zeus/src/CMatrix4f.cpp

46 lines
1.1 KiB
C++

#include "zeus/CMatrix4f.hpp"
namespace zeus
{
const CMatrix4f CMatrix4f::skIdentityMatrix4f = CMatrix4f();
CMatrix4f CMatrix4f::transposed() const
{
CMatrix4f ret;
#if __SSE__
if (!cpuFeatures().SSE41)
return transposedSSE3();
__m128 T0 = _mm_unpacklo_ps(vec[0].mVec128, vec[1].mVec128);
__m128 T2 = _mm_unpacklo_ps(vec[2].mVec128, vec[3].mVec128);
__m128 T1 = _mm_unpackhi_ps(vec[0].mVec128, vec[1].mVec128);
__m128 T3 = _mm_unpackhi_ps(vec[2].mVec128, vec[3].mVec128);
ret.vec[0].mVec128 = _mm_movelh_ps(T0, T2);
ret.vec[1].mVec128 = _mm_movehl_ps(T2, T0);
ret.vec[2].mVec128 = _mm_movelh_ps(T1, T3);
ret.vec[3].mVec128 = _mm_movehl_ps(T3, T1);
#else
ret.m[0][0] = m[0][0];
ret.m[1][0] = m[0][1];
ret.m[2][0] = m[0][2];
ret.m[3][0] = m[0][3];
ret.m[0][1] = m[1][0];
ret.m[1][1] = m[1][1];
ret.m[2][1] = m[1][2];
ret.m[3][1] = m[1][3];
ret.m[0][2] = m[2][0];
ret.m[1][2] = m[2][1];
ret.m[2][2] = m[2][2];
ret.m[3][2] = m[2][3];
ret.m[0][3] = m[3][0];
ret.m[1][3] = m[3][1];
ret.m[2][3] = m[3][2];
ret.m[3][3] = m[3][3];
#endif
return ret;
}
}