mirror of https://github.com/AxioDL/metaforce.git
839 lines
17 KiB
C++
839 lines
17 KiB
C++
#pragma once
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#ifndef GX_IS_WII
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#define GX_IS_WII 0
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#endif
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#include "../GCNTypes.hpp"
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#include <bit>
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#include <bitset>
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#include <zeus/CColor.hpp>
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#include <zeus/CMatrix4f.hpp>
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#include <zeus/CTransform.hpp>
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namespace GX {
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#if GX_IS_WII
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constexpr float LARGE_NUMBER = -1.0e+18f;
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#else
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constexpr float LARGE_NUMBER = -1048576.0f;
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#endif
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enum Attr {
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VA_PNMTXIDX = 0x0,
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VA_TEX0MTXIDX = 0x1,
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VA_TEX1MTXIDX = 0x2,
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VA_TEX2MTXIDX = 0x3,
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VA_TEX3MTXIDX = 0x4,
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VA_TEX4MTXIDX = 0x5,
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VA_TEX5MTXIDX = 0x6,
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VA_TEX6MTXIDX = 0x7,
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VA_TEX7MTXIDX = 0x8,
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VA_POS = 0x9,
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VA_NRM = 0xa,
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VA_CLR0 = 0xb,
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VA_CLR1 = 0xc,
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VA_TEX0 = 0xd,
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VA_TEX1 = 0xe,
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VA_TEX2 = 0xf,
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VA_TEX3 = 0x10,
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VA_TEX4 = 0x11,
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VA_TEX5 = 0x12,
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VA_TEX6 = 0x13,
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VA_TEX7 = 0x14,
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POS_MTX_ARRAY = 0x15,
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NRM_MTX_ARRAY = 0x16,
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TEX_MTX_ARRAY = 0x17,
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LIGHT_ARRAY = 0x18,
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VA_NBT = 0x19,
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VA_MAX_ATTR = 0x1a,
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VA_NULL = 0xff,
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};
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enum AttrType {
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NONE,
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DIRECT,
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INDEX8,
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INDEX16,
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};
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struct VtxDescList {
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Attr attr = GX::VA_NULL;
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AttrType type = GX::NONE;
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operator bool() const { return attr != GX::VA_NULL; }
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};
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enum VtxFmt {
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VTXFMT0 = 0,
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VTXFMT1,
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VTXFMT2,
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VTXFMT3,
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VTXFMT4,
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VTXFMT5,
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VTXFMT6,
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VTXFMT7,
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MAX_VTXFMT,
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};
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enum TevColorArg {
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CC_CPREV = 0,
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CC_APREV = 1,
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CC_C0 = 2,
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CC_A0 = 3,
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CC_C1 = 4,
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CC_A1 = 5,
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CC_C2 = 6,
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CC_A2 = 7,
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CC_TEXC = 8,
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CC_TEXA = 9,
