mirror of https://github.com/AxioDL/metaforce.git
53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
#ifndef _DNAMP1_Babygoth_HPP_
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#define _DNAMP1_Babygoth_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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struct Babygoth : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<atVec3f> location;
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Value<atVec3f> orientation;
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Value<atVec3f> scale;
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PatternedInfo patternedInfo;
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ActorParameters actorParameters;
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Value<float> unknown1;
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Value<float> unknown2;
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UniqueID32 wpsc1;
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DamageInfo damageInfo1;
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DamageInfo damageInfo2;
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UniqueID32 wpsc2;
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UniqueID32 particle1;
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DamageInfo damageInfo3;
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DamageVulnerability damageVulnerabilty1;
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DamageVulnerability damageVulnerabilty2;
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UniqueID32 model;
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UniqueID32 skin;
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Value<float> unknown3;
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Value<atUint32> unknown4;
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UniqueID32 particle2;
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UniqueID32 particle3;
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UniqueID32 particle4;
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UniqueID32 particle5;
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Value<atUint32> unknown5;
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Value<atUint32> unknown6;
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Value<atUint32> unknown7;
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Value<float> unknown8;
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Value<float> unknown9;
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Value<float> unknown10;
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UniqueID32 texture;
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Value<atUint32> unknown11;
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UniqueID32 particle6;
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};
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}
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}
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#endif
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