mirror of https://github.com/AxioDL/metaforce.git
422 lines
15 KiB
C++
422 lines
15 KiB
C++
#include "ViewManager.hpp"
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#include "specter/Control.hpp"
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#include "specter/Space.hpp"
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#include "specter/Menu.hpp"
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#include "SplashScreen.hpp"
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#include "locale/locale.hpp"
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#include "ResourceBrowser.hpp"
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#include "icons/icons.hpp"
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#include "badging/Badging.hpp"
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#include "Runtime/Particle/CGenDescription.hpp"
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#include "Runtime/Particle/CElectricDescription.hpp"
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#include "Runtime/Particle/CSwooshDescription.hpp"
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#include "Runtime/Graphics/CModel.hpp"
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#include "Runtime/Graphics/CGraphics.hpp"
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#include "Runtime/Character/CSkinRules.hpp"
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#include "Graphics/CMetroidModelInstance.hpp"
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#include "World/CWorldTransManager.hpp"
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#include "Graphics/Shaders/CColoredQuadFilter.hpp"
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#include "Graphics/Shaders/CTexturedQuadFilter.hpp"
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#include "Audio/CStreamAudioManager.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/World/CPlayer.hpp"
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#include "hecl/Pipeline.hpp"
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#include <cstdio>
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using YAMLNode = athena::io::YAMLNode;
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extern hecl::SystemString ExeDir;
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namespace urde
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{
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void ViewManager::InitMP1(MP1::CMain& main)
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{
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main.Init(m_fileStoreManager, &m_cvarManager, m_mainWindow.get(), m_voiceEngine.get(), *m_amuseAllocWrapper);
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if (!m_noShaderWarmup)
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main.WarmupShaders();
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m_testGameView.reset(new TestGameView(*this, m_viewResources, *m_rootView));
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m_rootView->accessContentViews().clear();
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m_rootView->accessContentViews().push_back(m_testGameView.get());
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m_rootView->updateSize();
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}
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void ViewManager::TestGameView::resized(const boo::SWindowRect& root, const boo::SWindowRect& sub)
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{
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specter::View::resized(root, sub);
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urde::CGraphics::SetViewportResolution({sub.size[0], sub.size[1]});
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if (m_debugText)
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{
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boo::SWindowRect newSub = sub;
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newSub.location[1] = 5 * m_vm.m_viewResources.pixelFactor();
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m_debugText->resized(root, newSub);
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}
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}
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void ViewManager::TestGameView::draw(boo::IGraphicsCommandQueue* gfxQ)
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{
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m_vm.m_projManager.mainDraw();
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if (m_debugText && g_StateManager && g_StateManager->Player())
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m_debugText->draw(gfxQ);
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}
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void ViewManager::TestGameView::think()
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{
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if (!m_debugText)
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{
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m_debugText.reset(
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new specter::MultiLineTextView(m_vm.m_viewResources, *this, m_vm.m_viewResources.m_monoFont18));
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boo::SWindowRect sub = subRect();
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sub.location[1] = 5 * m_vm.m_viewResources.pixelFactor();
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m_debugText->resized(rootView().subRect(), sub);
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}
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if (m_debugText && g_StateManager)
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{
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std::string overlayText;
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const hecl::CVar* showFrameIdx = hecl::CVarManager::instance()->findCVar("debugOverlay.showFrameCounter");
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const hecl::CVar* playerInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.playerInfo");
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const hecl::CVar* worldInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.worldInfo");
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const hecl::CVar* areaInfo = hecl::CVarManager::instance()->findCVar("debugOverlay.areaInfo");
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if (showFrameIdx && showFrameIdx->toBoolean())
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overlayText += hecl::Format("Frame: %d\n",
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g_StateManager->GetUpdateFrameIndex());
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if (g_StateManager->Player() && playerInfo && playerInfo->toBoolean())
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{
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const CPlayer& pl = g_StateManager->GetPlayer();
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zeus::CQuaternion plQ = zeus::CQuaternion(pl.GetTransform().getRotation().buildMatrix3f());
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zeus::CTransform camXf = g_StateManager->GetCameraManager()->GetCurrentCameraTransform(*g_StateManager);
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zeus::CQuaternion camQ = zeus::CQuaternion(camXf.getRotation().buildMatrix3f());
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overlayText += hecl::Format("Player Position: x %f, y %f, z %f\n"
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" Quaternion: w %f, x %f, y %f, z %f\n"
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" Roll: %f, Pitch: %f, Yaw: %f\n"
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"Camera Position: x %f, y %f, z %f\n"
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" Quaternion: w %f, x %f, y %f, z %f\n"
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" Roll: %f, Pitch: %f, Yaw: %f\n",
