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metaforce/Runtime/World/CScriptVisorFlare.cpp
Lioncash 221cc5c6b8 RuntimeCommonB: Normalize cpp file includes
Like the prior changes normalizing the inclusions within headers, this
tackles the cpp files of the RuntimeCommonB target, making these source
files consistent with their headers.
2019-12-22 18:12:04 -05:00

45 lines
1.8 KiB
C++

#include "Runtime/World/CScriptVisorFlare.hpp"
#include "Runtime/CStateManager.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/World/CActorParameters.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
namespace urde {
CScriptVisorFlare::CScriptVisorFlare(TUniqueId uid, std::string_view name, const CEntityInfo& info, bool active,
const zeus::CVector3f& pos, CVisorFlare::EBlendMode blendMode, bool b1, float f1,
float f2, float f3, u32 w1, u32 w2,
const std::vector<CVisorFlare::CFlareDef>& flares)
: CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(),
CMaterialList(EMaterialTypes::NoStepLogic), CActorParameters::None(), kInvalidUniqueId)
, xe8_flare(blendMode, b1, f1, f2, f3, w1, w2, flares) {
xe6_27_thermalVisorFlags = 2;
}
void CScriptVisorFlare::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptVisorFlare::Think(float dt, CStateManager& stateMgr) {
if (GetActive())
xe8_flare.Update(dt, GetTranslation(), this, stateMgr);
}
void CScriptVisorFlare::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) {
CActor::AcceptScriptMsg(msg, objId, stateMgr);
}
void CScriptVisorFlare::PreRender(CStateManager& stateMgr, const zeus::CFrustum&) {
x11c_notInRenderLast = !stateMgr.RenderLast(x8_uid);
}
void CScriptVisorFlare::AddToRenderer(const zeus::CFrustum&, const CStateManager& stateMgr) const {
if (x11c_notInRenderLast)
EnsureRendered(stateMgr, stateMgr.GetPlayer().GetTranslation(), GetSortingBounds(stateMgr));
}
void CScriptVisorFlare::Render(const CStateManager& stateMgr) const { xe8_flare.Render(GetTranslation(), stateMgr); }
} // namespace urde