mirror of https://github.com/AxioDL/metaforce.git
304 lines
7.8 KiB
C++
304 lines
7.8 KiB
C++
#include "Runtime/Particle/CIntElement.hpp"
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#include <algorithm>
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#include "Runtime/CRandom16.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/Particle/CGenDescription.hpp"
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#include "Runtime/Particle/CParticleGlobals.hpp"
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/* Documentation at: http://www.metroid2002.com/retromodding/wiki/Particle_Script#Int_Elements */
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namespace urde {
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CIEKeyframeEmitter::CIEKeyframeEmitter(CInputStream& in) {
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x4_percent = in.readUint32Big();
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x8_unk1 = in.readUint32Big();
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xc_loop = in.readBool();
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xd_unk2 = in.readBool();
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x10_loopEnd = in.readUint32Big();
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x14_loopStart = in.readUint32Big();
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u32 count = in.readUint32Big();
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x18_keys.reserve(count);
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for (u32 i = 0; i < count; ++i)
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x18_keys.push_back(in.readInt32Big());
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}
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bool CIEKeyframeEmitter::GetValue(int frame, int& valOut) const {
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if (!x4_percent) {
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int emitterTime = CParticleGlobals::g_EmitterTime;
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int calcKey = emitterTime;
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if (xc_loop) {
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if (emitterTime >= x10_loopEnd) {
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int v1 = emitterTime - x14_loopStart;
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int v2 = x10_loopEnd - x14_loopStart;
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calcKey = v1 % v2;
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calcKey += x14_loopStart;
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}
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} else {
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int v1 = x10_loopEnd - 1;
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if (v1 < emitterTime)
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calcKey = v1;
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}
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valOut = x18_keys[calcKey];
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} else {
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int ltPerc = CParticleGlobals::g_ParticleLifetimePercentage;
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float ltPercRem = CParticleGlobals::g_ParticleLifetimePercentageRemainder;
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if (ltPerc == 100)
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valOut = x18_keys[100];
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else
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valOut = ltPercRem * x18_keys[ltPerc + 1] + (1.0f - ltPercRem) * x18_keys[ltPerc];
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}
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return false;
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}
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int CIEKeyframeEmitter::GetMaxValue() const {
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return *std::max_element(x18_keys.cbegin(), x18_keys.cend());
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}
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bool CIEDeath::GetValue(int frame, int& valOut) const {
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x4_a->GetValue(frame, valOut);
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int b;
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x8_b->GetValue(frame, b);
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/* Not 100% sure about this, originally some kinda branchless comparison */
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return frame > b;
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}
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int CIEDeath::GetMaxValue() const { return x4_a->GetMaxValue(); }
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bool CIEClamp::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_min->GetValue(frame, a);
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x8_max->GetValue(frame, b);
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xc_val->GetValue(frame, valOut);
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valOut = std::clamp(valOut, a, b);
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return false;
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}
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int CIEClamp::GetMaxValue() const {
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const int a = x4_min->GetMaxValue();
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const int b = x8_max->GetMaxValue();
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const int valOut = xc_val->GetMaxValue();
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return std::clamp(valOut, a, b);
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}
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bool CIETimeChain::GetValue(int frame, int& valOut) const {
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int v;
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xc_swFrame->GetValue(frame, v);
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if (frame >= v)
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return x8_b->GetValue(frame, valOut);
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else
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return x4_a->GetValue(frame, valOut);
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}
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int CIETimeChain::GetMaxValue() const { return std::max(x8_b->GetMaxValue(), x4_a->GetMaxValue()); }
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bool CIEAdd::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a + b;
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return false;
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}
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int CIEAdd::GetMaxValue() const {
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const int a = x4_a->GetMaxValue();
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const int b = x8_b->GetMaxValue();
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return a + b;
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}
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bool CIEConstant::GetValue(int frame, int& valOut) const {
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valOut = x4_val;
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return false;
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}
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int CIEConstant::GetMaxValue() const { return x4_val; }
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bool CIEImpulse::GetValue(int frame, int& valOut) const {
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if (frame == 0)
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x4_a->GetValue(frame, valOut);
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else
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valOut = 0;
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return false;
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}
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int CIEImpulse::GetMaxValue() const { return x4_a->GetMaxValue(); }
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bool CIELifetimePercent::GetValue(int frame, int& valOut) const {
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int a;
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x4_percentVal->GetValue(frame, a);
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a = std::max(0, a);
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valOut = (a / 100.0f) * CParticleGlobals::g_ParticleLifetimeReal + 0.5f;
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return false;
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}
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int CIELifetimePercent::GetMaxValue() const {
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const int a = std::max(0, x4_percentVal->GetMaxValue());
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// Assume 10000 frames max (not ideal estimate)
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return int((float(a) / 100.0f) * 10000 + 0.5f);
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}
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bool CIEInitialRandom::GetValue(int frame, int& valOut) const {
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if (frame == 0) {
