mirror of https://github.com/AxioDL/zeus.git
38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
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#include <iostream>
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#include "CVector3d.hpp"
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#include "CQuaternion.hpp"
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#include "Math.hpp"
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#include <math.h>
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#include <iomanip>
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#include <immintrin.h>
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#if !__SSE__
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#error "SSE instruction set not enabled"
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#endif
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class Test
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{
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char t;
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__m128 v;
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};
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int main()
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{
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CQuaternion slerp1 = CQuaternion::fromAxisAngle(CVector3f(1.0, .5, 0.0), Math::degToRad(45.f));
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# if 1
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CQuaternion slerp2 = CQuaternion::fromAxisAngle(CVector3f(0.5, 256.0, 4096.0), Math::degToRad(90.f));
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CQuaternion slerpQuat = CQuaternion::slerp(slerp1, slerp2, 0.5);
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std::cout << Math::radToDeg(slerpQuat.r) << " " << slerpQuat.v.x << " " << slerpQuat.v.y << " " << slerpQuat.v.z << std::endl;
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CQuaternion quat = CQuaternion::fromAxisAngle(CVector3f(1.0, .5, 0.0), Math::degToRad(45.f));
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quat.invert();
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CAxisAngle axisAngle = quat.toAxisAngle();
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std::cout << axisAngle.axis.x << " " << axisAngle.axis.y << " " << axisAngle.axis.z << " " << Math::radToDeg(axisAngle.angle) << "d" << std::endl;
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std::cout << sizeof (Test) << std::endl;
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#endif
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return 0;
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}
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