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CC_RASC = 10,
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CC_RASA = 11,
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CC_ONE = 12,
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CC_HALF = 13,
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CC_KONST = 14,
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CC_ZERO = 15,
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};
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enum TevAlphaArg {
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CA_APREV = 0,
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CA_A0 = 1,
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CA_A1 = 2,
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CA_A2 = 3,
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CA_TEXA = 4,
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CA_RASA = 5,
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CA_KONST = 6,
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CA_ZERO = 7,
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};
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enum TevKColorID {
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KCOLOR0 = 0,
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KCOLOR1,
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KCOLOR2,
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KCOLOR3,
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MAX_KCOLOR,
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};
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enum TevKColorSel {
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TEV_KCSEL_8_8 = 0x00,
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TEV_KCSEL_7_8 = 0x01,
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TEV_KCSEL_6_8 = 0x02,
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TEV_KCSEL_5_8 = 0x03,
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TEV_KCSEL_4_8 = 0x04,
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TEV_KCSEL_3_8 = 0x05,
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TEV_KCSEL_2_8 = 0x06,
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TEV_KCSEL_1_8 = 0x07,
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TEV_KCSEL_1 = TEV_KCSEL_8_8,
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TEV_KCSEL_3_4 = TEV_KCSEL_6_8,
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TEV_KCSEL_1_2 = TEV_KCSEL_4_8,
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TEV_KCSEL_1_4 = TEV_KCSEL_2_8,
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TEV_KCSEL_K0 = 0x0C,
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TEV_KCSEL_K1 = 0x0D,
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TEV_KCSEL_K2 = 0x0E,
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TEV_KCSEL_K3 = 0x0F,
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TEV_KCSEL_K0_R = 0x10,
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TEV_KCSEL_K1_R = 0x11,
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TEV_KCSEL_K2_R = 0x12,
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TEV_KCSEL_K3_R = 0x13,
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TEV_KCSEL_K0_G = 0x14,
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TEV_KCSEL_K1_G = 0x15,
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TEV_KCSEL_K2_G = 0x16,
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TEV_KCSEL_K3_G = 0x17,
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TEV_KCSEL_K0_B = 0x18,
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TEV_KCSEL_K1_B = 0x19,
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TEV_KCSEL_K2_B = 0x1A,
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TEV_KCSEL_K3_B = 0x1B,
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TEV_KCSEL_K0_A = 0x1C,
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TEV_KCSEL_K1_A = 0x1D,
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TEV_KCSEL_K2_A = 0x1E,
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TEV_KCSEL_K3_A = 0x1F,
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INVALID_KCSEL = 0xFF
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};
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enum TevKAlphaSel {
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TEV_KASEL_8_8 = 0x00,
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TEV_KASEL_7_8 = 0x01,
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TEV_KASEL_6_8 = 0x02,
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TEV_KASEL_5_8 = 0x03,
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TEV_KASEL_4_8 = 0x04,
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TEV_KASEL_3_8 = 0x05,
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TEV_KASEL_2_8 = 0x06,
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TEV_KASEL_1_8 = 0x07,
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TEV_KASEL_1 = TEV_KASEL_8_8,
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TEV_KASEL_3_4 = TEV_KASEL_6_8,
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TEV_KASEL_1_2 = TEV_KASEL_4_8,
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TEV_KASEL_1_4 = TEV_KASEL_2_8,
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TEV_KASEL_K0_R = 0x10,
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TEV_KASEL_K1_R = 0x11,
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TEV_KASEL_K2_R = 0x12,
