mirror of https://github.com/AxioDL/metaforce.git
200 lines
6.8 KiB
C++
200 lines
6.8 KiB
C++
#ifndef __URDE_CGUIWIDGET_HPP__
|
|
#define __URDE_CGUIWIDGET_HPP__
|
|
|
|
#include "IOStreams.hpp"
|
|
#include "CGuiObject.hpp"
|
|
#include "CGuiFunctionDef.hpp"
|
|
#include "zeus/CColor.hpp"
|
|
|
|
namespace urde
|
|
{
|
|
class CGuiAnimBase;
|
|
class CGuiFrame;
|
|
class CGuiMessage;
|
|
class CGuiAnimController;
|
|
class CGuiLogicalEventTrigger;
|
|
class CGuiTextSupport;
|
|
|
|
enum class EGuiAnimBehListID
|
|
{
|
|
NegOne = -1,
|
|
Zero = 0,
|
|
One = 1,
|
|
Two = 2,
|
|
EGuiAnimBehListIDMAX = 13
|
|
};
|
|
|
|
enum class ETraversalMode
|
|
{
|
|
ChildrenAndSiblings = 0,
|
|
Children = 1,
|
|
Single = 2
|
|
};
|
|
|
|
enum class EGuiAnimInitMode
|
|
{
|
|
One = 1,
|
|
Two = 2,
|
|
Three = 3,
|
|
Five = 5
|
|
};
|
|
|
|
enum class EGuiTextureClampModeHorz
|
|
{
|
|
NoClamp = 0,
|
|
Right = 1,
|
|
Left = 2,
|
|
Center = 3
|
|
};
|
|
|
|
enum class EGuiTextureClampModeVert
|
|
{
|
|
NoClamp = 0,
|
|
Top = 1,
|
|
Bottom = 2,
|
|
Center = 3
|
|
};
|
|
|
|
class CGuiWidget : public CGuiObject
|
|
{
|
|
friend class CGuiFrame;
|
|
public:
|
|
enum class EGuiModelDrawFlags
|
|
{
|
|
Shadeless = 0,
|
|
Opaque = 1,
|
|
Alpha = 2,
|
|
Additive = 3,
|
|
AlphaAdditiveOverdraw = 4
|
|
};
|
|
struct CGuiWidgetParms
|
|
{
|
|
CGuiFrame* x0_frame;
|
|
bool x4_useAnimController;
|
|
s16 x6_selfId;
|
|
s16 x8_parentId;
|
|
bool xa_defaultVisible;
|
|
bool xb_defaultActive;
|
|
bool xc_cullFaces;
|
|
bool xd_g;
|
|
bool xe_h;
|
|
zeus::CColor x10_color;
|
|
EGuiModelDrawFlags x14_drawFlags;
|
|
CGuiWidgetParms(CGuiFrame* frame, bool useAnimController, s16 selfId, s16 parentId,
|
|
bool defaultVisible, bool defaultActive, bool cullFaces,
|
|
const zeus::CColor& color, EGuiModelDrawFlags drawFlags,
|
|
bool g, bool h)
|
|
: x0_frame(frame), x4_useAnimController(useAnimController), x6_selfId(selfId),
|
|
x8_parentId(parentId), xa_defaultVisible(defaultVisible), xb_defaultActive(defaultActive),
|
|
xc_cullFaces(cullFaces), xd_g(g), xe_h(h), x10_color(color), x14_drawFlags(drawFlags) {}
|
|
};
|
|
static void LoadWidgetFnMap();
|
|
virtual FourCC GetWidgetTypeID() const {return FOURCC('BWIG');}
|
|
protected:
|
|
s16 x7c_selfId;
|
|
s16 x7e_parentId;
|
|
zeus::CTransform x80_transform;
|
|
std::unique_ptr<CGuiAnimController> xb0_animController;
|
|
zeus::CColor xb4_ = zeus::CColor::skWhite;
|
|
zeus::CColor xb8_ = zeus::CColor::skClear;
|
|
zeus::CColor xbc_color;
|
|
zeus::CColor xc0_color2;
|
|
EGuiModelDrawFlags xc4_drawFlags;
|
|
CGuiFrame* xc8_frame;
|
|
std::unordered_map<int, std::unique_ptr<std::vector<std::unique_ptr<CGuiLogicalEventTrigger>>>> xcc_triggerMap;
|
|
std::unordered_map<int, std::unique_ptr<std::vector<std::unique_ptr<CGuiFunctionDef>>>> xe0_functionMap;
|
|
s16 xf4_workerId = -1;
|
|
bool xf6_24_pg : 1;
|
|
bool xf6_25_isVisible : 1;
|
|
bool xf6_26_isActive : 1;
|
|
bool xf6_27_ : 1;
|
|
bool xf6_28_eventLock : 1;
|
|
bool xf6_29_cullFaces : 1;
|
|
bool xf6_30_ : 1;
|
|
bool xf6_31_ : 1;
|
|
bool xf7_24_ : 1;
|
|
bool xf7_25_ : 1;
|
|
|
|
public:
|
|
CGuiWidget(const CGuiWidgetParms& parms);
|
|
|
|
static CGuiWidgetParms ReadWidgetHeader(CGuiFrame* frame, CInputStream& in, bool);
|
|
static CGuiWidget* Create(CGuiFrame* frame, CInputStream& in, bool);
|
|
|
|
virtual bool Message(const CGuiMessage& msg);
|
|
virtual void ParseBaseInfo(CGuiFrame* frame, CInputStream& in, const CGuiWidgetParms& parms);
|
|
virtual void ParseMessages(CInputStream& in, const CGuiWidgetParms& parms);
|
|
