metaforce/Runtime/Graphics/Shaders/CAABoxShader.hpp

30 lines
641 B
C++

#pragma once
#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
#include <zeus/CAABox.hpp>
#include <zeus/CColor.hpp>
#include <zeus/CMatrix4f.hpp>
namespace urde {
class CAABoxShader {
struct Uniform {
zeus::CMatrix4f m_xf;
zeus::CColor m_color;
};
boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
Uniform m_uniform;
public:
static void Initialize();
static void Shutdown();
CAABoxShader(bool zOnly = false);
void setAABB(const zeus::CAABox& aabb);
void draw(const zeus::CColor& color);
};
} // namespace urde