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TEV_KASEL_K3_R = 0x13,
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TEV_KASEL_K0_G = 0x14,
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TEV_KASEL_K1_G = 0x15,
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TEV_KASEL_K2_G = 0x16,
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TEV_KASEL_K3_G = 0x17,
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TEV_KASEL_K0_B = 0x18,
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TEV_KASEL_K1_B = 0x19,
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TEV_KASEL_K2_B = 0x1A,
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TEV_KASEL_K3_B = 0x1B,
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TEV_KASEL_K0_A = 0x1C,
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TEV_KASEL_K1_A = 0x1D,
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TEV_KASEL_K2_A = 0x1E,
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TEV_KASEL_K3_A = 0x1F,
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INVALID_KASEL = 0xFF
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};
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enum TevOp {
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TEV_ADD = 0,
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TEV_SUB = 1,
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TEV_COMP_R8_GT = 8,
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TEV_COMP_R8_EQ = 9,
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TEV_COMP_GR16_GT = 10,
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TEV_COMP_GR16_EQ = 11,
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TEV_COMP_BGR24_GT = 12,
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TEV_COMP_BGR24_EQ = 13,
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TEV_COMP_RGB8_GT = 14,
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TEV_COMP_RGB8_EQ = 15,
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TEV_COMP_A8_GT = TEV_COMP_RGB8_GT,
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TEV_COMP_A8_EQ = TEV_COMP_RGB8_EQ
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};
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enum TevBias {
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TB_ZERO = 0,
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TB_ADDHALF = 1,
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TB_SUBHALF = 2,
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};
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enum TevScale {
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CS_SCALE_1 = 0,
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CS_SCALE_2 = 1,
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CS_SCALE_4 = 2,
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CS_DIVIDE_2 = 3,
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};
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enum TexOffset {
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TO_ZERO,
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TO_SIXTEENTH,
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TO_EIGHTH,
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TO_FOURTH,
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TO_HALF,
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TO_ONE,
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MAX_TEXOFFSET,
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};
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enum TexGenType {
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TG_MTX3x4 = 0,
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TG_MTX2x4,
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TG_BUMP0,
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TG_BUMP1,
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TG_BUMP2,
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TG_BUMP3,
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TG_BUMP4,
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TG_BUMP5,
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TG_BUMP6,
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TG_BUMP7,
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TG_SRTG
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};
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enum TexGenSrc {
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TG_POS = 0,
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TG_NRM,
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TG_BINRM,
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TG_TANGENT,
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TG_TEX0,
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TG_TEX1,
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TG_TEX2,
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TG_TEX3,
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TG_TEX4,
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TG_TEX5,
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TG_TEX6,
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TG_TEX7,
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TG_TEXCOORD0,
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TG_TEXCOORD1,
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TG_TEXCOORD2,
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TG_TEXCOORD3,
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TG_TEXCOORD4,
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TG_TEXCOORD5,
