mirror of https://github.com/AxioDL/metaforce.git
87 lines
2.8 KiB
C++
87 lines
2.8 KiB
C++
#pragma once
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "CAnimPOIData.hpp"
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#include "zeus/CVector3f.hpp"
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namespace urde
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{
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class IObjectStore;
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class CFBStreamedCompression
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{
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friend class CFBStreamedAnimReader;
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friend class CFBStreamedAnimReaderTotals;
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friend class CFBStreamedPairOfTotals;
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public:
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struct Header
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{
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u32 unk0;
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float duration;
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float interval;
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u32 rootBoneId;
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u32 looping;
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u32 rotDiv;
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float translationMult;
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u32 boneChannelCount;
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u32 unk3;
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void read(CInputStream& in)
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{
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/* unk0 */
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unk0 = in.readUint32Big();
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/* duration */
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duration = in.readFloatBig();
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/* interval */
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interval = in.readFloatBig();
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/* rootBoneId */
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rootBoneId = in.readUint32Big();
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/* looping */
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looping = in.readUint32Big();
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/* rotDiv */
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rotDiv = in.readUint32Big();
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/* translationMult */
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translationMult = in.readFloatBig();
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/* boneChannelCount */
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boneChannelCount = in.readUint32Big();
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/* unk3 */
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unk3 = in.readUint32Big();
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}
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};
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private:
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bool m_pc;
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u32 x0_scratchSize;
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CAssetId x4_evnt;
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TLockedToken<CAnimPOIData> x8_evntToken;
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std::unique_ptr<u32[]> xc_rotsAndOffs;
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float x10_averageVelocity;
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zeus::CVector3f x14_rootOffset;
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u8* ReadBoneChannelDescriptors(u8* out, CInputStream& in);
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u32 ComputeBitstreamWords(const u8* chans);
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std::unique_ptr<u32[]> GetRotationsAndOffsets(u32 words, CInputStream& in);
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float CalculateAverageVelocity(const u8* chans);
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public:
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CFBStreamedCompression(CInputStream& in, IObjectStore& objStore, bool pc);
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const Header& MainHeader() const { return *reinterpret_cast<const Header*>(xc_rotsAndOffs.get()); }
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const u32* GetTimes() const;
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const u8* GetPerChannelHeaders() const;
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const u8* GetBitstreamPointer() const;
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bool IsLooping() const { return MainHeader().looping; }
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CCharAnimTime GetAnimationDuration() const { return MainHeader().duration; }
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float GetAverageVelocity() const { return x10_averageVelocity; }
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const zeus::CVector3f& GetRootOffset() const { return x14_rootOffset; }
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bool HasPOIData() const { return x8_evntToken; }
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const std::vector<CBoolPOINode>& GetBoolPOIStream() const { return x8_evntToken->GetBoolPOIStream(); }
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const std::vector<CInt32POINode>& GetInt32POIStream() const { return x8_evntToken->GetInt32POIStream(); }
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const std::vector<CParticlePOINode>& GetParticlePOIStream() const { return x8_evntToken->GetParticlePOIStream(); }
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const std::vector<CSoundPOINode>& GetSoundPOIStream() const { return x8_evntToken->GetSoundPOIStream(); }
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};
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}
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