#include "zeus/CMatrix4f.hpp" namespace zeus { const CMatrix4f CMatrix4f::skIdentityMatrix4f = CMatrix4f(); CMatrix4f CMatrix4f::transposed() const { CMatrix4f ret; #if __SSE__ __m128 T0 = _mm_unpacklo_ps(m[0].mSimd.native(), m[1].mSimd.native()); __m128 T2 = _mm_unpacklo_ps(m[2].mSimd.native(), m[3].mSimd.native()); __m128 T1 = _mm_unpackhi_ps(m[0].mSimd.native(), m[1].mSimd.native()); __m128 T3 = _mm_unpackhi_ps(m[2].mSimd.native(), m[3].mSimd.native()); ret.m[0].mSimd = _mm_movelh_ps(T0, T2); ret.m[1].mSimd = _mm_movehl_ps(T2, T0); ret.m[2].mSimd = _mm_movelh_ps(T1, T3); ret.m[3].mSimd = _mm_movehl_ps(T3, T1); #elif __ARM_NEON float32x4x2_t P0 = vzipq_f32(M.r[0], M.r[2]); float32x4x2_t P1 = vzipq_f32(M.r[1], M.r[3]); float32x4x2_t T0 = vzipq_f32(P0.val[0], P1.val[0]); float32x4x2_t T1 = vzipq_f32(P0.val[1], P1.val[1]); ret.m[0].mSimd = T0.val[0]; ret.m[1].mSimd = T0.val[1]; ret.m[2].mSimd = T1.val[0]; ret.m[3].mSimd = T1.val[1]; #else ret.m[0][0] = m[0][0]; ret.m[1][0] = m[0][1]; ret.m[2][0] = m[0][2]; ret.m[3][0] = m[0][3]; ret.m[0][1] = m[1][0]; ret.m[1][1] = m[1][1]; ret.m[2][1] = m[1][2]; ret.m[3][1] = m[1][3]; ret.m[0][2] = m[2][0]; ret.m[1][2] = m[2][1]; ret.m[2][2] = m[2][2]; ret.m[3][2] = m[2][3]; ret.m[0][3] = m[3][0]; ret.m[1][3] = m[3][1]; ret.m[2][3] = m[3][2]; ret.m[3][3] = m[3][3]; #endif return ret; } } // namespace zeus