prime/src/musyx/snd_synthapi.c

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#include "musyx/synth.h"
bool sndFXCtrl(SND_VOICEID vid, u8 ctrl, u8 value) {
bool ret;
hwDisableIrq();
ret = synthFXSetCtrl(vid, ctrl, value);
hwEnableIrq();
return ret;
}
bool sndFXCtrl14(SND_VOICEID vid, u8 ctrl, u16 value) {
bool ret;
hwDisableIrq();
ret = synthFXSetCtrl14(vid, ctrl, value);
hwEnableIrq();
return ret;
}
bool sndFXKeyOff(SND_VOICEID vid) {
bool ret;
hwDisableIrq();
ret = synthSendKeyOff(vid);
hwEnableIrq();
return ret;
}
SND_VOICEID sndFXStartEx(SND_FXID fid, u8 vol, u8 pan, u8 studio) {
SND_VOICEID temp_r31;
hwDisableIrq();
temp_r31 = synthFXStart(fid, vol, pan, studio, synthITDDefault[studio * 2 + 1]);
hwEnableIrq();
return temp_r31;
}
s32 sndFXCheck(SND_VOICEID arg0) {
u32 check;
s32 ret;
check = vidGetInternalId(arg0);
ret = -1;
if (check != -1) {
ret = arg0;
}
return ret;
}
void sndVolume(u8 volume, u16 time, u8 volgroup) {
hwDisableIrq();
synthVolume(volume, time, volgroup, 0, -1);
hwEnableIrq();
}
void sndMasterVolume(u8 volume, u16 time, u8 music, u8 fx) {
hwDisableIrq();
if (music != 0) {
synthVolume(volume, time, 0x15, 0, -1);
}
if (fx != 0) {
synthVolume(volume, time, 0x16, 0, -1);
}
hwEnableIrq();
}
// sndOutputMode
// clang-format off
void sndSetAuxProcessingCallbacks(u8 studio,
SND_AUX_CALLBACK auxA, void* userA, u8 midiA, SND_SEQID seqIDA,
SND_AUX_CALLBACK auxB, void* userB, u8 midiB, SND_SEQID seqIDB) {
// clang-format on
hwDisableIrq();
if (auxA != NULL) {
synthAuxAMIDI[studio] = midiA;
if (midiA != 0xFF) {
synthAuxAMIDISet[studio] = seqGetPrivateId(seqIDA);
synthAuxACallback[studio] = auxA;
synthAuxAUser[studio] = userA;
}
} else {
synthAuxACallback[studio] = NULL;
synthAuxAMIDI[studio] = 0xff;
}
if (auxB != NULL) {
synthAuxBMIDI[studio] = midiB;
if (midiB != 0xFF) {
synthAuxBMidiSet[studio] = seqGetPrivateId(seqIDB);
synthAuxBCallback[studio] = auxB;
synthAuxBUser[studio] = userB;
}
} else {
synthAuxBCallback[studio] = NULL;
synthAuxBMIDI[studio] = 0xff;
}
hwSetAUXProcessingCallbacks(studio, auxA, userA, auxB, userB);
hwEnableIrq();
}
void synthActivateStudio(u8 studio, u32 arg1, u32 arg2) {
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hwDisableIrq();
synthAuxACallback[studio] = NULL;
synthAuxBCallback[studio] = NULL;
synthAuxAMIDI[studio] = 0xFF;
synthAuxBMIDI[studio] = 0xFF;
synthITDDefault[studio * 2 + 1] = 0;
synthITDDefault[studio * 2 + 0] = 0;
hwActivateStudio(studio, arg1, arg2);
hwEnableIrq();
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}
void synthDeactivateStudio(u8 studio) {
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u32 i;
for (i = 0; i < synthInfo.voices; ++i) {
if (studio == synthVoice[i].studio) {
if (synthVoice[i]._f4 != 0xFFFFFFFF) {
voiceKillSound(synthVoice[i].voiceId->pubId);
} else if (hwIsActive(i)) {
hwOff(i);
}
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}
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}
hwDisableIrq();
synthAuxACallback[studio] = 0;
synthAuxBCallback[studio] = 0;
synthAuxAMIDI[studio] = 0xFF;
synthAuxBMIDI[studio] = 0xFF;
hwEnableIrq();
hwDeactivateStudio(studio);
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}
/* TODO: Figure out what `unk` is */
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bool synthAddStudioInput(u8 studio, void* unk) { return hwAddInput(studio, unk); }