#ifndef __NOD_DIRECTORY_ENUMERATOR__ #define __NOD_DIRECTORY_ENUMERATOR__ #include "Util.hpp" namespace NOD { class DirectoryEnumerator { public: enum class Mode { Native, DirsSorted, FilesSorted, DirsThenFilesSorted }; struct Entry { SystemString m_path; SystemString m_name; size_t m_fileSz; bool m_isDir; private: friend class DirectoryEnumerator; Entry(SystemString&& path, const SystemChar* name, size_t sz, bool isDir) : m_path(std::move(path)), m_name(name), m_fileSz(sz), m_isDir(isDir) {} }; private: std::vector m_entries; public: DirectoryEnumerator(const SystemString& path, Mode mode=Mode::DirsThenFilesSorted, bool sizeSort=false, bool reverse=false, bool noHidden=false) : DirectoryEnumerator(path.c_str(), mode, sizeSort, reverse, noHidden) {} DirectoryEnumerator(const SystemChar* path, Mode mode=Mode::DirsThenFilesSorted, bool sizeSort=false, bool reverse=false, bool noHidden=false); operator bool() const {return m_entries.size() != 0;} size_t size() const {return m_entries.size();} std::vector::const_iterator begin() const {return m_entries.cbegin();} std::vector::const_iterator end() const {return m_entries.cend();} }; } #endif // __NOD_DIRECTORY_ENUMERATOR__