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TG_TEXCOORD6,
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TG_COLOR0,
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TG_COLOR1,
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MAX_TEXGENSRC = 0xFF,
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};
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enum TexMtx {
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TEXMTX0 = 30,
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TEXMTX1 = 33,
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TEXMTX2 = 36,
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TEXMTX3 = 39,
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TEXMTX4 = 42,
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TEXMTX5 = 45,
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TEXMTX6 = 48,
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TEXMTX7 = 51,
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TEXMTX8 = 54,
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TEXMTX9 = 57,
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IDENTITY = 60
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};
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enum PTTexMtx {
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PTTEXMTX0 = 64,
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PTTEXMTX1 = 67,
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PTTEXMTX2 = 70,
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PTTEXMTX3 = 73,
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PTTEXMTX4 = 76,
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PTTEXMTX5 = 79,
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PTTEXMTX6 = 82,
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PTTEXMTX7 = 85,
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PTTEXMTX8 = 88,
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PTTEXMTX9 = 91,
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PTTEXMTX10 = 94,
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PTTEXMTX11 = 97,
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PTTEXMTX12 = 100,
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PTTEXMTX13 = 103,
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PTTEXMTX14 = 106,
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PTTEXMTX15 = 109,
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PTTEXMTX16 = 112,
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PTTEXMTX17 = 115,
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PTTEXMTX18 = 118,
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PTTEXMTX19 = 121,
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PTIDENTITY = 125
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};
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enum TexCoordID {
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TEXCOORD0 = 0x0,
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TEXCOORD1,
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TEXCOORD2,
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TEXCOORD3,
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TEXCOORD4,
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TEXCOORD5,
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TEXCOORD6,
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TEXCOORD7,
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MAX_TEXCOORD = 8,
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TEXCOORD_NULL = 0xff
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};
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enum TevSwapSel {
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TEV_SWAP0 = 0x0,
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TEV_SWAP1 = 0x1,
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TEV_SWAP2 = 0x2,
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TEV_SWAP3 = 0x3,
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MAX_TEVSWAP = 0x4,
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};
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enum TevColorChan {
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CH_RED = 0x0,
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CH_GREEN = 0x1,
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CH_BLUE = 0x2,
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CH_ALPHA = 0x3,
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};
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enum TevRegID {
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TEVPREV = 0,
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TEVREG0 = 1,
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TEVREG1 = 2,
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TEVREG2 = 3,
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TEVLAZY = 5,
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};
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enum DiffuseFn {
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DF_NONE = 0,
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DF_SIGN = 1,
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DF_CLAMP = 2,
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};
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enum AttnFn {
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AF_SPEC = 0,
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AF_SPOT = 1,
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AF_NONE = 2,
