.. |
CAABoxFilter.cpp
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Various bug fixes
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2018-05-26 18:22:38 -10:00 |
CAABoxFilter.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CAreaOctTree.cpp
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Projectile collision fix
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2018-03-14 14:27:45 -10:00 |
CAreaOctTree.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CBallFilter.cpp
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Various fixes and tweaks, Implement CExplosion, Add cheats
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2018-04-26 14:12:20 -07:00 |
CBallFilter.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollidableAABox.cpp
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Implement final dynamic collision tests
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2017-07-03 19:03:11 -10:00 |
CCollidableAABox.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollidableCollisionSurface.cpp
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More Collision imps
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2016-06-24 14:30:25 -07:00 |
CCollidableCollisionSurface.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollidableOBBTree.cpp
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Big Door initial animation fix
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2018-06-29 15:35:43 -10:00 |
CCollidableOBBTree.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollidableOBBTreeGroup.cpp
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Implement CCollidableOBBTree
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2017-07-02 17:34:19 -10:00 |
CCollidableOBBTreeGroup.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollidableSphere.cpp
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CMorphBall Complete
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2017-09-29 17:45:57 -10:00 |
CCollidableSphere.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionActor.cpp
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CCollisionActor.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionActorManager.cpp
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
CCollisionActorManager.hpp
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
CCollisionEdge.cpp
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MREA fixes, some script constructors
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2017-02-27 21:31:14 -10:00 |
CCollisionEdge.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionInfo.cpp
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Several collision fixes
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2017-12-17 16:54:50 -10:00 |
CCollisionInfo.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionInfoList.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionPrimitive.cpp
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More work on CMorphBall
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2017-09-16 17:13:03 -10:00 |
CCollisionPrimitive.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionResponseData.cpp
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
CCollisionResponseData.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CCollisionSurface.cpp
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Add triangle flip bit for collision geometry
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2017-12-08 19:17:51 -10:00 |
CCollisionSurface.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CGameCollision.cpp
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PVS and DCLN bug fixes
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2018-06-27 20:47:34 -10:00 |
CGameCollision.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CInternalRayCastStructure.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CJointCollisionDescription.cpp
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
CJointCollisionDescription.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMakeLists.txt
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
CMaterialFilter.cpp
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Lots of CSamusHud imps
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2017-04-02 15:39:23 -10:00 |
CMaterialFilter.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMaterialList.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CMetroidAreaCollider.cpp
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Better octree generation density
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2018-06-23 13:09:16 -10:00 |
CMetroidAreaCollider.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
COBBTree.cpp
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Finish CScriptPlatform
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2018-06-29 10:21:36 -10:00 |
COBBTree.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CRayCastResult.cpp
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Initial collision testing and CStateManager work
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2017-03-30 12:36:18 -10:00 |
CRayCastResult.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
CollisionUtil.cpp
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Various bug fixes
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2018-05-26 18:22:38 -10:00 |
CollisionUtil.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
ICollisionFilter.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
InternalColliders.cpp
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
InternalColliders.hpp
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |