mirror of https://github.com/AxioDL/metaforce.git
428 lines
18 KiB
C++
428 lines
18 KiB
C++
#include "CScriptDebris.hpp"
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#include "Collision/CCollisionInfoList.hpp"
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#include "Particle/CElementGen.hpp"
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#include "TCastTo.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
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#include "Graphics/CBooRenderer.hpp"
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namespace urde
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{
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CScriptDebris::CScriptDebris(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& aParams, CAssetId particleId,
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const zeus::CVector3f& particleScale, float zImpulse, const zeus::CVector3f& velocity,
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const zeus::CColor& endsColor, float mass, float restitution, float duration,
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EScaleType scaleType, bool b1, bool randomAngImpulse, bool active)
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: CPhysicsActor(uid, active, name, info, xf, std::move(mData),
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CMaterialList(EMaterialTypes::Solid, EMaterialTypes::Debris), mData.GetBounds(xf.getRotation()),
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SMoverData(mass), aParams, 0.3f, 0.1f), x258_velocity(velocity), x264_color(1.f, 0.5f, 0.5f, 1.f),
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x268_endsColor(endsColor), x26c_zImpulse(zImpulse), x274_duration(duration >= 0.f ? duration : 0.5f),
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x278_ooDuration(1.f / x274_duration), x27c_restitution(restitution),
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x280_scaleType(scaleType), x2b0_scale(mData.GetScale()), x2e0_speedAvg(2.f)
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{
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x281_24_randomAngImpulse = randomAngImpulse;
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if (scaleType == EScaleType::NoScale)
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x2bc_endScale = mData.GetScale();
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else if (scaleType == EScaleType::EndsToZero)
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x2bc_endScale = zeus::CVector3f::skZero;
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else
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x2bc_endScale.splat(5.f);
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xe7_30_doTargetDistanceTest = false;
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if (x90_actorLights)
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x90_actorLights->SetAreaUpdateFramePeriod(x90_actorLights->GetAreaUpdateFramePeriod() * 2);
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SetUseInSortedLists(false);
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid},
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{EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player, EMaterialTypes::Projectile}));
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if (g_ResFactory->GetResourceTypeById(particleId))
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{
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TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particleId});
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x2d4_particleGens[0] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
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CElementGen::EOptionalSystemFlags::One);
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x2d4_particleGens[0]->SetGlobalScale(particleScale);
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}
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x150_momentum = zeus::CVector3f(0.f, 0.f, -24.525f * xe8_mass);
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if (x90_actorLights)
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x90_actorLights->SetAmbienceGenerated(true);
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}
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CScriptDebris::CScriptDebris(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
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CModelData&& mData, const CActorParameters& aParams, float linConeAngle, float linMinMag,
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float linMaxMag, float angMinMag, float angMaxMag, float minDuration, float maxDuration,
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float colorInT, float colorOutT, const zeus::CColor& color, const zeus::CColor& endsColor,
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float scaleOutStartT, const zeus::CVector3f& scale, const zeus::CVector3f& endScale,
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float restitution, float downwardSpeed, const zeus::CVector3f& localOffset,
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CAssetId particle1, const zeus::CVector3f& particle1Scale, bool particle1GlobalTranslation,
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bool deferDeleteTillParticle1Done, EOrientationType particle1Or,
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CAssetId particle2, const zeus::CVector3f& particle2Scale, bool particle2GlobalTranslation,
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bool deferDeleteTillParticle2Done, EOrientationType particle2Or,
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CAssetId particle3, const zeus::CVector3f& particle3Scale, EOrientationType particle3Or,
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bool solid, bool dieOnProjectile, bool noBounce, bool active)
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: CPhysicsActor(
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uid, active, name, info, xf, std::move(mData), CMaterialList(EMaterialTypes::Solid, EMaterialTypes::Debris),
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(mData.HasAnimData() || mData.HasNormalModel() ? mData.GetBounds(xf.getRotation()) : zeus::CAABox{-0.5f, 0.5f}),
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SMoverData(1.f), aParams, 0.3f, 0.1f), x264_color(color), x268_endsColor(endsColor),
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x27c_restitution(restitution), x288_linConeAngle(linConeAngle), x28c_linMinMag(linMinMag), x290_linMaxMag(linMaxMag),
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x294_angMinMag(angMinMag), x298_angMaxMag(angMaxMag), x29c_minDuration(minDuration), x2a0_maxDuration(maxDuration),
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x2a4_colorInT(colorInT / 100.f), x2a8_colorOutT(colorOutT / 100.f), x2ac_scaleOutStartT(scaleOutStartT / 100.f),
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x2b0_scale(scale), x2bc_endScale(scale * endScale), x2e0_speedAvg(2.f)
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{
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x281_25_particle1GlobalTranslation = particle1GlobalTranslation;
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x281_26_deferDeleteTillParticle1Done = deferDeleteTillParticle1Done;
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x281_27_particle2GlobalTranslation = particle2GlobalTranslation;
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x281_28_deferDeleteTillParticle2Done = deferDeleteTillParticle2Done;
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x281_30_debrisExtended = true;
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x281_31_dieOnProjectile = dieOnProjectile;
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x282_24_noBounce = noBounce;
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x283_particleOrs[0] = particle1Or;
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x283_particleOrs[1] = particle2Or;
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x283_particleOrs[2] = particle3Or;
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SetUseInSortedLists(false);
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SetTranslation(x34_transform.rotate(localOffset) + x34_transform.origin);
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if (solid)
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{
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid},
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{EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player}));
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}
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else
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{
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SetMaterialFilter(CMaterialFilter::MakeIncludeExclude({},