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};
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enum Primitive {
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POINTS = 0xb8,
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LINES = 0xa8,
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LINESTRIP = 0xb0,
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TRIANGLES = 0x90,
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TRIANGLESTRIP = 0x98,
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TRIANGLEFAN = 0xa0,
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QUADS = 0x80
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};
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enum ChannelID {
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COLOR0,
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COLOR1,
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ALPHA0,
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ALPHA1,
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COLOR0A0,
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COLOR1A1,
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COLOR_ZERO,
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ALPHA_BUMP,
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ALPHA_BUMPN,
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COLOR_NULL = 0xff
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};
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enum BlendMode {
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BM_NONE,
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BM_BLEND,
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BM_LOGIC,
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BM_SUBTRACT,
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MAX_BLENDMODE,
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};
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enum LogicOp {
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LO_CLEAR,
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LO_AND,
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LO_REVAND,
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LO_COPY,
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LO_INVAND,
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LO_NOOP,
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LO_XOR,
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LO_OR,
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LO_NOR,
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LO_EQUIV,
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LO_INV,
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LO_REVOR,
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LO_INVCOPY,
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LO_INVOR,
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LO_NAND,
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LO_SET
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};
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enum AlphaOp {
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AOP_AND,
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AOP_OR,
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AOP_XOR,
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AOP_XNOR,
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MAX_ALPHAOP,
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};
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enum ZTexOp {
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ZT_DISABLE,
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ZT_ADD,
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ZT_REPLACE,
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MAX_ZTEXOP,
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};
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enum Compare {
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NEVER,
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LESS,
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EQUAL,
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LEQUAL,
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GREATER,
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NEQUAL,
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GEQUAL,
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ALWAYS,
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};
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enum BlendFactor {
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BL_ZERO,
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BL_ONE,
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BL_SRCCLR,
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BL_INVSRCCLR,
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BL_SRCALPHA,
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BL_INVSRCALPHA,
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BL_DSTALPHA,
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BL_INVDSTALPHA,
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BL_DSTCLR,
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BL_INVDSTCLR,
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};
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enum CullMode {
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CULL_NONE,
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CULL_FRONT,
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CULL_BACK,
