpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CScriptWaypoint.hpp
|
Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps
|
2016-10-01 12:01:11 -07:00 |
CScriptWorldTeleporter.cpp
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
CScriptWorldTeleporter.hpp
|
More script object imps
|
2016-04-20 14:07:18 -07:00 |
CStateMachine.cpp
|
CBodyState and CStateMachine work
|
2016-08-15 13:43:04 -07:00 |
CStateMachine.hpp
|
CBodyState and CStateMachine work
|
2016-08-15 13:43:04 -07:00 |
CTeamAiTypes.cpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CTeamAiTypes.hpp
|
CCameraManager imps
|
2016-04-16 16:50:45 -10:00 |
CVisorParameters.hpp
|
Various imps
|
2016-04-22 13:22:45 -07:00 |
CWorld.cpp
|
Better null-tag handling; integrate CSaveWorld and CMapWorld loading
|
2016-10-08 10:32:36 -10:00 |
CWorld.hpp
|
Work on CStateManager::InitializeState flow
|
2016-08-13 17:00:58 -10:00 |
CWorldLight.cpp
|
Various windows compile fixes
|
2016-05-20 20:02:09 -07:00 |
CWorldLight.hpp
|
More collision imps and stubs
|
2016-04-26 17:26:02 -07:00 |
CWorldShadow.cpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CWorldShadow.hpp
|
Plenty of dependency stubs for CStateManager
|
2016-08-14 11:11:44 -10:00 |
CWorldTransManager.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
CWorldTransManager.hpp
|
Various imps and stubs
|
2016-09-13 22:45:46 -07:00 |
IGameArea.cpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
IGameArea.hpp
|
More script object imps
|
2016-12-21 18:48:22 -08:00 |
ScriptLoader.cpp
|
Start naming EMaterialTypes values
|
2016-12-29 13:38:59 -08:00 |
ScriptLoader.hpp
|
Complete C*Projectile construction chain, add CScriptBeam
|
2016-12-22 11:57:21 -08:00 |
ScriptObjectSupport.cpp
|
Additional ScriptLoader imps
|
2016-04-17 15:58:13 -10:00 |
ScriptObjectSupport.hpp
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |