prime/include/dolphin/gx/GXTexture.h

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#ifndef DOLPHIN_GXTEXTURE_H
#define DOLPHIN_GXTEXTURE_H
#include <dolphin/gx/GXEnum.h>
#include <dolphin/gx/GXStruct.h>
#ifdef __cplusplus
extern "C" {
#endif
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void GXInitTexObj(GXTexObj* obj, const void* data, u16 width, u16 height, u32 format, GXTexWrapMode wrapS, GXTexWrapMode wrapT,
GXBool mipmap);
void GXInitTexObjCI(GXTexObj* obj, const void* data, u16 width, u16 height, GXCITexFmt format, GXTexWrapMode wrapS, GXTexWrapMode wrapT,
GXBool mipmap, u32 tlut);
void GXInitTexObjData(GXTexObj* obj, const void* data);
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void GXInitTexObjLOD(GXTexObj* obj, GXTexFilter min_filt, GXTexFilter mag_filt, f32 min_lod, f32 max_lod, f32 lod_bias, GXBool bias_clamp,
GXBool do_edge_lod, GXAnisotropy max_aniso);
void GXLoadTexObj(GXTexObj* obj, GXTexMapID id);
u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, GXBool mipmap, u8 max_lod);
void GXInvalidateTexAll();
void GXInitTexObjWrapMode(GXTexObj* obj, GXTexWrapMode s, GXTexWrapMode t);
void GXInitTlutObj(GXTlutObj* obj, const void* data, GXTlutFmt format, u16 entries);
void GXLoadTlut(const GXTlutObj* obj, GXTlut idx);
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void GXSetTexCoordScaleManually(GXTexCoordID coord, GXBool enable, u16 ss, u16 ts);
#ifdef __cplusplus
}
#endif
#endif