metaforce/Runtime/World/CScriptTrigger.cpp

289 lines
11 KiB
C++

#include "CScriptTrigger.hpp"
#include "CActorParameters.hpp"
#include "CStateManager.hpp"
#include "TCastTo.hpp" // Generated file, do not modify include path
#include "World/CPlayer.hpp"
#include "Weapon/CGameProjectile.hpp"
#include "Camera/CGameCamera.hpp"
namespace urde {
CScriptTrigger::CScriptTrigger(TUniqueId uid, std::string_view name, const CEntityInfo& info,
const zeus::CVector3f& pos, const zeus::CAABox& bounds, const CDamageInfo& dInfo,
const zeus::CVector3f& forceField, ETriggerFlags triggerFlags, bool active,
bool deactivateOnEntered, bool deactivateOnExited)
: CActor(uid, active, name, info, zeus::CTransform::Translate(pos), CModelData::CModelDataNull(),
CMaterialList(EMaterialTypes::Trigger), CActorParameters::None(), kInvalidUniqueId)
, x100_damageInfo(dInfo)
, x11c_forceField(forceField)
, x128_forceMagnitude(forceField.magnitude())
, x12c_flags(triggerFlags)
, x130_bounds(bounds) {
x148_24_detectCamera = false;
x148_25_camSubmerged = false;
x148_26_deactivateOnEntered = deactivateOnEntered;
x148_27_deactivateOnExited = deactivateOnExited;
x148_28_playerTriggerProc = false;
x148_29_didPhazonDamage = false;
SetCallTouch(false);
}
void CScriptTrigger::Accept(IVisitor& visitor) { visitor.Visit(this); }
void CScriptTrigger::Think(float dt, CStateManager& mgr) {
if (GetActive())
UpdateInhabitants(dt, mgr);
}
void CScriptTrigger::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
if (GetActive() && (msg == EScriptObjectMessage::Deactivate || msg == EScriptObjectMessage::Deleted)) {
if (msg == EScriptObjectMessage::Deactivate) {
xe8_inhabitants.clear();
x148_25_camSubmerged = false;
}
if (x148_28_playerTriggerProc) {
x148_28_playerTriggerProc = false;
if (x148_29_didPhazonDamage) {
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
}
if (x8_uid == mgr.GetLastTriggerId())
mgr.SetLastTriggerId(kInvalidUniqueId);
}
}
CEntity::AcceptScriptMsg(msg, uid, mgr);
}
CScriptTrigger::CObjectTracker* CScriptTrigger::FindObject(TUniqueId id) {
auto& inhabitants = GetInhabitants();
const auto& iter = std::find(inhabitants.begin(), inhabitants.end(), id);
if (iter != inhabitants.end())
return &(*iter);
return nullptr;
}
void CScriptTrigger::UpdateInhabitants(float dt, CStateManager& mgr) {
bool sendInside = false;
bool sendExited = false;
std::list<CObjectTracker>::iterator nextIt;
for (auto it = xe8_inhabitants.begin(); it != xe8_inhabitants.end(); it = nextIt) {
nextIt = it;
++nextIt;
if (TCastToPtr<CActor> act = mgr.ObjectById(it->GetObjectId())) {
bool playerValid = true;
if (it->GetObjectId() == mgr.GetPlayer().GetUniqueId()) {
if (False(x12c_flags & ETriggerFlags::DetectPlayer) &&
((mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed &&
True(x12c_flags & ETriggerFlags::DetectUnmorphedPlayer)) ||
(mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed &&
True(x12c_flags & ETriggerFlags::DetectMorphedPlayer)))) {
playerValid = false;
}
if (!playerValid) {
xe8_inhabitants.erase(it);
sendExited = true;
if (x148_28_playerTriggerProc) {
x148_28_playerTriggerProc = false;
if (x148_29_didPhazonDamage) {
mgr.GetPlayer().DecrementPhazon();
x148_29_didPhazonDamage = false;
