metaforce/Runtime/Character/CPOINode.cpp

124 lines
5.4 KiB
C++

#include "Runtime/Character/CPOINode.hpp"
#include "Runtime/Character/CAnimSourceReader.hpp"
#include "Runtime/Character/CBoolPOINode.hpp"
#include "Runtime/Character/CInt32POINode.hpp"
#include "Runtime/Character/CParticlePOINode.hpp"
#include "Runtime/Character/CSoundPOINode.hpp"
namespace urde {
CPOINode::CPOINode(std::string_view name, EPOIType type, const CCharAnimTime& time, s32 index, bool unique,
float weight, s32 e, s32 f)
: x4_(1)
, x8_name(name)
, x18_type(type)
, x1c_time(time)
, x24_index(index)
, x28_unique(unique)
, x2c_weight(weight)
, x30_charIdx(e)
, x34_flags(f) {}
CPOINode::CPOINode(CInputStream& in)
: x4_(in.readUint16Big())
, x8_name(in.readString())
, x18_type(EPOIType(in.readUint16Big()))
, x1c_time(in)
, x24_index(in.readInt32Big())
, x28_unique(in.readBool())
, x2c_weight(in.readFloatBig())
, x30_charIdx(in.readInt32Big())
, x34_flags(in.readInt32Big()) {}
bool CPOINode::operator>(const CPOINode& other) const { return x1c_time > other.x1c_time; }
bool CPOINode::operator<(const CPOINode& other) const { return x1c_time < other.x1c_time; }
template <class T>
size_t _getPOIList(const CCharAnimTime& time, T* listOut, size_t capacity, size_t iterator, u32 unk1,
const std::vector<T>& stream, const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo,
size_t passedCount) {
size_t ret = 0;
if (animInfo.HasPOIData() && stream.size()) {
const CCharAnimTime dur = animInfo.GetAnimationDuration();
CCharAnimTime targetTime = curTime + time;
if (targetTime >= dur) {
targetTime = dur;
}
if (passedCount >= stream.size()) {
return ret;
}
CCharAnimTime nodeTime = stream[passedCount].GetTime();
while (passedCount < stream.size() && nodeTime <= targetTime) {
const size_t idx = iterator + ret;
if (idx < capacity) {
listOut[idx] = T::CopyNodeMinusStartTime(stream[passedCount], curTime);
++ret;
}
++passedCount;
if (passedCount < stream.size())
nodeTime = stream[passedCount].GetTime();
}
}
return ret;
}
template <class T>
size_t _getPOIList(const CCharAnimTime& time, T* listOut, size_t capacity, size_t iterator, u32 unk1,
const std::vector<T>& stream, const CCharAnimTime& curTime) {
size_t ret = 0;
const CCharAnimTime targetTime = curTime + time;
for (size_t it = iterator; it < stream.size(); ++it) {
const CCharAnimTime nodeTime = stream[it].GetTime();
if (nodeTime > targetTime) {
return ret;
}
const size_t idx = iterator + ret;
if (nodeTime >= curTime && idx < capacity) {
listOut[idx] = T::CopyNodeMinusStartTime(stream[it], curTime);
++ret;
}
}
return ret;
}
template size_t _getPOIList<CBoolPOINode>(const CCharAnimTime& time, CBoolPOINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CBoolPOINode>& stream,
const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo,
size_t passedCount);
template size_t _getPOIList<CBoolPOINode>(const CCharAnimTime& time, CBoolPOINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CBoolPOINode>& stream,
const CCharAnimTime& curTime);
template size_t _getPOIList<CInt32POINode>(const CCharAnimTime& time, CInt32POINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CInt32POINode>& stream,
const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo,
size_t passedCount);
template size_t _getPOIList<CInt32POINode>(const CCharAnimTime& time, CInt32POINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CInt32POINode>& stream,
const CCharAnimTime& curTime);
template size_t _getPOIList<CParticlePOINode>(const CCharAnimTime& time, CParticlePOINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CParticlePOINode>& stream,
const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo,
size_t passedCount);
template size_t _getPOIList<CParticlePOINode>(const CCharAnimTime& time, CParticlePOINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CParticlePOINode>& stream,
const CCharAnimTime& curTime);
template size_t _getPOIList<CSoundPOINode>(const CCharAnimTime& time, CSoundPOINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CSoundPOINode>& stream,
const CCharAnimTime& curTime, const IAnimSourceInfo& animInfo,
size_t passedCount);
template size_t _getPOIList<CSoundPOINode>(const CCharAnimTime& time, CSoundPOINode* listOut, size_t capacity,
size_t iterator, u32 unk1, const std::vector<CSoundPOINode>& stream,
const CCharAnimTime& curTime);
} // namespace urde