#ifndef __NOD_DISC_WII__ #define __NOD_DISC_WII__ #include "DiscBase.hpp" namespace NOD { class DiscWii : public DiscBase { public: DiscWii(std::unique_ptr&& dio); bool packFromDirectory(const SystemChar* dataPath, const SystemChar* updatePath, const SystemChar* outPath, const char gameID[6], const char* gameTitle, bool korean=false); }; } #endif // __NOD_DISC_WII__