metaforce/Runtime/MP1/CWarWasp.cpp

20 lines
702 B
C++

#include "CWarWasp.hpp"
#include "Character/CCharLayoutInfo.hpp"
namespace urde
{
namespace MP1
{
CWarWasp::CWarWasp(TUniqueId uid, const std::string& name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CPatternedInfo& pInfo, CPatterned::EFlavorType flavor,
CPatterned::EColliderType collider, const CDamageInfo& dInfo1, const CActorParameters& actorParms,
ResId weapon, const CDamageInfo& dInfo2, ResId particle, u32 w3)
: CPatterned(EUnknown::ThirtyNine, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer, collider, EBodyType::Three,
actorParms, false)
{
}
}
}