virtual void ParseAnimations(CInputStream& in, const CGuiWidgetParms& parms);
|
|
virtual std::vector<TResId> GetTextureAssets() const;
|
|
virtual std::vector<TResId> GetModelAssets() const;
|
|
virtual std::vector<TResId> GetFontAssets() const;
|
|
virtual void Initialize();
|
|
virtual void Touch() const;
|
|
virtual bool GetIsVisible() const;
|
|
virtual bool GetIsActive() const;
|
|
virtual CGuiTextSupport* TextSupport();
|
|
virtual CGuiTextSupport* GetTextSupport() const;
|
|
virtual void ModifyRGBA(CGuiWidget* widget);
|
|
virtual void AddAnim(EGuiAnimBehListID, CGuiAnimBase*);
|
|
virtual void AddChildWidget(CGuiWidget* widget, bool makeWorldLocal, bool atEnd);
|
|
virtual CGuiWidget* RemoveChildWidget(CGuiWidget* widget, bool makeWorldLocal);
|
|
virtual bool AddWorkerWidget(CGuiWidget* worker);
|
|
virtual bool GetIsFinishedLoadingWidgetSpecific() const;
|
|
virtual void OnVisible();
|
|
virtual void OnInvisible();
|
|
virtual void OnActivate(bool);
|
|
virtual void OnDeActivate();
|
|
virtual bool DoRegisterEventHandler();
|
|
virtual bool DoUnregisterEventHandler();
|
|
|
|
s16 GetSelfId() const {return x7c_selfId;}
|
|
s16 GetParentId() const {return x7e_parentId;}
|
|
s16 GetWorkerId() const {return xf4_workerId;}
|
|
const zeus::CTransform& GetTransform() const {return x80_transform;}
|
|
std::vector<std::unique_ptr<CGuiLogicalEventTrigger>>* FindTriggerList(int id);
|
|
void AddTrigger(std::unique_ptr<CGuiLogicalEventTrigger>&& trigger);
|
|
std::vector<std::unique_ptr<CGuiFunctionDef>>* FindFunctionDefList(int id);
|
|
void AddFunctionDef(s32 id, std::unique_ptr<CGuiFunctionDef>&& def);
|
|
const zeus::CVector3f& GetIdlePosition() const {return x80_transform.m_origin;}
|
|
void SetIdlePosition(const zeus::CVector3f& pos, bool reapply);
|
|
void ReapplyXform();
|
|
void SetIsVisible(bool);
|
|
void SetIsActive(bool, bool);
|
|
void EnsureHasAnimController();
|
|
|
|
void BroadcastMessage(int, CGuiControllerInfo* info);
|
|
void LockEvents(bool);
|
|
void UnregisterEventHandler();
|
|
void UnregisterEventHandler(ETraversalMode);
|
|
void RegisterEventHandler();
|
|
void RegisterEventHandler(ETraversalMode);
|
|
void ResetAllAnimUpdateState();
|
|
void SetVisibility(bool, ETraversalMode);
|
|
void SetAnimUpdateState(EGuiAnimBehListID, bool);
|
|
void SetAnimUpdateState(EGuiAnimBehListID, bool, ETraversalMode);
|
|
void GetBranchAnimLen(EGuiAnimBehListID, float&);
|
|
void GetBranchAnimLen(EGuiAnimBehListID, float&, ETraversalMode);
|
|
void IsAllAnimsDone(EGuiAnimBehListID, bool&);
|
|
void IsAllAnimsDone(EGuiAnimBehListID, bool&, ETraversalMode);
|
|
void InitializeAnimControllers(EGuiAnimBehListID, float, bool, EGuiAnimInitMode);
|
|
void InitializeAnimControllers(EGuiAnimBehListID, float, bool, EGuiAnimInitMode, ETraversalMode);
|
|
void RecalcWidgetColor(ETraversalMode);
|
|
void SetColor(const zeus::CColor& color);
|
|
void RecalculateAllRGBA();
|
|
void InitializeRGBAFactor();
|
|
CGuiWidget* FindWidget(s16 id);
|
|
bool GetIsFinishedLoading() const;
|
|
void InitializeRecursive();
|
|
|
|
bool MAF_StartAnimationSet(CGuiFunctionDef* def, CGuiControllerInfo* info);
|
|
bool MAF_SendMessage(CGuiFunctionDef* def, CGuiControllerInfo* info);
|
|
bool MAF_PauseAnim(CGuiFunctionDef* def, CGuiControllerInfo* info);
|
|
bool MAF_ResumeAnim(CGuiFunctionDef* def, CGuiControllerInfo* info);
|
|
bool MAF_SetState(CGuiFunctionDef* def, CGuiControllerInfo* info);
|
|
bool MAF_SetStateOfWidget(CGuiFunctionDef* def, CGuiControllerInfo* info);
|
|
};
|
|
|
|
}
|
|
|
|
#endif // __URDE_CGUIWIDGET_HPP__
|