diff --git a/readme.txt b/readme.txt
index 29ccf5f..4fc5d9c 100755
--- a/readme.txt
+++ b/readme.txt
@@ -100,8 +100,8 @@ by the Document. When the Document is deleted, so are all the nodes it contains.
Microsoft has an excellent article on white space: http://msdn.microsoft.com/en-us/library/ms256097.aspx
-TinyXML-2 preserves white space in a (hopefully) sane way that is almost complient with the spec.
-(TinyXML-1 used a completely outdated model.)
+TinyXML-2 preserves white space in a (hopefully) sane way that is almost complient with the
+spec.(TinyXML-1 used a completely outdated model.)
As a first step, all newlines / carriage-returns / line-feeds are normalized to a
line-feed character, as required by the XML spec.
@@ -110,15 +110,15 @@ White space in text is preserved. For example:
Hello, World
-The leading space before the "Hello" and the double space after the comma are preserved.
-Line-feeds are preserved, as in this example:
+The leading space before the "Hello" and the double space after the comma are
+preserved. Line-feeds are preserved, as in this example:
Hello again,
World
-However, white space between elements is *not* preserved. Although not strictly compliant,
-tracking and reporting inta-element space is awkward, and not normally valuable. TinyXML-2
-sees these as the same XML:
+However, white space between elements is *not* preserved. Although not strictly
+compliant, tracking and reporting inter-element space is awkward, and not normally
+valuable. TinyXML-2 sees these as the same XML:
1
@@ -207,15 +207,18 @@ an XML document.
doc.LoadFile( "dream.xml" );
// Structure of the XML file:
- // - Element "PLAY" the root Element, which is the FirstChildElement of the Document
- // - - Element "TITLE" child of the root PLAY Element
- // - - - Text child of the TITLE Element
+ // - Element "PLAY" the root Element, which is the
+ // FirstChildElement of the Document
+ // - - Element "TITLE" child of the root PLAY Element
+ // - - - Text child of the TITLE Element
- // Navigate to the title, using the convenience function, with a dangerous lack of error checking.
+ // Navigate to the title, using the convenience function,
+ // with a dangerous lack of error checking.
const char* title = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->GetText();
printf( "Name of play (1): %s\n", title );
- // Text is just another Node to TinyXML-2. The more general way to get to the XMLText:
+ // Text is just another Node to TinyXML-2. The more
+ // general way to get to the XMLText:
XMLText* textNode = doc.FirstChildElement( "PLAY" )->FirstChildElement( "TITLE" )->FirstChild()->ToText();
title = textNode->Value();
printf( "Name of play (2): %s\n", title );