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{EMaterialTypes::Debris, EMaterialTypes::Character, EMaterialTypes::Player,
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EMaterialTypes::Projectile, EMaterialTypes::Solid}));
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}
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if (g_ResFactory->GetResourceTypeById(particle1))
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{
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TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particle1});
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x2d4_particleGens[0] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
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CElementGen::EOptionalSystemFlags::One);
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x2d4_particleGens[0]->SetGlobalScale(particle1Scale);
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}
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if (g_ResFactory->GetResourceTypeById(particle2))
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{
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TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particle2});
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x2d4_particleGens[1] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
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CElementGen::EOptionalSystemFlags::One);
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x2d4_particleGens[1]->SetGlobalScale(particle2Scale);
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}
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if (g_ResFactory->GetResourceTypeById(particle3))
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{
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TToken<CGenDescription> desc = g_SimplePool->GetObj({FOURCC('PART'), particle3});
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x2d4_particleGens[2] = std::make_unique<CElementGen>(desc, CElementGen::EModelOrientationType::Normal,
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CElementGen::EOptionalSystemFlags::One);
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x2d4_particleGens[2]->SetGlobalScale(particle3Scale);
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}
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x150_momentum = zeus::CVector3f(0.f, 0.f, -downwardSpeed * xe8_mass);
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}
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void CScriptDebris::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CScriptDebris::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const
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{
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if (x2d4_particleGens[0])
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if (x270_curTime < x274_duration || x281_26_deferDeleteTillParticle1Done)
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g_Renderer->AddParticleGen(*x2d4_particleGens[0]);
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if (x2d4_particleGens[1])
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if (x270_curTime < x274_duration || x281_28_deferDeleteTillParticle2Done)
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g_Renderer->AddParticleGen(*x2d4_particleGens[1]);
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if (x281_29_particle3Active)
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g_Renderer->AddParticleGen(*x2d4_particleGens[2]);
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if (x64_modelData && !x64_modelData->IsNull())
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if (x270_curTime < x274_duration)
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CActor::AddToRenderer(frustum, mgr);
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}
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static zeus::CVector3f debris_cone(CStateManager& mgr, float coneAng, float minMag, float maxMag)
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{
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float mag = mgr.GetActiveRandom()->Float() * (maxMag - minMag) + minMag;
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float side = 1.f - (1.f - std::cos(zeus::degToRad(coneAng * 0.5f))) * mgr.GetActiveRandom()->Float();
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float hyp = std::max(0.f, 1.f - side * side);
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if (hyp != 0.f)
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hyp = std::sqrt(hyp);
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hyp *= mag;
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float ang = mgr.GetActiveRandom()->Float() * 2.f * M_PIF;
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return {std::cos(ang) * hyp, std::sin(ang) * hyp, mag * side};
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}
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void CScriptDebris::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr)
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{
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switch (msg)
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{
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case EScriptObjectMessage::Activate:
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if (!x281_30_debrisExtended)
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{
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zeus::CVector3f linImpulse;
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linImpulse.z() = std::fabs(mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) *
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xe8_mass * x258_velocity.z() + x26c_zImpulse;
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linImpulse.y() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) *
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xe8_mass * x258_velocity.y();
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linImpulse.x() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) *
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xe8_mass * x258_velocity.x();
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linImpulse += x34_transform.basis[2];
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zeus::CAxisAngle angImpulse;
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if (x281_24_randomAngImpulse)
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{
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if (mgr.GetActiveRandom()->Next() % 100 < 50)
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{
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zeus::CVector3f rotVec;
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rotVec.x() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 45.f;
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rotVec.y() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 15.f;
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rotVec.z() = (mgr.GetActiveRandom()->Next() % 32767 / 16383.5f - 1.f) * 35.f;
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angImpulse = zeus::CAxisAngle(rotVec);
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}
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}
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ApplyImpulseWR(linImpulse, angImpulse);
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}
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else
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{
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zeus::CVector3f linImpulse = debris_cone(mgr, x288_linConeAngle, x28c_linMinMag, x290_linMaxMag);
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zeus::CVector3f angImpulse = debris_cone(mgr, 360.f, x294_angMinMag, x298_angMaxMag);
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ApplyImpulseOR(linImpulse, angImpulse);
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x274_duration = mgr.GetActiveRandom()->Float() * (x2a0_maxDuration - x29c_minDuration) + x29c_minDuration;
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}
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if (x2d4_particleGens[0])
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x2d4_particleGens[0]->SetParticleEmission(true);
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if (x2d4_particleGens[1])
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x2d4_particleGens[1]->SetParticleEmission(true);
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break;
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case EScriptObjectMessage::OnFloor:
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if (!x282_24_noBounce)
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ApplyImpulseWR(-x27c_restitution * xfc_constantForce, -x27c_restitution * x108_angularMomentum);
