Work on GCN image building

This commit is contained in:
Jack Andersen
2016-01-20 20:30:37 -10:00
parent 3a41af8a91
commit fafff92874
13 changed files with 854 additions and 99 deletions

View File

@@ -109,17 +109,97 @@ DiscGCN::DiscGCN(std::unique_ptr<IDiscIO>&& dio)
m_partitions.emplace_back(new PartitionGCN(*this, IPartition::Kind::Data, 0));
}
bool DiscGCN::packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath,
const SystemChar* outPath, const char gameID[6], const char* gameTitle,
bool korean)
class PartitionBuilderGCN : public DiscBuilderBase::IPartitionBuilder
{
std::unique_ptr<IDiscIO::IWriteStream> ws = m_discIO->beginWriteStream(0);
Header header(gameID, gameTitle);
header.write(*ws);
uint64_t m_curUser = 0x57058000;
public:
PartitionBuilderGCN(DiscBuilderBase& parent, Kind kind, uint64_t offset,
const char gameID[6], const char* gameTitle, uint32_t fstMemoryAddr)
: DiscBuilderBase::IPartitionBuilder(parent, kind, offset, gameID, gameTitle, fstMemoryAddr) {}
ws = m_discIO->beginWriteStream(0x420);
uint64_t userAllocate(uint64_t reqSz)
{
m_curUser -= reqSz;
m_curUser &= 0xfffffffffffffff0;
if (m_curUser < 0x30000)
{
LogModule.report(LogVisor::FatalError, "user area low mark reached");
return -1;
}
return m_curUser;
}
return false;
bool buildFromDirectory(const SystemChar* dirIn, const SystemChar* dolIn, const SystemChar* apploaderIn)
{
bool result = DiscBuilderBase::IPartitionBuilder::buildFromDirectory(dirIn, dolIn, apploaderIn);
if (!result)
return false;
std::unique_ptr<IFileIO::IWriteStream> ws = m_parent.getFileIO().beginWriteStream(0);
Header header(m_gameID, m_gameTitle.c_str(), false);
header.write(*ws);
ws = m_parent.getFileIO().beginWriteStream(0x2440);
FILE* fp = Fopen(apploaderIn, _S("rb"), FileLockType::Read);
if (!fp)
LogModule.report(LogVisor::FatalError, "unable to open %s for reading", apploaderIn);
char buf[8192];
size_t xferSz = 0;
SystemString apploaderName(apploaderIn);
++m_parent.m_progressIdx;
while (true)
{
size_t rdSz = fread(buf, 1, 8192, fp);
if (!rdSz)
break;
ws->write(buf, rdSz);
xferSz += rdSz;
if (0x2440 + xferSz >= m_curUser)
LogModule.report(LogVisor::FatalError,
"apploader flows into user area (one or the other is too big)");
m_parent.m_progressCB(m_parent.m_progressIdx, apploaderName, xferSz);
}
fclose(fp);
size_t fstOff = ROUND_UP_32(xferSz);
size_t fstSz = sizeof(FSTNode) * m_buildNodes.size();
for (size_t i=0 ; i<fstOff-xferSz ; ++i)
ws->write("\xff", 1);
ws->write(m_buildNodes.data(), fstSz);
for (const std::string& str : m_buildNames)
ws->write(str.data(), str.size()+1);
fstSz += m_buildNameOff;
fstSz = ROUND_UP_32(fstSz);
ws = m_parent.getFileIO().beginWriteStream(0x420);
uint32_t vals[7];
vals[0] = SBig(uint32_t(m_dolOffset));
vals[1] = SBig(uint32_t(fstOff));
vals[2] = SBig(uint32_t(fstSz));
vals[3] = SBig(uint32_t(fstSz));
vals[4] = SBig(uint32_t(m_fstMemoryAddr));
vals[5] = SBig(uint32_t(m_curUser));
vals[6] = SBig(uint32_t(0x57058000 - m_curUser));
ws->write(vals, sizeof(vals));
return true;
}
};
bool DiscBuilderGCN::buildFromDirectory(const SystemChar* dirIn, const SystemChar* dolIn,
const SystemChar* apploaderIn)
{
PartitionBuilderGCN& pb = static_cast<PartitionBuilderGCN&>(*m_partitions[0]);
return pb.buildFromDirectory(dirIn, dolIn, apploaderIn);
}
DiscBuilderGCN::DiscBuilderGCN(const SystemChar* outPath, const char gameID[6], const char* gameTitle,
uint32_t fstMemoryAddr, std::function<void(size_t, const SystemString&, size_t)> progressCB)
: DiscBuilderBase(std::move(NewFileIO(outPath)), progressCB)
{
PartitionBuilderGCN* partBuilder = new PartitionBuilderGCN(*this, IPartitionBuilder::Kind::Data, 0,
gameID, gameTitle, fstMemoryAddr);
m_partitions.emplace_back(partBuilder);
}
}