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CULL_ALL,
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};
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enum TextureFormat {
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TF_I4 = 0x0,
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TF_I8 = 0x1,
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TF_IA4 = 0x2,
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TF_IA8 = 0x3,
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TF_RGB565 = 0x4,
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TF_RGB5A3 = 0x5,
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TF_RGBA8 = 0x6,
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TF_C4 = 0x8,
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TF_C8 = 0x9,
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TF_C14X2 = 0xa,
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TF_CMPR = 0xE,
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TF_Z8 = 0x11,
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TF_Z16 = 0x13,
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TF_Z24X8 = 0x16,
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CTF_R4 = 0x20,
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CTF_RA4 = 0x22,
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CTF_RA8 = 0x23,
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CTF_YUVA8 = 0x26,
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CTF_A8 = 0x27,
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CTF_R8 = 0x28,
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CTF_G8 = 0x29,
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CTF_B8 = 0x2a,
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CTF_RG8 = 0x2b,
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CTF_GB8 = 0x2c,
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CTF_Z4 = 0x30,
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CTF_Z8M = 0x39,
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CTF_Z8L = 0x3a,
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CTF_Z16L = 0x3c,
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};
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enum TexMapID {
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TEXMAP0,
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TEXMAP1,
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TEXMAP2,
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TEXMAP3,
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TEXMAP4,
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TEXMAP5,
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TEXMAP6,
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TEXMAP7,
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MAX_TEXMAP,
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TEXMAP_NULL = 0xFF,
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TEX_DISABLE = 0x100,
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};
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enum TevStageID {
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TEVSTAGE0,
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TEVSTAGE1,
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TEVSTAGE2,
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TEVSTAGE3,
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TEVSTAGE4,
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TEVSTAGE5,
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TEVSTAGE6,
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TEVSTAGE7,
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TEVSTAGE8,
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TEVSTAGE9,
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TEVSTAGE10,
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TEVSTAGE11,
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TEVSTAGE12,
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TEVSTAGE13,
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TEVSTAGE14,
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TEVSTAGE15,
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MAX_TEVSTAGE,
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NULL_STAGE = -1,
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};
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enum IndTexFormat {
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ITF_8,
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ITF_5,
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ITF_4,
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ITF_3,
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MAX_ITFORMAT,
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};
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enum IndTexBiasSel {
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ITB_NONE,
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ITB_S,
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ITB_T,
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ITB_ST,
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ITB_U,
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ITB_SU,
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ITB_TU,
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ITB_STU,
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MAX_ITBIAS,
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};
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enum IndTexWrap {