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break;
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default:
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break;
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}
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CActor::AcceptScriptMsg(msg, sender, mgr);
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}
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void CScriptDebris::Think(float dt, CStateManager& mgr)
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{
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if (!GetActive())
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return;
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x270_curTime += dt;
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bool done = x270_curTime >= x274_duration;
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if (x2d4_particleGens[0])
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{
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if (x270_curTime >= x274_duration)
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{
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x2d4_particleGens[0]->SetParticleEmission(false);
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}
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else
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{
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if (x281_25_particle1GlobalTranslation)
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x2d4_particleGens[0]->SetGlobalTranslation(GetTranslation());
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else
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x2d4_particleGens[0]->SetTranslation(GetTranslation());
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if (x283_particleOrs[0] == EOrientationType::AlongVelocity)
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{
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if (x138_velocity.canBeNormalized())
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{
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zeus::CVector3f normVel = x138_velocity.normalized();
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zeus::CTransform orient =
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zeus::lookAt(zeus::CVector3f::skZero, normVel,
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std::fabs(normVel.z()) < 0.99f ? zeus::CVector3f::skUp : zeus::CVector3f::skForward);
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x2d4_particleGens[0]->SetOrientation(orient);
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}
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}
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else if (x283_particleOrs[0] == EOrientationType::ToObject)
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{
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x2d4_particleGens[0]->SetOrientation(x34_transform.getRotation());
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}
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}
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if (x281_26_deferDeleteTillParticle1Done && x2d4_particleGens[0]->GetParticleCount() != 0)
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done = false;
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if (x270_curTime < x274_duration || x281_26_deferDeleteTillParticle1Done)
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x2d4_particleGens[0]->Update(dt);
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}
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if (x2d4_particleGens[1])
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{
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if (x270_curTime >= x274_duration)
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{
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x2d4_particleGens[1]->SetParticleEmission(false);
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}
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else
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{
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if (x281_27_particle2GlobalTranslation)
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x2d4_particleGens[1]->SetGlobalTranslation(GetTranslation());
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else
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x2d4_particleGens[1]->SetTranslation(GetTranslation());
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if (x283_particleOrs[1] == EOrientationType::AlongVelocity)
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{
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if (x138_velocity.canBeNormalized())
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{
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zeus::CVector3f normVel = x138_velocity.normalized();
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zeus::CTransform orient =
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zeus::lookAt(zeus::CVector3f::skZero, normVel,
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std::fabs(normVel.z()) < 0.99f ? zeus::CVector3f::skUp : zeus::CVector3f::skForward);
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x2d4_particleGens[1]->SetOrientation(orient);
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}
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}
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else if (x283_particleOrs[1] == EOrientationType::ToObject)
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{
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x2d4_particleGens[1]->SetOrientation(x34_transform.getRotation());
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}
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}
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if (x281_28_deferDeleteTillParticle2Done && x2d4_particleGens[1]->GetParticleCount() != 0)
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done = false;
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if (x270_curTime < x274_duration || x281_28_deferDeleteTillParticle2Done)
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x2d4_particleGens[1]->Update(dt);
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}
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/* End particle */
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if (x2d4_particleGens[2])
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{
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if (x270_curTime >= x274_duration && !x281_29_particle3Active)
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{
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x2d4_particleGens[2]->SetGlobalTranslation(GetTranslation());
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if (x283_particleOrs[2] == EOrientationType::AlongVelocity)
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{
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if (x138_velocity.canBeNormalized())
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{
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zeus::CVector3f normVel = x138_velocity.normalized();
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zeus::CTransform orient =
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zeus::lookAt(zeus::CVector3f::skZero, normVel,
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std::fabs(normVel.z()) < 0.99f ? zeus::CVector3f::skUp : zeus::CVector3f::skForward);
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x2d4_particleGens[2]->SetOrientation(orient);
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}
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}
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else if (x283_particleOrs[2] == EOrientationType::ToObject)
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{
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x2d4_particleGens[2]->SetOrientation(x34_transform.getRotation());
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}
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else if (x283_particleOrs[2] == EOrientationType::AlongCollisionNormal)
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{
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if (x2c8_collisionNormal.magSquared() == 0.f)
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x2c8_collisionNormal = zeus::CVector3f::skUp;
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zeus::CTransform orient =
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zeus::lookAt(zeus::CVector3f::skZero, x2c8_collisionNormal,
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std::fabs(x2c8_collisionNormal.dot(zeus::CVector3f::skUp)) > 0.99f ?