}
if (mgr.GetLastTriggerId() == GetUniqueId())
mgr.SetLastTriggerId(kInvalidUniqueId);
}
InhabitantExited(*act, mgr);
continue;
}
}
auto touchBounds = GetTouchBounds();
auto actTouchBounds = act->GetTouchBounds();
if (touchBounds && actTouchBounds && touchBounds->intersects(*actTouchBounds)) {
sendInside = true;
InhabitantIdle(*act, mgr);
if (act->HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f)
mgr.ApplyDamage(GetUniqueId(), act->GetUniqueId(), GetUniqueId(), {x100_damageInfo, dt},
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
if (x128_forceMagnitude > 0.f) {
if (TCastToPtr<CPhysicsActor> pact = act.GetPtr()) {
float forceMult = 1.f;
if (True(x12c_flags & ETriggerFlags::UseBooleanIntersection))
forceMult = touchBounds->booleanIntersection(*actTouchBounds).volume() / actTouchBounds->volume();
zeus::CVector3f force = forceMult * x11c_forceField;
if (True(x12c_flags & ETriggerFlags::UseCollisionImpulses)) {
pact->ApplyImpulseWR(force, zeus::CAxisAngle());
pact->UseCollisionImpulses();
} else
pact->ApplyForceWR(force, zeus::CAxisAngle());
}
}
} else {
TUniqueId tmpId = it->GetObjectId();
xe8_inhabitants.erase(it);
sendExited = true;
if (mgr.GetPlayer().GetUniqueId() == tmpId && x148_28_playerTriggerProc) {
x148_28_playerTriggerProc = false;
if (x148_29_didPhazonDamage) {
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
}
if (mgr.GetLastTriggerId() == GetUniqueId())
mgr.SetLastTriggerId(kInvalidUniqueId);
}
InhabitantExited(*act, mgr);
}
} else {
TUniqueId tmpId = it->GetObjectId();
xe8_inhabitants.erase(it);
if (mgr.GetPlayer().GetUniqueId() == tmpId && x148_28_playerTriggerProc) {
x148_28_playerTriggerProc = false;
if (x148_29_didPhazonDamage) {
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
}
if (mgr.GetLastTriggerId() == GetUniqueId())
mgr.SetLastTriggerId(kInvalidUniqueId);
}
}
}
if (True(x12c_flags & ETriggerFlags::DetectCamera) || x148_24_detectCamera) {
CGameCamera* cam = mgr.GetCameraManager()->GetCurrentCamera(mgr);
bool camInTrigger = GetTriggerBoundsWR().pointInside(cam->GetTranslation());
if (x148_25_camSubmerged) {
if (!camInTrigger) {
x148_25_camSubmerged = false;
if (True(x12c_flags & ETriggerFlags::DetectCamera)) {
sendExited = true;
InhabitantExited(*cam, mgr);
}
} else {
if (True(x12c_flags & ETriggerFlags::DetectCamera)) {
InhabitantIdle(*cam, mgr);
sendInside = true;
}
}
} else {
if (camInTrigger) {
x148_25_camSubmerged = true;
if (True(x12c_flags & ETriggerFlags::DetectCamera)) {
InhabitantAdded(*cam, mgr);
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::Activate);
}
}
}
}
if (sendInside) {
SendScriptMsgs(EScriptObjectState::Inside, mgr, EScriptObjectMessage::Activate);
}
if (sendExited) {
SendScriptMsgs(EScriptObjectState::Exited, mgr, EScriptObjectMessage::Activate);
if (x148_27_deactivateOnExited) {
mgr.SendScriptMsg(GetUniqueId(), mgr.GetEditorIdForUniqueId(GetUniqueId()), EScriptObjectMessage::Deactivate,
EScriptObjectState::Exited);
}
}
}
std::list<CScriptTrigger::CObjectTracker>& CScriptTrigger::GetInhabitants() { return xe8_inhabitants; }
std::optional<zeus::CAABox> CScriptTrigger::GetTouchBounds() const {
if (x30_24_active)
return {GetTriggerBoundsWR()};
