metaforce/Runtime/Graphics/Shaders/CAABoxShader.hpp

29 lines
640 B
C++

#pragma once
#include "boo/graphicsdev/IGraphicsDataFactory.hpp"
#include "zeus/CMatrix4f.hpp"
#include "zeus/CColor.hpp"
#include "zeus/CAABox.hpp"
namespace urde {
class CAABoxShader {
struct Uniform {
zeus::CMatrix4f m_xf;
zeus::CColor m_color;
};
boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
Uniform m_uniform;
public:
static void Initialize();
static void Shutdown();
CAABoxShader(bool zOnly = false);
void setAABB(const zeus::CAABox& aabb);
void draw(const zeus::CColor& color);
};
} // namespace urde