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int a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = CRandom16::GetRandomNumber()->Range(a, b);
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}
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return false;
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}
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int CIEInitialRandom::GetMaxValue() const { return x8_b->GetMaxValue(); }
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bool CIEPulse::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_aDuration->GetValue(frame, a);
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x8_bDuration->GetValue(frame, b);
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int cv = std::max(1, a + b + 1);
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if (b >= 1) {
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int cv2 = frame % cv;
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if (cv2 >= a)
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x10_bVal->GetValue(frame, valOut);
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else
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xc_aVal->GetValue(frame, valOut);
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} else
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xc_aVal->GetValue(frame, valOut);
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return false;
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}
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int CIEPulse::GetMaxValue() const { return std::max(xc_aVal->GetMaxValue(), x10_bVal->GetMaxValue()); }
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bool CIEMultiply::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a * b;
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return false;
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}
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int CIEMultiply::GetMaxValue() const { return x4_a->GetMaxValue() * x8_b->GetMaxValue(); }
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bool CIESampleAndHold::GetValue(int frame, int& valOut) const {
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if (x8_nextSampleFrame < frame) {
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int b, c;
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xc_waitFramesMin->GetValue(frame, b);
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x10_waitFramesMax->GetValue(frame, c);
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/* const-correctness, who needs it? */
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const_cast<CIESampleAndHold*>(this)->x8_nextSampleFrame = CRandom16::GetRandomNumber()->Range(b, c) + frame;
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x4_sampleSource->GetValue(frame, valOut);
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const_cast<CIESampleAndHold*>(this)->x14_holdVal = valOut;
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} else
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valOut = x14_holdVal;
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return false;
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}
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int CIESampleAndHold::GetMaxValue() const { return x4_sampleSource->GetMaxValue(); }
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bool CIERandom::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_min->GetValue(frame, a);
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x8_max->GetValue(frame, b);
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if (a > 0)
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valOut = CRandom16::GetRandomNumber()->Range(a, b);
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else
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valOut = CRandom16::GetRandomNumber()->Next();
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return false;
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}
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int CIERandom::GetMaxValue() const {
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if (x4_min->GetMaxValue() > 0)
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return x8_max->GetMaxValue();
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else
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return 65535;
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}
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bool CIETimeScale::GetValue(int frame, int& valOut) const {
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float a;
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x4_a->GetValue(frame, a);
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valOut = float(frame) * a;
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return false;
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}
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int CIETimeScale::GetMaxValue() const { return 10000; /* Assume 10000 frames max (not ideal estimate) */ }
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bool CIEGetCumulativeParticleCount::GetValue(int frame, int& valOut) const {
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valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetCumulativeParticleCount();
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return false;
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}
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int CIEGetCumulativeParticleCount::GetMaxValue() const { return 256; }
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bool CIEGetActiveParticleCount::GetValue(int frame, int& valOut) const {
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valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetParticleCount();
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return false;
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}
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int CIEGetActiveParticleCount::GetMaxValue() const { return 256; }
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bool CIEGetEmitterTime::GetValue(int frame, int& valOut) const {
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valOut = CParticleGlobals::g_currentParticleSystem->x4_system->GetEmitterTime();
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return false;
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}
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int CIEGetEmitterTime::GetMaxValue() const { return 10000; /* Assume 10000 frames max (not ideal estimate) */ }
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bool CIEModulo::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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if (b != 0)
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valOut = a % b;
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else
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valOut = a;
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return false;
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}
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int CIEModulo::GetMaxValue() const {
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const int a = x4_a->GetMaxValue();
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const int b = x8_b->GetMaxValue();
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if (b != 0) {
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return b - 1;
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}
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return a;
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}
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bool CIESubtract::GetValue(int frame, int& valOut) const {
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int a, b;
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x4_a->GetValue(frame, a);
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x8_b->GetValue(frame, b);
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valOut = a - b;
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return false;
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}
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int CIESubtract::GetMaxValue() const {
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const int a = x4_a->GetMaxValue();
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const int b = x8_b->GetMaxValue();
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return a - b;
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}
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bool CIERealToInt::GetValue(int frame, int& valOut) const {
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float a = 0.0f;
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float b = 1.0f;
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x8_b->GetValue(frame, b);
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x4_a->GetValue(frame, a);
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valOut = static_cast<int>(a * b);
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return false;
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}
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int CIERealToInt::GetMaxValue() const {
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// TODO: Implement
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return 1;
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}
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} // namespace urde
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