mirror of https://github.com/AxioDL/metaforce.git
19 lines
535 B
C++
19 lines
535 B
C++
#include "CIceBeam.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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namespace urde
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{
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CIceBeam::CIceBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
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EMaterialTypes playerMaterial, const zeus::CVector3f& scale)
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: CGunWeapon(characterId, type, playerId, playerMaterial, scale)
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{
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x21c_iceSmoke = g_SimplePool->GetObj("IceSmoke");
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x228_ice2nd1 = g_SimplePool->GetObj("Ice2nd_1");
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x234_ice2nd2 = g_SimplePool->GetObj("Ice2nd_2");
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x248_24 = false;
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x248_25 = false;
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}
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} |