mirror of https://github.com/AxioDL/metaforce.git
91 lines
3.4 KiB
CMake
91 lines
3.4 KiB
CMake
set(WORLD_SOURCES
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CWorld.hpp CWorld.cpp
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CWorldLight.hpp CWorldLight.cpp
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IGameArea.hpp IGameArea.cpp
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CGameArea.hpp CGameArea.cpp
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CPlayer.hpp CPlayer.cpp
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CPlayerCameraBob.hpp CPlayerCameraBob.cpp
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CPlayerGun.hpp CPlayerGun.cpp
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CGunWeapon.hpp CGunWeapon.cpp
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CAuxWeapon.hpp CAuxWeapon.cpp
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CPowerBeam.hpp CPowerBeam.cpp
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CIceBeam.hpp CIceBeam.cpp
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CWaveBeam.hpp CWaveBeam.cpp
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CPlasmaBeam.hpp CPlasmaBeam.cpp
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CPhazonBeam.hpp CPhazonBeam.cpp
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CGunMotion.hpp CGunMotion.cpp
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CGrappleArm.hpp CGrappleArm.cpp
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CGunController.hpp CGunController.cpp
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CGSFreeLook.hpp CGSFreeLook.cpp
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CGSComboFire.hpp CGSComboFire.cpp
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CGSFidget.hpp CGSFidget.cpp
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CFidget.hpp CFidget.cpp
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CMorphBall.hpp CMorphBall.cpp
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CActor.hpp CActor.cpp
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CAi.hpp CAi.cpp
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CAiFuncMap.hpp CAiFuncMap.cpp
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CStateMachine.hpp CStateMachine.cpp
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CPatterned.hpp CPatterned.cpp
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CPathFindArea.hpp CPathFindArea.cpp
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CPathFindRegion.hpp CPathFindRegion.cpp
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CPathFindDraw.hpp CPathFindDraw.cpp
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CPathFindAreaOctree.hpp CPathFindAreaOctree.cpp
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CPathFindOpenList.hpp CPathFindOpenList.cpp
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CPathFindLink.hpp CPathFindLink.cpp
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CPhysicsActor.hpp CPhysicsActor.cpp
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CEntity.hpp CEntity.cpp
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CPhysicsActor.hpp CPhysicsActor.cpp
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CWorldTransManager.hpp CWorldTransManager.cpp
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CEnvFxManager.hpp CEnvFxManager.cpp
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CActorModelParticles.hpp CActorModelParticles.cpp
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CTeamAiTypes.hpp CTeamAiTypes.cpp
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ScriptObjectSupport.hpp ScriptObjectSupport.cpp
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ScriptLoader.hpp ScriptLoader.cpp
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CScriptActor.hpp CScriptActor.cpp
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CScriptWaypoint.hpp CScriptWaypoint.cpp
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CScriptDoor.hpp CScriptDoor.cpp
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CScriptTrigger.hpp CScriptTrigger.cpp
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CScriptTimer.hpp CScriptTimer.cpp
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CScriptCounter.hpp CScriptCounter.cpp
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CScriptEffect.hpp CScriptEffect.cpp
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CScriptPlatform.hpp CScriptPlatform.cpp
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CScriptSound.hpp CScriptSound.cpp
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CScriptGenerator.hpp CScriptGenerator.cpp
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CScriptDock.hpp CScriptDock.cpp
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CScriptWater.hpp CScriptWater.cpp
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CScriptGrapplePoint.hpp CScriptGrapplePoint.cpp
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CScriptAreaAttributes.hpp CScriptAreaAttributes.cpp
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CScriptCameraWaypoint.hpp CScriptCameraWaypoint.cpp
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CScriptCoverPoint.hpp CScriptCoverPoint.cpp
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CScriptSpawnPoint.hpp CScriptSpawnPoint.cpp
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CScriptCameraHint.hpp CScriptCameraHint.cpp
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CScriptPickup.hpp CScriptPickup.cpp
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CScriptMemoryRelay.hpp CScriptMemoryRelay.cpp
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CScriptRandomRelay.hpp CScriptRandomRelay.cpp
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CScriptRelay.hpp CScriptRelay.cpp
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CScriptHUDMemo.hpp CScriptHUDMemo.cpp
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CScriptCameraFilterKeyframe.hpp CScriptCameraFilterKeyframe.cpp
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CScriptCameraBlurKeyframe.hpp CScriptCameraBlurKeyframe.cpp
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CScriptDamageableTrigger.hpp CScriptDamageableTrigger.cpp
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CScriptDebris.hpp CScriptDebris.cpp
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CScriptDistanceFog.hpp CScriptDistanceFog.cpp
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CScriptActorRotate.hpp CScriptActorRotate.cpp
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CScriptSpecialFunction.hpp CScriptSpecialFunction.cpp
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CGrappleParameters.hpp
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CActorParameters.hpp
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CLightParameters.hpp
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CScannableParameters.hpp
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CVisorParameters.hpp
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CAnimationParameters.hpp
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CDamageInfo.hpp
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CDamageVulnerability.hpp
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CFluidUVMotion.hpp CFluidUVMotion.cpp
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CPatternedInfo.hpp CPatternedInfo.cpp
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CHealthInfo.hpp CHealthInfo.cpp
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CPatterned.hpp CPatterned.cpp
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CHUDMemoParms.hpp CHUDMemoParms.cpp
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CWorldShadow.hpp CWorldShadow.cpp
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CFluidPlane.hpp)
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runtime_add_list(World WORLD_SOURCES)
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