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pl.GetTranslation().x, pl.GetTranslation().y, pl.GetTranslation().z,
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plQ.w, plQ.x, plQ.y, plQ.z,
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plQ.roll(), plQ.pitch(), plQ.yaw(),
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camXf.origin.x, camXf.origin.y, camXf.origin.z,
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camQ.w, camQ.x, camQ.y, camQ.z,
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camQ.roll(), camQ.pitch(), camQ.yaw());
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}
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if (worldInfo && worldInfo->toBoolean())
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{
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TLockedToken<CStringTable> tbl =
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g_SimplePool->GetObj({FOURCC('STRG'), g_StateManager->GetWorld()->IGetStringTableAssetId()});
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const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
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overlayText += hecl::Format("World: 0x%08X%s, Area: %i\n",
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u32(g_GameState->CurrentWorldAssetId().Value()),
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(tbl.IsLoaded() ? (" " + hecl::Char16ToUTF8(tbl->GetString(0))).c_str() : ""), aId);
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}
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const urde::TAreaId aId = g_GameState->CurrentWorldState().GetCurrentAreaId();
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if (areaInfo && areaInfo->toBoolean() && g_StateManager->WorldNC() && g_StateManager->WorldNC()->DoesAreaExist(aId))
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{
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const auto& layerStates = g_GameState->CurrentWorldState().GetLayerState();
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std::string layerBits;
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u32 totalActive = 0;
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for (u32 i = 0; i < layerStates->GetAreaLayerCount(aId); ++i)
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{
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if (layerStates->IsLayerActive(aId, i))
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{
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++totalActive;
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layerBits += "1";
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}
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else
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layerBits += "0";
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}
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overlayText += hecl::Format("Area AssetId: 0x%08X, Total Objects: %i, Total Layers: %i, Total Active Layers: %i\n"
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"Active Layer bits: %s\n",
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(unsigned int)g_StateManager->WorldNC()->GetArea(aId)->GetAreaAssetId().Value(),
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g_StateManager->GetAllObjectList().size(), layerStates->GetAreaLayerCount(aId),
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totalActive, layerBits.c_str());
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}
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if (!overlayText.empty())
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m_debugText->typesetGlyphs(overlayText);
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}
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}
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specter::View* ViewManager::BuildSpaceViews()
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{
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m_rootSpaceView = m_rootSpace->buildSpaceView(m_viewResources);
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return m_rootSpaceView;
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}
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specter::RootView* ViewManager::SetupRootView()
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{
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m_rootView.reset(new specter::RootView(*this, m_viewResources, m_mainWindow.get()));
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m_rootView->setBackground(zeus::CColor::skBlack);
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return m_rootView.get();
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}
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SplashScreen* ViewManager::SetupSplashView()
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{
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m_splash.reset(new SplashScreen(*this, m_viewResources));
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if (!m_showSplash)
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m_splash->close(true);
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return m_splash.get();
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}
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void ViewManager::RootSpaceViewBuilt(specter::View* view)
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{
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std::vector<specter::View*>& cViews = m_rootView->accessContentViews();
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cViews.clear();
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cViews.push_back(view);
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cViews.push_back(m_splash.get());
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m_rootView->updateSize();
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}
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void ViewManager::ProjectChanged(hecl::Database::Project& proj)
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{
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CDvdFile::Shutdown();
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CDvdFile::Initialize(hecl::ProjectPath(proj.getProjectWorkingPath(), _SYS_STR("out/files")));
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}
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void ViewManager::SetupEditorView()
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{
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m_rootSpace.reset(new RootSpace(*this));
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SplitSpace* split = new SplitSpace(*this, nullptr, specter::SplitView::Axis::Horizontal);
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m_rootSpace->setChild(std::unique_ptr<Space>(split));
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split->setChildSlot(0, std::make_unique<ResourceBrowser>(*this, split));
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split->setChildSlot(1, std::make_unique<ResourceBrowser>(*this, split));
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BuildSpaceViews();
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}
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void ViewManager::SetupEditorView(ConfigReader& r)
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{
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m_rootSpace.reset(Space::NewRootSpaceFromConfigStream(*this, r));
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BuildSpaceViews();
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}
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void ViewManager::SaveEditorView(ConfigWriter& w)
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{
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if (!m_rootSpace)
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return;
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m_rootSpace->saveState(w);
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}
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void ViewManager::DismissSplash()
