metaforce/Runtime/Particle/CIntElement.cpp

304 lines
7.8 KiB
C++

#include "Runtime/Particle/CIntElement.hpp"
#include <algorithm>
#include "Runtime/CRandom16.hpp"
#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/Particle/CGenDescription.hpp"
#include "Runtime/Particle/CParticleGlobals.hpp"
/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Int_Elements */
namespace urde {
CIEKeyframeEmitter::CIEKeyframeEmitter(CInputStream& in) {
x4_percent = in.readUint32Big();
x8_unk1 = in.readUint32Big();
xc_loop = in.readBool();
xd_unk2 = in.readBool();
x10_loopEnd = in.readUint32Big();
x14_loopStart = in.readUint32Big();
u32 count = in.readUint32Big();
x18_keys.reserve(count);
for (u32 i = 0; i < count; ++i)
x18_keys.push_back(in.readInt32Big());
}
bool CIEKeyframeEmitter::GetValue(int frame, int& valOut) const {
if (!x4_percent) {
int emitterTime = CParticleGlobals::g_EmitterTime;
int calcKey = emitterTime;
if (xc_loop) {
if (emitterTime >= x10_loopEnd) {
int v1 = emitterTime - x14_loopStart;
int v2 = x10_loopEnd - x14_loopStart;
calcKey = v1 % v2;
calcKey += x14_loopStart;
}
} else {
int v1 = x10_loopEnd - 1;
if (v1 < emitterTime)
calcKey = v1;
}
valOut = x18_keys[calcKey];
} else {
int ltPerc = CParticleGlobals::g_ParticleLifetimePercentage;
float ltPercRem = CParticleGlobals::g_ParticleLifetimePercentageRemainder;
if (ltPerc == 100)
valOut = x18_keys[100];
else
valOut = ltPercRem * x18_keys[ltPerc + 1] + (1.0f - ltPercRem) * x18_keys[ltPerc];
}
return false;
}
int CIEKeyframeEmitter::GetMaxValue() const {
return *std::max_element(x18_keys.cbegin(), x18_keys.cend());
}
bool CIEDeath::GetValue(int frame, int& valOut) const {
x4_a->GetValue(frame, valOut);
int b;
x8_b->GetValue(frame, b);
/* Not 100% sure about this, originally some kinda branchless comparison */
return frame > b;
}
int CIEDeath::GetMaxValue() const { return x4_a->GetMaxValue(); }
bool CIEClamp::GetValue(int frame, int& valOut) const {
int a, b;
x4_min->GetValue(frame, a);
x8_max->GetValue(frame, b);
xc_val->GetValue(frame, valOut);
valOut = std::clamp(valOut, a, b);
return false;
}
int CIEClamp::GetMaxValue() const {
const int a = x4_min->GetMaxValue();
const int b = x8_max->GetMaxValue();
const int valOut = xc_val->GetMaxValue();
return std::clamp(valOut, a, b);
}
bool CIETimeChain::GetValue(int frame, int& valOut) const {
int v;
xc_swFrame->GetValue(frame, v);
if (frame >= v)
return x8_b->GetValue(frame, valOut);
else
return x4_a->GetValue(frame, valOut);
}
int CIETimeChain::GetMaxValue() const { return std::max(x8_b->GetMaxValue(), x4_a->GetMaxValue()); }
bool CIEAdd::GetValue(int frame, int& valOut) const {
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a + b;
return false;
}
int CIEAdd::GetMaxValue() const {
const int a = x4_a->GetMaxValue();
const int b = x8_b->GetMaxValue();
return a + b;
}
bool CIEConstant::GetValue(int frame, int& valOut) const {
valOut = x4_val;
return false;
}
int CIEConstant::GetMaxValue() const { return x4_val; }
bool CIEImpulse::GetValue(int frame, int& valOut) const {
if (frame == 0)
x4_a->GetValue(frame, valOut);
else
valOut = 0;
return false;
}
int CIEImpulse::GetMaxValue() const { return x4_a->GetMaxValue(); }
bool CIELifetimePercent::GetValue(int frame, int& valOut) const {
int a;
x4_percentVal->GetValue(frame, a);
a = std::max(0, a);
valOut = (a / 100.0f) * CParticleGlobals::g_ParticleLifetimeReal + 0.5f;
return false;
}
int CIELifetimePercent::GetMaxValue() const {
const int a = std::max(0, x4_percentVal->GetMaxValue());
// Assume 10000 frames max (not ideal estimate)
return int((float(a) / 100.0f) * 10000 + 0.5f);
}
bool CIEInitialRandom::GetValue(int frame, int& valOut) const {
if (frame == 0) {