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zeus::CVector3f::skRight : zeus::CVector3f::skUp);
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x2d4_particleGens[2]->SetOrientation(orient);
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}
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x281_29_particle3Active = true;
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}
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if (x281_29_particle3Active)
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{
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x2d4_particleGens[2]->Update(dt);
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if (!x2d4_particleGens[2]->IsSystemDeletable())
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done = false;
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}
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}
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if (x64_modelData && !x64_modelData->IsNull())
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{
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float t = x270_curTime / x274_duration > x2ac_scaleOutStartT ?
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(x270_curTime - x2ac_scaleOutStartT * x274_duration) / ((1.f - x2ac_scaleOutStartT) * x274_duration) : 0.f;
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x64_modelData->SetScale(zeus::CVector3f::lerp(x2b0_scale, x2bc_endScale, t));
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}
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if (x270_curTime >= x274_duration)
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{
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x150_momentum = zeus::CVector3f::skZero;
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SetMaterialFilter(CMaterialFilter::MakeExclude({EMaterialTypes::Debris, EMaterialTypes::Character,
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EMaterialTypes::Player, EMaterialTypes::Projectile}));
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if (done)
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{
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mgr.FreeScriptObject(x8_uid);
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return;
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}
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}
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if (xf8_24_movable)
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{
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float speed = x138_velocity.magnitude();
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x2e0_speedAvg.AddValue(speed);
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if (x2e0_speedAvg.GetAverage() < 0.1f)
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xf8_24_movable = false;
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}
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}
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void CScriptDebris::Touch(CActor& other, CStateManager& mgr)
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{
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if (x281_31_dieOnProjectile)
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{
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if (TCastToPtr<CGameProjectile>(other))
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{
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SendScriptMsgs(EScriptObjectState::Dead, mgr, EScriptObjectMessage::None);
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mgr.FreeScriptObject(x8_uid);
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}
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}
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}
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std::experimental::optional<zeus::CAABox> CScriptDebris::GetTouchBounds() const
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{
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if (x281_31_dieOnProjectile)
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return {GetBoundingBox()};
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return {};
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}
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void CScriptDebris::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum)
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{
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CActor::PreRender(mgr, frustum);
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float t = x270_curTime / x274_duration;
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if (t < x2a4_colorInT)
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t = x2a4_colorInT > 0.f ? 1.f - x270_curTime / (x274_duration * x2a4_colorInT) : 0.f;
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else if (t > x2a8_colorOutT)
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t = (x270_curTime - x274_duration * x2a8_colorOutT) / (x274_duration * (1.f - x2a8_colorOutT));
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else
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t = 0.f;
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xb4_drawFlags = CModelFlags(5, 0, 3, zeus::CColor::lerp(zeus::CColor::skWhite, x268_endsColor, t));
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}
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|
|
|
void CScriptDebris::Render(const CStateManager& mgr) const
|
|
{
|
|
CPhysicsActor::Render(mgr);
|
|
}
|
|
|
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void CScriptDebris::CollidedWith(TUniqueId, const CCollisionInfoList& colList, CStateManager&)
|
|
{
|
|
if (colList.GetCount() == 0)
|
|
return;
|
|
|
|
if (x282_24_noBounce)
|
|
{
|
|
x274_duration = x270_curTime;
|
|
SetVelocityWR(zeus::CVector3f::skZero);
|
|
}
|
|
else
|
|
{
|
|
x2c8_collisionNormal = colList.GetItem(0).GetNormalLeft();
|
|
}
|
|
}
|
|
|
|
} // namespace urde
|