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{
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if (!m_showSplash)
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return;
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m_showSplash = false;
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m_splash->close();
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}
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ViewManager::ViewManager(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr)
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: m_fileStoreManager(fileMgr)
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, m_cvarManager(cvarMgr)
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, m_projManager(*this)
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, m_fontCache(fileMgr)
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, m_translator(urde::SystemLocaleOrEnglish())
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, m_recentProjectsPath(hecl::SysFormat(_SYS_STR("%s/recent_projects.txt"), fileMgr.getStoreRoot().data()))
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, m_recentFilesPath(hecl::SysFormat(_SYS_STR("%s/recent_files.txt"), fileMgr.getStoreRoot().data()))
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{
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Space::SpaceMenuNode::InitializeStrings(*this);
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char path[2048];
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hecl::Sstat theStat;
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FILE* fp = hecl::Fopen(m_recentProjectsPath.c_str(), _SYS_STR("r"), hecl::FileLockType::Read);
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if (fp)
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{
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while (fgets(path, 2048, fp))
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{
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std::string pathStr(path);
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pathStr.pop_back();
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hecl::SystemStringConv pathStrView(pathStr);
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if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode))
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m_recentProjects.emplace_back(pathStrView.sys_str());
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}
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fclose(fp);
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}
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fp = hecl::Fopen(m_recentFilesPath.c_str(), _SYS_STR("r"), hecl::FileLockType::Read);
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if (fp)
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{
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while (fgets(path, 2048, fp))
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{
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std::string pathStr(path);
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pathStr.pop_back();
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hecl::SystemStringConv pathStrView(pathStr);
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if (!hecl::Stat(pathStrView.c_str(), &theStat) && S_ISDIR(theStat.st_mode))
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m_recentFiles.emplace_back(pathStrView.sys_str());
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}
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fclose(fp);
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}
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}
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ViewManager::~ViewManager() {}
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void ViewManager::pushRecentProject(hecl::SystemStringView path)
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{
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for (hecl::SystemString& testPath : m_recentProjects)
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{
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if (path == testPath)
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return;
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}
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m_recentProjects.emplace_back(path);
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FILE* fp = hecl::Fopen(m_recentProjectsPath.c_str(), _SYS_STR("w"), hecl::FileLockType::Write);
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if (fp)
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{
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for (hecl::SystemString& pPath : m_recentProjects)
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fprintf(fp, "%s\n", hecl::SystemUTF8Conv(pPath).c_str());
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fclose(fp);
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}
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}
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void ViewManager::pushRecentFile(hecl::SystemStringView path)
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{
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for (hecl::SystemString& testPath : m_recentFiles)
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{
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if (path == testPath)
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return;
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}
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m_recentFiles.emplace_back(path);
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FILE* fp = hecl::Fopen(m_recentFilesPath.c_str(), _SYS_STR("w"), hecl::FileLockType::Write);
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if (fp)
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{
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for (hecl::SystemString& pPath : m_recentFiles)
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fprintf(fp, "%s\n", hecl::SystemUTF8Conv(pPath).c_str());
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fclose(fp);
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}
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}
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void ViewManager::init(boo::IApplication* app)
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{
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m_mainWindow = app->newWindow(_SYS_STR("URDE"));
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m_mainWindow->showWindow();
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m_mainWindow->setWaitCursor(true);
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float pixelFactor = m_mainWindow->getVirtualPixelFactor();
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m_mainBooFactory = m_mainWindow->getMainContextDataFactory();
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m_pipelineConv = hecl::NewPipelineConverter(m_mainBooFactory);
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hecl::conv = m_pipelineConv.get();
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m_mainPlatformName = m_mainBooFactory->platformName();
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m_mainWindow->setTitle(_SYS_STR("URDE [") + hecl::SystemString(m_mainPlatformName) + _SYS_STR("]"));
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m_mainCommandQueue = m_mainWindow->getCommandQueue();
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m_viewResources.init(m_mainBooFactory, &m_fontCache, &m_themeData, pixelFactor);
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InitializeIcons(m_viewResources);
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InitializeBadging(m_viewResources);
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m_viewResources.prepFontCacheAsync(m_mainWindow.get());
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specter::RootView* root = SetupRootView();