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ITW_OFF,
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ITW_256,
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ITW_128,
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ITW_64,
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ITW_32,
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ITW_16,
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ITW_0,
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MAX_ITWRAP,
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};
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|
enum IndTexAlphaSel {
|
|
ITBA_OFF,
|
|
ITBA_S,
|
|
ITBA_T,
|
|
ITBA_U,
|
|
MAX_ITBALPHA,
|
|
};
|
|
|
|
enum IndTexStageID {
|
|
INDTEXSTAGE0,
|
|
INDTEXSTAGE1,
|
|
INDTEXSTAGE2,
|
|
INDTEXSTAGE3,
|
|
MAX_INDTEXSTAGE,
|
|
};
|
|
|
|
enum IndTexScale {
|
|
ITS_1,
|
|
ITS_2,
|
|
ITS_4,
|
|
ITS_8,
|
|
ITS_16,
|
|
ITS_32,
|
|
ITS_64,
|
|
ITS_128,
|
|
ITS_256,
|
|
MAX_ITSCALE,
|
|
};
|
|
|
|
enum IndTexMtxID {
|
|
ITM_OFF,
|
|
ITM_0,
|
|
ITM_1,
|
|
ITM_2,
|
|
ITM_S0 = 5,
|
|
ITM_S1,
|
|
ITM_S2,
|
|
ITM_T0 = 9,
|
|
ITM_T1,
|
|
ITM_T2,
|
|
};
|
|
|
|
enum TexMtxType {
|
|
MTX3x4 = 0,
|
|
MTX2x4,
|
|
};
|
|
|
|
struct Color {
|
|
union {
|
|
uint8_t color[4];
|
|
uint32_t num = 0;
|
|
};
|
|
Color() = default;
|
|
Color(uint8_t r, uint8_t g, uint8_t b, uint8_t a = 255) {
|
|
color[0] = r;
|
|
color[1] = g;
|
|
color[2] = b;
|
|
color[3] = a;
|
|
}
|
|
|
|
Color(float r, float g, float b, float a = 1.f) {
|
|
color[0] = r * 255;
|
|
color[1] = g * 255;
|
|
color[2] = b * 255;
|
|
color[3] = a * 255;
|
|
}
|
|
|
|
Color& operator=(uint8_t val) {
|
|
color[0] = val;
|
|
color[1] = val;
|
|
color[2] = val;
|
|
color[3] = val;
|
|
return *this;
|
|
}
|
|
|
|
explicit Color(uint32_t val) { *this = val; }
|
|
bool operator==(const Color& other) const { return num == other.num; }
|
|
bool operator!=(const Color& other) const { return num != other.num; }
|
|
uint8_t operator[](size_t idx) const { return color[idx]; }
|
|
uint8_t& operator[](size_t idx) { return color[idx]; }
|
|
};
|
|
|
|
enum ColorSrc {
|
|
SRC_REG = 0,
|
|
SRC_VTX,
|
|
};
|
|
|
|
enum LightID : u32 {
|
|
LIGHT0 = 0x001,
|
|
LIGHT1 = 0x002,
|
|
LIGHT2 = 0x004,
|
|
LIGHT3 = 0x008,
|
|
LIGHT4 = 0x010,
|
|
LIGHT5 = 0x020,
|
|
LIGHT6 = 0x040,
|
|
LIGHT7 = 0x080,
|
|
MAX_LIGHT = 0x100,
|
|
LIGHT_NULL = 0x000,
|
|
};
|
|
constexpr u8 MaxLights = std::bit_width<std::underlying_type_t<LightID>>(MAX_LIGHT) - 1;
|
|
using LightMask = std::bitset<MaxLights>;
|
|
|
|
enum FogType {
|
|
FOG_NONE = 0x00,
|
|
FOG_PERSP_LIN = 0x02,
|
|
FOG_PERSP_EXP = 0x04,
|
|
FOG_PERSP_EXP2 = 0x05,
|
|
FOG_PERSP_REVEXP = 0x06,
|
|
FOG_PERSP_REVEXP2 = 0x07,
|
|
FOG_ORTHO_LIN = 0x0A,
|
|
FOG_ORTHO_EXP = 0x0C,
|
|
FOG_ORTHO_EXP2 = 0x0D,
|
|
FOG_ORTHO_REVEXP = 0x0E,
|
|
FOG_ORTHO_REVEXP2 = 0x0F,
|
|
};
|
|
|
|
enum PosNrmMtx {
|
|
PNMTX0,
|
|
PNMTX1,
|
|
PNMTX2,
|
|
PNMTX3,
|
|
PNMTX4,
|
|
PNMTX5,
|
|
PNMTX6,
|
|
PNMTX7,
|
|
PNMTX8,
|
|
PNMTX9,
|
|
};
|
|
|
|
enum ProjectionType {
|
|
PERSPECTIVE,
|
|
ORTHOGRAPHIC,
|
|
};
|
|
|
|
enum CompCnt {
|
|
CLR_RGB = 0,
|
|
POS_XY = 0,
|
|
TEX_S = 0,
|
|
NRM_XYZ = 0,
|
|
CLR_RGBA = 1,
|
|
POS_XYZ = 1,
|
|
NRM_NBT = 1,
|
|
TEX_ST = 1,
|
|
NRM_NBT3 = 2,
|
|
};
|
|
|
|
enum CompType {
|
|
RGB565 = 0,
|
|
U8 = 0,
|
|
RGB8 = 1,
|
|
S8 = 1,
|
|
U16 = 2,
|
|
RGBX8 = 2,
|
|
S16 = 3,
|
|
RGBA4 = 3,
|
|
F32 = 4,
|
|
RGBA6 = 4,
|
|
RGBA8 = 5,
|
|
};
|
|
|
|
struct LightObj {
|
|
u32 __padding[3];
|
|
GX::Color color;
|
|
float a0 = 1.f;
|
|
float a1 = 0.f;
|
|
float a2 = 0.f;
|
|
float k0 = 1.f;
|
|
float k1 = 0.f;
|
|
float k2 = 0.f;
|
|
float px = 0.f;
|
|
float py = 0.f;
|
|
float pz = 0.f;
|
|
float nx = 0.f;
|
|
float ny = 0.f;
|
|
float nz = 0.f;
|
|
};
|
|
|
|
enum SpotFn {
|
|
SP_OFF,
|
|
SP_FLAT,
|
|
SP_COS,
|
|
SP_COS2,
|
|
SP_SHARP,
|
|
SP_RING1,
|
|
SP_RING2,
|
|
};
|
|
|
|
enum DistAttnFn {
|
|
DA_OFF,
|
|
DA_GENTLE,
|
|
DA_MEDIUM,
|
|
DA_STEEP,
|
|
};
|
|
} // namespace GX
|
|
|
|
using GXColor = zeus::CColor;
|
|
using GXBool = bool;
|
|
|
|
void GXSetNumChans(u8 num) noexcept;
|
|
void GXSetNumIndStages(u8 num) noexcept;
|
|
void GXSetNumTevStages(u8 num) noexcept;
|
|
void GXSetNumTexGens(u8 num) noexcept;
|
|
void GXSetTevAlphaIn(GX::TevStageID stageId, GX::TevAlphaArg a, GX::TevAlphaArg b, GX::TevAlphaArg c,
|
|
GX::TevAlphaArg d) noexcept;
|
|
void GXSetTevAlphaOp(GX::TevStageID stageId, GX::TevOp op, GX::TevBias bias, GX::TevScale scale, GXBool clamp,
|
|
GX::TevRegID outReg) noexcept;
|
|
void GXSetTevColorIn(GX::TevStageID stageId, GX::TevColorArg a, GX::TevColorArg b, GX::TevColorArg c,
|
|
GX::TevColorArg d) noexcept;
|
|
void GXSetTevColorOp(GX::TevStageID stageId, GX::TevOp op, GX::TevBias bias, GX::TevScale scale, GXBool clamp,
|
|
GX::TevRegID outReg) noexcept;
|
|
void GXSetCullMode(GX::CullMode mode) noexcept;
|
|
void GXSetBlendMode(GX::BlendMode mode, GX::BlendFactor src, GX::BlendFactor dst, GX::LogicOp op) noexcept;
|
|
void GXSetZMode(GXBool compare_enable, GX::Compare func, GXBool update_enable) noexcept;
|
|
void GXSetTevColor(GX::TevRegID id, const GXColor& color) noexcept;
|
|
void GXSetTevKColor(GX::TevKColorID id, const GXColor& color) noexcept;
|
|
void GXSetAlphaUpdate(GXBool enabled) noexcept;
|
|
void GXSetDstAlpha(GXBool enabled, u8 value) noexcept;
|
|
void GXSetCopyClear(const GXColor& color, float depth) noexcept;
|
|
