mirror of https://github.com/AxioDL/metaforce.git
30 lines
749 B
C++
30 lines
749 B
C++
#pragma once
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#include "RetroTypes.hpp"
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namespace urde
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{
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class CAnimationParameters
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{
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CAssetId x0_ancs;
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u32 x4_charIdx = -1;
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u32 x8_defaultAnim = -1;
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public:
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CAnimationParameters() = default;
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CAnimationParameters(CAssetId ancs, u32 charIdx, u32 defaultAnim)
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: x0_ancs(ancs), x4_charIdx(charIdx), x8_defaultAnim(defaultAnim) {}
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CAnimationParameters(CInputStream& in)
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: x0_ancs(in.readUint32Big()),
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x4_charIdx(in.readUint32Big()),
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x8_defaultAnim(in.readUint32Big()) {}
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CAssetId GetACSFile() const { return x0_ancs; }
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u32 GetCharacter() const { return x4_charIdx; }
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u32 GetInitialAnimation() const { return x8_defaultAnim; }
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void SetCharacter(u32 charIdx) { x4_charIdx = charIdx; }
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};
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}
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