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m_showSplash = true;
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root->accessContentViews().push_back(SetupSplashView());
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root->updateSize();
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m_renderTex = root->renderTex();
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m_mainWindow->setWaitCursor(false);
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m_voiceEngine = boo::NewAudioVoiceEngine();
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m_voiceEngine->setVolume(0.7f);
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m_amuseAllocWrapper.emplace(*m_voiceEngine);
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for (const auto& arg : app->getArgs())
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{
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if (m_deferedProject.empty() && hecl::SearchForProject(arg))
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m_deferedProject = arg;
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if (arg == _SYS_STR("--no-shader-warmup"))
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m_noShaderWarmup = true;
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else if (arg == _SYS_STR("--no-sound"))
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m_voiceEngine->setVolume(0.f);
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}
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if (m_deferedProject.empty())
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{
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/* Default behavior - search upwards for packaged project containing the program */
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if (hecl::ProjectRootPath root = hecl::SearchForProject(ExeDir))
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{
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hecl::SystemString rootPath(root.getAbsolutePath());
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hecl::Sstat theStat;
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if (!hecl::Stat((rootPath + _SYS_STR("/out/files/Metroid1.upak")).c_str(), &theStat) && S_ISREG(theStat.st_mode))
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m_deferedProject = rootPath + _SYS_STR("/out");
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}
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}
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}
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bool ViewManager::proc()
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{
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if (!m_deferedProject.empty() && m_viewResources.fontCacheReady())
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{
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m_projManager.openProject(m_deferedProject);
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m_deferedProject.clear();
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}
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boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
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if (m_rootView->isDestroyed())
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return false;
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if (m_updatePf)
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{
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m_viewResources.resetPixelFactor(m_reqPf);
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specter::RootView* root = SetupRootView();
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if (m_rootSpace)
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BuildSpaceViews();
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else
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{
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std::vector<specter::View*>& cViews = m_rootView->accessContentViews();
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cViews.push_back(SetupSplashView());
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}
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root->updateSize();
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m_updatePf = false;
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}
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m_rootView->dispatchEvents();
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m_rootView->internalThink();
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if (m_rootSpace)
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m_rootSpace->think();
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if (m_splash)
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m_splash->think();
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if (m_deferSplit)
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{
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SplitSpace* ss = static_cast<SplitSpace*>(m_deferSplit->spaceSplit(m_deferSplitAxis, m_deferSplitThisSlot));
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m_rootView->startSplitDrag(ss->splitView(), m_deferSplitCoord);
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m_deferSplit = nullptr;
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}
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++m_editorFrames;
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if (m_rootSpaceView && m_editorFrames <= 30)
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m_rootSpaceView->setMultiplyColor(zeus::CColor::lerp({1, 1, 1, 0}, {1, 1, 1, 1}, m_editorFrames / 30.0));
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m_projManager.mainUpdate();
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if (m_testGameView)
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m_testGameView->think();
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if (g_Renderer)
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g_Renderer->BeginScene();
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m_rootView->draw(gfxQ);
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if (g_Renderer)
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g_Renderer->EndScene();
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gfxQ->execute();
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if (g_ResFactory)
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g_ResFactory->AsyncIdle();
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m_voiceEngine->pumpAndMixVoices();
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if (!m_skipWait || !hecl::com_developer->toBoolean())
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m_mainWindow->waitForRetrace();
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CBooModel::ClearModelUniformCounters();
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CGraphics::TickRenderTimings();
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++logvisor::FrameIndex;
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return true;
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}
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void ViewManager::stop()
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{
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m_videoVoice.reset();
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m_projManager.shutdown();
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CDvdFile::Shutdown();
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DestroyIcons();
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DestroyBadging();
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m_viewResources.destroyResData();
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m_fontCache.destroyAtlases();
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m_mainWindow->getCommandQueue()->stopRenderer();
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}
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} // namespace urde
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