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = CRandom16::GetRandomNumber()->Range(a, b);
}
return false;
}
int CIEInitialRandom::GetMaxValue() const { return x8_b->GetMaxValue(); }
bool CIEPulse::GetValue(int frame, int& valOut) const {
int a, b;
x4_aDuration->GetValue(frame, a);
x8_bDuration->GetValue(frame, b);
int cv = std::max(1, a + b + 1);
if (b >= 1) {
int cv2 = frame % cv;
if (cv2 >= a)
x10_bVal->GetValue(frame, valOut);
else
xc_aVal->GetValue(frame, valOut);
} else
xc_aVal->GetValue(frame, valOut);
return false;
}
int CIEPulse::GetMaxValue() const { return std::max(xc_aVal->GetMaxValue(), x10_bVal->GetMaxValue()); }
bool CIEMultiply::GetValue(int frame, int& valOut) const {
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a * b;
return false;
}
int CIEMultiply::GetMaxValue() const { return x4_a->GetMaxValue() * x8_b->GetMaxValue(); }
bool CIESampleAndHold::GetValue(int frame, int& valOut) const {
if (x8_nextSampleFrame < frame) {
int b, c;
xc_waitFramesMin->GetValue(frame, b);
x10_waitFramesMax->GetValue(frame, c);
/* const-correctness, who needs it? */
const_cast<CIESampleAndHold*>(this)->x8_nextSampleFrame = CRandom16::GetRandomNumber()->Range(b, c) + frame;
x4_sampleSource->GetValue(frame, valOut);
const_cast<CIESampleAndHold*>(this)->x14_holdVal = valOut;
} else
valOut = x14_holdVal;
return false;
}
int CIESampleAndHold::GetMaxValue() const { return x4_sampleSource->GetMaxValue(); }
bool CIERandom::GetValue(int frame, int& valOut) const {
int a, b;
x4_min->GetValue(frame, a);
x8_max->GetValue(frame, b);
if (a > 0)
valOut = CRandom16::GetRandomNumber()->Range(a, b);
else
valOut = CRandom16::GetRandomNumber()->Next();
return false;
}
int CIERandom::GetMaxValue() const {
if (x4_min->GetMaxValue() > 0)
return x8_max->GetMaxValue();
else
return 65535;
}
bool CIETimeScale::GetValue(int frame, int& valOut) const {
float a;
x4_a->GetValue(frame, a);
valOut = float(frame) * a;
return false;
}
int CIETimeScale::GetMaxValue() const { return 10000; /* Assume 10000 frames max (not ideal estimate) */ }
bool CIEGetCumulativeParticleCount::GetValue(int frame, int& valOut) const {
valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetCumulativeParticleCount();
return false;
}
int CIEGetCumulativeParticleCount::GetMaxValue() const { return 256; }
bool CIEGetActiveParticleCount::GetValue(int frame, int& valOut) const {
valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetParticleCount();
return false;
}
int CIEGetActiveParticleCount::GetMaxValue() const { return 256; }
bool CIEGetEmitterTime::GetValue(int frame, int& valOut) const {
valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetEmitterTime();
return false;
}
int CIEGetEmitterTime::GetMaxValue() const { return 10000; /* Assume 10000 frames max (not ideal estimate) */ }
bool CIEModulo::GetValue(int frame, int& valOut) const {
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
if (b != 0)
valOut = a % b;
else
valOut = a;
return false;
}
int CIEModulo::GetMaxValue() const {
const int a = x4_a->GetMaxValue();
const int b = x8_b->GetMaxValue();
if (b != 0) {
return b - 1;
}
return a;
}
bool CIESubtract::GetValue(int frame, int& valOut) const {
int a, b;
x4_a->GetValue(frame, a);
x8_b->GetValue(frame, b);
valOut = a - b;
return false;
}
int CIESubtract::GetMaxValue() const {
const int a = x4_a->GetMaxValue();
const int b = x8_b->GetMaxValue();
return a - b;
}
bool CIERealToInt::GetValue(int frame, int& valOut) const {
float a = 0.0f;
float b = 1.0f;
x8_b->GetValue(frame, b);
x4_a->GetValue(frame, a);
valOut = static_cast<int>(a * b);
return false;
}
int CIERealToInt::GetMaxValue() const {
// TODO: Implement
return 1;
}
} // namespace urde