#pragma once #include "zeus/CVector3f.hpp" namespace zeus { class CQuaternion; class CEulerAngles : public CVector3f { public: CEulerAngles(float x, float y, float z) { assign(x, y, z); } CEulerAngles(const CQuaternion& quat); CEulerAngles(const CTransform& xf); }; } // namespace zeus