From 12631bdc6026330c8d5dda0e4d1b4b65545cc6af Mon Sep 17 00:00:00 2001 From: Phillip Stephens Date: Thu, 5 Nov 2015 19:52:47 -0800 Subject: [PATCH] Add HSL to CColor --- include/CColor.hpp | 62 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) diff --git a/include/CColor.hpp b/include/CColor.hpp index 4c387f6..77c9450 100644 --- a/include/CColor.hpp +++ b/include/CColor.hpp @@ -254,6 +254,68 @@ public: } } + float hueToRgb(float p, float q, float t) + { + if (t < 0.0f) + t += 1.0f; + if (t > 1.0f) + t -= 1.0f; + if (t < 1.f/6.f) + return p + (q - p) * 6.f * t; + if (t < 1.f/2.f) + return q; + if (t < 2.f/3.f) + return p + (q - p) * (2.f/3.f - t) * 6.f; + return p; + } + + void fromHSL(float h, float s, float l, float _a = 1.0) + { + float _r, _g, _b; + + if (s == 0.0f) + r = g = b = l; + else + { + const float q = l < 0.5f ? l * (1.f + s) : l + s - 1.f * s; + const float p = 2 * l - q; + _r = hueToRgb(p, q, h + 1.f/3); + _g = hueToRgb(p, q, h); + _b = hueToRgb(p, q, h - 1.f/3); + } + + + r = _r * 255.f; + g = _g * 255.f; + b = _b * 255.f; + a = _a * 255.f; + } + + void toHSL(float& h, float& s, float& l) + { + const float rf = r / 255.f; + const float gf = g / 255.f; + const float bf = b / 255.f; + const float min = Math::min(rf, Math::min(gf, bf)); + const float max = Math::max(rf, Math::max(gf, bf)); + const float d = max - min; + + if (max == min) + h = s = 0; + else + { + s = l > 0.5f ? d / (2.f - max - min) : d / (max + min); + if (max == rf) + h = (gf - bf) / d + (gf < bf ? 6.f : 0.f); + else if (max == gf) + h = (bf - rf) / d + 2.f; + else if (max = bf) + h = (rf - gf) / d + 4.f; + + h /= 6; + } + } + void fromRGBA32(unsigned int rgba) { this->rgba = COLOR(rgba); } };