return {};
}
static const CWeaponMode sktonOHurtWeaponMode = CWeaponMode(EWeaponType::Power, false, false, true);
void CScriptTrigger::Touch(CActor& act, CStateManager& mgr) {
if (!act.GetActive() || act.GetMaterialList().HasMaterial(EMaterialTypes::Trigger))
return;
if (FindObject(act.GetUniqueId()) == nullptr) {
ETriggerFlags testFlags = ETriggerFlags::None;
TCastToPtr<CPlayer> pl(act);
if (pl) {
if (x128_forceMagnitude > 0.f && True(x12c_flags & ETriggerFlags::DetectPlayer) &&
mgr.GetLastTriggerId() == kInvalidUniqueId)
mgr.SetLastTriggerId(x8_uid);
testFlags |= ETriggerFlags::DetectPlayer;
if (pl->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Unmorphed)
testFlags |= ETriggerFlags::DetectUnmorphedPlayer;
else if (pl->GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed)
testFlags |= ETriggerFlags::DetectMorphedPlayer;
} else if (TCastToPtr<CAi>(act)) {
testFlags |= ETriggerFlags::DetectAI;
} else if (TCastToPtr<CGameProjectile>(act)) {
testFlags |= ETriggerFlags::DetectProjectiles1 | ETriggerFlags::DetectProjectiles2 |
ETriggerFlags::DetectProjectiles3 | ETriggerFlags::DetectProjectiles4 |
ETriggerFlags::DetectProjectiles5 | ETriggerFlags::DetectProjectiles6 |
ETriggerFlags::DetectProjectiles7;
} else if (CWeapon* weap = TCastToPtr<CWeapon>(act)) {
if ((weap->GetAttribField() & EProjectileAttrib::Bombs) == EProjectileAttrib::Bombs)
testFlags |= ETriggerFlags::DetectBombs;
else if ((weap->GetAttribField() & EProjectileAttrib::PowerBombs) == EProjectileAttrib::PowerBombs)
testFlags |= ETriggerFlags::DetectPowerBombs;
}
if (True(testFlags & x12c_flags)) {
xe8_inhabitants.push_back(act.GetUniqueId());
InhabitantAdded(act, mgr);
if (pl) {
if (!x148_28_playerTriggerProc) {
x148_28_playerTriggerProc = true;
if (x148_29_didPhazonDamage) {
mgr.Player()->DecrementPhazon();
x148_29_didPhazonDamage = false;
} else if (x100_damageInfo.GetDamage() > 0.f) {
const CDamageVulnerability* dVuln = mgr.Player()->GetDamageVulnerability();
if (dVuln->WeaponHurts(x100_damageInfo.GetWeaponMode(), 0) &&
x100_damageInfo.GetWeaponMode().GetType() == EWeaponType::Phazon &&
!mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::PhazonSuit)) {
pl->IncrementPhazon();
x148_29_didPhazonDamage = true;
}
}
}
}
SendScriptMsgs(EScriptObjectState::Entered, mgr, EScriptObjectMessage::None);
if (x148_26_deactivateOnEntered) {
mgr.SendScriptMsg(x8_uid, mgr.GetEditorIdForUniqueId(x8_uid), EScriptObjectMessage::Deactivate,
EScriptObjectState::Entered);
if (act.HealthInfo(mgr) && x100_damageInfo.GetDamage() > 0.f) {
mgr.ApplyDamage(x8_uid, act.GetUniqueId(), x8_uid, x100_damageInfo,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}),
zeus::skZero3f);
}
}
if (True(x12c_flags & ETriggerFlags::KillOnEnter) && act.HealthInfo(mgr)) {
CHealthInfo* hInfo = act.HealthInfo(mgr);
mgr.ApplyDamage(x8_uid, act.GetUniqueId(), x8_uid, {sktonOHurtWeaponMode, 10.f * hInfo->GetHP(), 0.f, 0.f},
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {0ull}), zeus::skZero3f);
}
} else
InhabitantRejected(act, mgr);
}
}
zeus::CAABox CScriptTrigger::GetTriggerBoundsWR() const {
return {x130_bounds.min + x34_transform.origin, x130_bounds.max + x34_transform.origin};
}
} // namespace urde