metaforce/Runtime/World/CMakeLists.txt

91 lines
3.4 KiB
CMake

set(WORLD_SOURCES
CWorld.hpp CWorld.cpp
CWorldLight.hpp CWorldLight.cpp
IGameArea.hpp IGameArea.cpp
CGameArea.hpp CGameArea.cpp
CPlayer.hpp CPlayer.cpp
CPlayerCameraBob.hpp CPlayerCameraBob.cpp
CPlayerGun.hpp CPlayerGun.cpp
CGunWeapon.hpp CGunWeapon.cpp
CAuxWeapon.hpp CAuxWeapon.cpp
CPowerBeam.hpp CPowerBeam.cpp
CIceBeam.hpp CIceBeam.cpp
CWaveBeam.hpp CWaveBeam.cpp
CPlasmaBeam.hpp CPlasmaBeam.cpp
CPhazonBeam.hpp CPhazonBeam.cpp
CGunMotion.hpp CGunMotion.cpp
CGrappleArm.hpp CGrappleArm.cpp
CGunController.hpp CGunController.cpp
CGSFreeLook.hpp CGSFreeLook.cpp
CGSComboFire.hpp CGSComboFire.cpp
CGSFidget.hpp CGSFidget.cpp
CFidget.hpp CFidget.cpp
CMorphBall.hpp CMorphBall.cpp
CActor.hpp CActor.cpp
CAi.hpp CAi.cpp
CAiFuncMap.hpp CAiFuncMap.cpp
CStateMachine.hpp CStateMachine.cpp
CPatterned.hpp CPatterned.cpp
CPathFindArea.hpp CPathFindArea.cpp
CPathFindRegion.hpp CPathFindRegion.cpp
CPathFindDraw.hpp CPathFindDraw.cpp
CPathFindAreaOctree.hpp CPathFindAreaOctree.cpp
CPathFindOpenList.hpp CPathFindOpenList.cpp
CPathFindLink.hpp CPathFindLink.cpp
CPhysicsActor.hpp CPhysicsActor.cpp
CEntity.hpp CEntity.cpp
CPhysicsActor.hpp CPhysicsActor.cpp
CWorldTransManager.hpp CWorldTransManager.cpp
CEnvFxManager.hpp CEnvFxManager.cpp
CActorModelParticles.hpp CActorModelParticles.cpp
CTeamAiTypes.hpp CTeamAiTypes.cpp
ScriptObjectSupport.hpp ScriptObjectSupport.cpp
ScriptLoader.hpp ScriptLoader.cpp
CScriptActor.hpp CScriptActor.cpp
CScriptWaypoint.hpp CScriptWaypoint.cpp
CScriptDoor.hpp CScriptDoor.cpp
CScriptTrigger.hpp CScriptTrigger.cpp
CScriptTimer.hpp CScriptTimer.cpp
CScriptCounter.hpp CScriptCounter.cpp
CScriptEffect.hpp CScriptEffect.cpp
CScriptPlatform.hpp CScriptPlatform.cpp
CScriptSound.hpp CScriptSound.cpp
CScriptGenerator.hpp CScriptGenerator.cpp
CScriptDock.hpp CScriptDock.cpp
CScriptWater.hpp CScriptWater.cpp
CScriptGrapplePoint.hpp CScriptGrapplePoint.cpp
CScriptAreaAttributes.hpp CScriptAreaAttributes.cpp
CScriptCameraWaypoint.hpp CScriptCameraWaypoint.cpp
CScriptCoverPoint.hpp CScriptCoverPoint.cpp
CScriptSpawnPoint.hpp CScriptSpawnPoint.cpp
CScriptCameraHint.hpp CScriptCameraHint.cpp
CScriptPickup.hpp CScriptPickup.cpp
CScriptMemoryRelay.hpp CScriptMemoryRelay.cpp
CScriptRandomRelay.hpp CScriptRandomRelay.cpp
CScriptRelay.hpp CScriptRelay.cpp
CScriptHUDMemo.hpp CScriptHUDMemo.cpp
CScriptCameraFilterKeyframe.hpp CScriptCameraFilterKeyframe.cpp
CScriptCameraBlurKeyframe.hpp CScriptCameraBlurKeyframe.cpp
CScriptDamageableTrigger.hpp CScriptDamageableTrigger.cpp
CScriptDebris.hpp CScriptDebris.cpp
CScriptDistanceFog.hpp CScriptDistanceFog.cpp
CScriptActorRotate.hpp CScriptActorRotate.cpp
CScriptSpecialFunction.hpp CScriptSpecialFunction.cpp
CGrappleParameters.hpp
CActorParameters.hpp
CLightParameters.hpp
CScannableParameters.hpp
CVisorParameters.hpp
CAnimationParameters.hpp
CDamageInfo.hpp
CDamageVulnerability.hpp
CFluidUVMotion.hpp CFluidUVMotion.cpp
CPatternedInfo.hpp CPatternedInfo.cpp
CHealthInfo.hpp CHealthInfo.cpp
CPatterned.hpp CPatterned.cpp
CHUDMemoParms.hpp CHUDMemoParms.cpp
CWorldShadow.hpp CWorldShadow.cpp
CFluidPlane.hpp)
runtime_add_list(World WORLD_SOURCES)