#ifndef ZEUS_GLOBAL_HPP #define ZEUS_GLOBAL_HPP #if _M_IX86_FP >= 1 || _M_X64 # define __SSE__ 1 #endif #if __SSE__ # include # ifdef _MSC_VER # define ZE_ALIGN(x) __declspec(align(x)) # else # include # define ZE_ALIGN(x) __attribute__((aligned(x))) # endif # define ZE_SHUFFLE(x,y,z,w) ((w)<<6 | (z)<<4 | (y)<<2 | (x)) # define zeAlloc(sz, align) _mm_malloc(sz, align) # define zeFree(ptr) _mm_free(ptr) #else # define ZE_ALIGN(x) #endif #if __SSE__ # define ZE_DECLARE_ALIGNED_ALLOCATOR() \ inline void* operator new(size_t sizeInBytes) { return zeAlloc(sizeInBytes,16); } \ inline void operator delete(void* ptr) { zeFree(ptr); } \ inline void* operator new(size_t, void* ptr) { return ptr; } \ inline void operator delete(void*, void*) { } \ inline void* operator new[](size_t sizeInBytes) { return zeAlloc(sizeInBytes,16); } \ inline void operator delete[](void* ptr) { zeFree(ptr); } \ inline void* operator new[](size_t, void* ptr) { return ptr; } \ inline void operator delete[](void*, void*) { } #else # define ZE_DECLARE_ALIGNED_ALLOCATOR() #endif #if __SSE__ # define ZE_SHUFFLE(x,y,z,w) ((w)<<6 | (z)<<4 | (y)<<2 | (x)) # define ze_pshufd_ps( _a, _mask ) _mm_shuffle_ps((_a), (_a), (_mask) ) # define ze_splat3_ps( _a, _i ) ze_pshufd_ps((_a), ZE_SHUFFLE(_i,_i,_i, 3) ) # define ze_splat_ps( _a, _i ) ze_pshufd_ps((_a), ZE_SHUFFLE(_i,_i,_i,_i) ) # if _WIN32 # define zeCastiTo128f(a) (_mm_castsi128_ps(a)) # else # define zeCastiTo128f(a) ((__m128) (a)) # endif #endif #endif //ZEUS_GLOBAL_HPP