metaforce/Runtime/Weapon/WeaponCommon.hpp

30 lines
492 B
C++

#ifndef __URDE_WEAPONCOMMON_HPP__
#define __URDE_WEAPONCOMMON_HPP__
#include "RetroTypes.hpp"
#include "DataSpec/DNACommon/Tweaks/ITweakPlayerGun.hpp"
namespace urde
{
enum class EWeaponType
{
None = -1,
Power = 0,
Ice = 1,
Wave = 2,
Plasma = 3,
Bomb = 4,
PowerBomb = 5,
Missile = 6,
BoostBall = 7,
Phazon = 8,
AI = 9,
PoisonWater = 10,
Lava = 11,
Hot = 12,
Unused1 = 13,
Unused2 = 14
};
}
#endif // __URDE_WEAPONCOMMON_HPP__