mirror of https://github.com/AxioDL/metaforce.git
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
#pragma once
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#include <array>
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#include "Runtime/Graphics/CGraphics.hpp"
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#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
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namespace urde {
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class CLineRenderer;
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class CLineRendererShaders {
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_texAlpha;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_texAdditive;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_noTexAlpha;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_noTexAdditive;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_texAlphaZ;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_texAdditiveZ;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_noTexAlphaZ;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_noTexAdditiveZ;
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static std::array<boo::ObjToken<boo::IShaderPipeline>, 2> m_noTexAlphaZGEqual;
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public:
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static void Initialize();
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static void Shutdown();
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static void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CLineRenderer& renderer,
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const boo::ObjToken<boo::ITexture>& texture, bool additive, bool zTest,
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bool zGEqual);
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};
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} // namespace urde
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