void GXSetTevOrder(GX::TevStageID id, GX::TexCoordID tcid, GX::TexMapID tmid, GX::ChannelID cid) noexcept;
|
|
void GXSetTevKColorSel(GX::TevStageID id, GX::TevKColorSel sel) noexcept;
|
|
void GXSetTevKAlphaSel(GX::TevStageID id, GX::TevKAlphaSel sel) noexcept;
|
|
void GXSetChanAmbColor(GX::ChannelID id, const GXColor& color) noexcept;
|
|
void GXSetChanMatColor(GX::ChannelID id, const GXColor& color) noexcept;
|
|
void GXSetChanCtrl(GX::ChannelID id, GXBool lightingEnabled, GX::ColorSrc ambSrc, GX::ColorSrc matSrc,
|
|
GX::LightMask lightState, GX::DiffuseFn diffFn, GX::AttnFn attnFn) noexcept;
|
|
void GXSetAlphaCompare(GX::Compare comp0, u8 ref0, GX::AlphaOp op, GX::Compare comp1, u8 ref1) noexcept;
|
|
void GXSetVtxDesc(GX::Attr attr, GX::AttrType type) noexcept;
|
|
void GXSetVtxDescv(GX::VtxDescList* list) noexcept;
|
|
void GXClearVtxDesc() noexcept;
|
|
void GXSetArray(GX::Attr attr, const void* data, u8 stride) noexcept;
|
|
void GXSetTevDirect(GX::TevStageID stageId) noexcept;
|
|
void GXSetFog(GX::FogType type, float startZ, float endZ, float nearZ, float farZ, const GXColor& color) noexcept;
|
|
void GXSetFogColor(const GXColor& color) noexcept;
|
|
void GXCallDisplayList(const void* data, u32 nbytes) noexcept;
|
|
void GXSetTexCoordGen2(GX::TexCoordID dst, GX::TexGenType type, GX::TexGenSrc src, GX::TexMtx mtx, GXBool normalize,
|
|
GX::PTTexMtx postMtx) noexcept;
|
|
void GXLoadTexMtxImm(const void* data, u32 id /* GX::TexMtx or GX::PTTexMtx */, GX::TexMtxType type) noexcept;
|
|
void GXLoadPosMtxImm(const zeus::CTransform& xf, GX::PosNrmMtx id) noexcept;
|
|
void GXLoadNrmMtxImm(const zeus::CTransform& xf, GX::PosNrmMtx id) noexcept;
|
|
void GXSetProjection(const zeus::CMatrix4f& mtx, GX::ProjectionType type) noexcept;
|
|
void GXSetViewport(float left, float top, float width, float height, float nearZ, float farZ) noexcept;
|
|
void GXSetScissor(u32 left, u32 top, u32 width, u32 height) noexcept;
|
|
// Unneeded, all attributes are expected to be full floats
|
|
// void GXSetVtxAttrFmt(GX::VtxFmt vtxfmt, GX::Attr attr, GX::CompCnt cnt, GX::CompType type, u8 frac) noexcept;
|
|
// Streaming
|
|
void GXBegin(GX::Primitive primitive, GX::VtxFmt vtxFmt, u16 nVerts) noexcept;
|
|
void GXMatrixIndex1u8(u8 idx) noexcept;
|
|
void GXPosition3f32(const zeus::CVector3f& pos) noexcept;
|
|
static inline void GXPosition3f32(float x, float y, float z) noexcept { GXPosition3f32({x, y, z}); }
|
|
void GXNormal3f32(const zeus::CVector3f& nrm) noexcept;
|
|
static inline void GXNormal3f32(float x, float y, float z) noexcept { GXNormal3f32({x, y, z}); }
|
|
void GXColor4f32(const zeus::CColor& color) noexcept;
|
|
static inline void GXColor4f32(float r, float g, float b, float a) noexcept { GXColor4f32({r, g, b, a}); }
|
|
void GXTexCoord2f32(const zeus::CVector2f& uv) noexcept;
|
|
static inline void GXTexCoord2f32(float u, float v) noexcept { GXTexCoord2f32({u, v}); }
|
|
void GXEnd() noexcept;
|
|
// End streaming
|
|
void GXSetTevSwapModeTable(GX::TevSwapSel id, GX::TevColorChan red, GX::TevColorChan green, GX::TevColorChan blue,
|
|
GX::TevColorChan alpha) noexcept;
|
|
void GXSetTevSwapMode(GX::TevStageID stage, GX::TevSwapSel rasSel, GX::TevSwapSel texSel) noexcept;
|
|
|
|
// Lighting
|
|
void GXInitLightAttn(GX::LightObj* light, float a0, float a1, float a2, float k0, float k1, float k2);
|
|
void GXInitLightAttnA(GX::LightObj* light, float a0, float a1, float a2);
|
|
void GXInitLightAttnK(GX::LightObj* light, float k0, float k1, float k2);
|
|
void GXInitLightSpot(GX::LightObj* light, float cutoff, GX::SpotFn spotFn);
|
|
void GXInitLightDistAttn(GX::LightObj* light, float refDistance, float refBrightness, GX::DistAttnFn distFunc);
|
|
constexpr void GXInitLightShininess(GX::LightObj* light, float shininess) {
|
|
GXInitLightAttn(light, 0.f, 0.f, 1.f, (shininess) / 2.f, 0.f, 1.f - (shininess) / 2.f);
|
|
}
|
|
void GXInitLightPos(GX::LightObj* light, float x, float y, float z);
|
|
constexpr void GXInitLightPosv(GX::LightObj* light, float vec[3]) { GXInitLightPos(light, vec[0], vec[1], vec[2]); }
|
|
void GXInitLightDir(GX::LightObj* light, float nx, float ny, float nz);
|
|
constexpr void GXInitLightDirv(GX::LightObj* light, float vec[3]) { GXInitLightDir(light, vec[0], vec[1], vec[2]); }
|
|
void GXInitSpecularDir(GX::LightObj* light, float nx, float ny, float nz);
|
|
void GXInitSpecularDirHA(GX::LightObj* light, float nx, float ny, float nz, float hx, float hy, float hz);
|
|
constexpr void GXInitLightSpecularDirHAv(GX::LightObj* light, float vecn[3], float vech[3]) {
|
|
GXInitSpecularDirHA(light, vecn[0], vecn[1], vecn[2], vech[0], vech[1], vech[2]);
|
|
}
|
|
void GXInitLightColor(GX::LightObj* light, GX::Color col);
|
|
void GXLoadLightObjImm(const GX::LightObj* light, GX::LightID id);
|
|
void GXLoadLightObjIndx(u32 index, GX::LightID);
|
|
|
|
void GXGetLightAttnA(const GX::LightObj* light, float* a0, float* a1, float* a2);
|
|
void GXGetLightAttnK(const GX::LightObj* light, float* k0, float* k1, float* k2);
|
|
void GXGetLightPos(const GX::LightObj* light, float* x, float* y, float* z);
|
|
constexpr void GXGetLightPosv(const GX::LightObj* light, float* vec[3]) {
|
|
GXGetLightPos(light, vec[0], vec[1], vec[2]);
|
|
}
|
|
void GXGetLightDir(const GX::LightObj* light, float* nx, float* ny, float* nz);
|
|
constexpr void GXGetLightDirv(const GX::LightObj* light, float* vec[3]) {
|
|
GXGetLightDir(light, vec[0], vec[1], vec[2]);
|
|
}
|
|
|
|
void GXGetLightColor(const GX::LightObj* light, GX::Color* col); |